A Cup of Christmas Fear by Toby Simone

[raw]
made by Toby Simone for LD28 (JAM)
You are a happy go lucky little fellow, minding his own business spreading Christmas cheer and delight when suddenly... An arena appears! Fight to the death against blood thirsty zombie elf (things) who will stop at no cost to kill you in an infinite amount of random levels!

Controls
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E - Use killing power, only once per level and may not kill all zombies.

Enter (in game) - Once you collect three coins, hit Enter to gain invincibility for a few seconds! Recharge your health then!

F11 - Enable/Disable Full screen mode

The red crosses are health; picking one up restores a random amount of health up to 50 points. You start with 500 points.
The coins are collectables; collect enough to gain invincibility (three coins) or to win (??? coins).

Read the Help menu to re-read the above information, just in lower resolution! ;)

Notes
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UPDATE!
One of the major background tracks now works! Woot! Sorry for the huge download!

Update 2!
Added Linux And Mac downloads, can anyone test them and tell me if they work?

Two of the main audio tracks do not work, and it really ruins the atmosphere. I'll investigate. I still need to create Jars for Linux and OSX.

Ratings

Coolness 75% 2
Overall(Jam) 2.39 495
Audio(Jam) 2.35 389
Fun(Jam) 2.37 444
Graphics(Jam) 2.03 510
Humor(Jam) 2.00 363
Innovation(Jam) 2.03 513
Mood(Jam) 2.34 445
Theme(Jam) 1.92 512

Feedback

joppiesaus
16. Dec 2013 路 16:45 UTC
Nice! It's a bit frustrating if you don't know how it works at the beginning, but it's fun.
timtipgames
16. Dec 2013 路 16:49 UTC
Pretty short. Pretty simple. Fun sounds :) If somehow possible, try to avoid publishing with an installer.
jsjwooowooo
16. Dec 2013 路 16:52 UTC
Gets tough pretty quick, as your character doesn't have many powers, just a struggle to survive until the inevitable death. I was a bit unsure if when I pushed E made a difference...
馃帳 Toby Simone
16. Dec 2013 路 21:39 UTC
Oops sorry! I should have made it more obvious that zombies are randomly killed when you use your power up :) It was just way too over powered when you could kill all the zombies in one go!
馃帳 Toby Simone
16. Dec 2013 路 21:57 UTC
Also, you have a chance of winning the game, you have to get 12 coins to win. I will probably lower that to 8 to make it a little easier to win!
Croze
17. Dec 2013 路 03:42 UTC
Not bad, simple, but fun. Also I suggest making diagonal movement the same as horizantal/vertical, otherwise you outrun the zombies
atomic_swerve
17. Dec 2013 路 03:51 UTC
I had fun, but the transitions between levels inevitably involved some mutilation. If there was a slight pause to let the player get their bearings, that would at least make it feel more fair :)
stvr
17. Dec 2013 路 03:54 UTC
A bit confusing, especially at the beginning. With the countdown, this may have made more sense for the last jam?
HeroesGrave
17. Dec 2013 路 04:03 UTC
Downgrading to the jam to get the audio working was worth it for you!

Best audio I've heard so far.
OnlySlightly
17. Dec 2013 路 05:33 UTC
Neat simple game. Liked the blood splatter effect
Fenixin
17. Dec 2013 路 11:59 UTC
Fun, simple, hard.

Misses some more animations or change in background.

I love the sounds and music, it really makes the mood!
Nichii
17. Dec 2013 路 12:07 UTC
The game is a bit addictive, and fun. However, the audio is just eerie and the game is hard to understand at first. On the bright side, I like how the game is simple yet fun.
Venks
18. Dec 2013 路 04:18 UTC
This is the 3rd death filled Christmas themed game I've come across. But anyways good core though its a little buggy.
johnfn
18. Dec 2013 路 04:33 UTC
Sound doesn't seem to work on OSX :(

Nice and simple concept but fun. Pretty tough though, once there were a certain number of zombies, it becomes really hard to avoid them!
馃帳 Toby Simone
18. Dec 2013 路 04:35 UTC
@johnfn Thanks for telling me! I'll work on a fix :)

I wanted to make the game tough so you would come back for more to try to beat your (low) high score ;) I think many games that go on forever where you try to get the high score (Doodle Jump comes to mind) are fun, but after a while they get old because eventually getting that top high score is such a pain! With this game I wanted it to be harder to win so it's much more of an accomplishment when you do get a new high score!
WhoaConstrictor
19. Dec 2013 路 02:28 UTC
Good sounds and visuals. I like the 3 coins = invulnerability powerup mechanic, though running from zombies got repetitive as I ended up kiting them in circles around the edges of the level. Red screen on low health was a nice, chilling touch.
LD_LAN_Party
19. Dec 2013 路 02:38 UTC
It was hard to get away - otherwise decent.
馃帳 Toby Simone
19. Dec 2013 路 03:12 UTC
Should I decrease the zombie speed?
ParaPup
19. Dec 2013 路 23:25 UTC
It was some fun, Did I only get one life? I wasn't sure but it was fun.
馃帳 Toby Simone
20. Dec 2013 路 03:27 UTC
@ParaPup Yes, you only get one life! Thanks for the feedback :)
cappelnord
20. Dec 2013 路 20:33 UTC
The near-death red mode was cool!
mcapraro
21. Dec 2013 路 16:26 UTC
Interesting a fast game play. it might be nice to have a tutorial or slower monsters in the beginning just to get you used to the mechanics.
lordjosephdeburg
21. Dec 2013 路 17:05 UTC
interesting game tubbs, gets hard fast but a fun entry. Well done!
gene-z
21. Dec 2013 路 18:58 UTC
Interesting and hard keepmthe good work
HuvaaKoodia
22. Dec 2013 路 18:49 UTC
It's not and untitled alpha. Points for that.

Extra points for the mood. Really freaky non-Xmas vibes going on.

The mechanics at play need some work. If I can destroy a random amount of the zombies once every turn, what is the best time to do so? The beginning of the turn, always.
That's when they swarm towards me and using it later has no positive effect as the amount is random no matter what.

Another weird gameplay conflict is the fact that I need coins to win, but they can also be used for a short invincibility powerup.
Why would I ever use the power up then? The game is only going to get harder with time. Better collect 8 coins as fast as I can and leave.

Also the moment to moment gameplay revolves around kiting the zombies and running in circles. Not very exciting after a while.

Here are a few ideas:

-Have the amount of zombies destroyed by pressing E grow over time resetting the value when the power is used.
-Don't reset everything when a new turn starts. Just throw in more zombies from the edges of the screen.
-Have the amount of used coins increase the duration of invincibility or trigger a more potent power. (e.g. 3 coins -> invincibility, 6 coins -> destroy zombies on touch/make them attack each other/become invisible/etc..)
-Winning could be tied to survival (20 round to go!) or just scrapped completely (a little bit of winter depression eh!)
DanielSnd
24. Dec 2013 路 19:39 UTC
Simple, short game.
Jupiter_Hadley
24. Dec 2013 路 20:11 UTC
Simple game, but well done. Its sort of addicting as well :P I included it in my Ludum Dare Compilation video series, if you would like to take a look :) http://youtu.be/ncqRBKI10A8