You only have one vote by thedeadlybutter
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In You only have one vote, you are given a list of candidates to be the next world leader. Each candidate has a set of policies they want to implement when they are elected. Policies all affect hundreds of virtual citizens in your society. Your goal is to pick a leader who will succeed based on the data is provided. Remember, you can only vote once.
Wanna talk about the game or anything else? @thedeadlybutter
In You only have one vote, you are given a list of candidates to be the next world leader. Each candidate has a set of policies they want to implement when they are elected. Policies all affect hundreds of virtual citizens in your society. Your goal is to pick a leader who will succeed based on the data is provided. Remember, you can only vote once.
Wanna talk about the game or anything else? @thedeadlybutter
| Web | http://www.joe-kent.com/ld28 |
| Source | https://github.com/deadlybutter/LD28 |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=17944 |
Ratings
| Coolness | 26% | 1516 |
| Overall | 2.94 | 559 |
| Fun | 2.28 | 869 |
| Graphics | 2.20 | 829 |
| Innovation | 3.61 | 108 |
| Theme | 3.89 | 43 |
once I had two Bill Murrays '^^
It was a little hard to tell how your choices would impact society, but it was fun nonetheless. I'd like to see an expanded version of the game. Also, the design was nice and made it feel like a ballot. Good job!
My one critique is about the wording of the statistics presented for the candidates. For instance, if it says "60% of the population is effected by this policy. Of these people 30% are affected positively and 30% are affected negatively.", the figures in the last sentence are actually referring to percentages of the whole population, not the subset of the population who is affected (the 60%). It would be correct the last sentence read: "Of these people 50% are affected positively and 50% are affected negatively." (So you'd have to compute those two percentages from 30/60 and 30/60.)
Alternatively you could just change the wording to something like this: "60% of the population is effected by this policy; 30% are affected positively and 30% are affected negatively." Then, it's implied that the last two figures refer to percentages of the entire population.
It's not a big deal since your graphs show the player exactly what the figures are - probably no one will get mixed up. However it might annoy some statisticians who are already annoyed by politics. :) But overall, well done.
I would've loved to see citizens go on the streets rioting when I choose a bad leader.
Or see a city grow when I choose a good leader. Or something along those lines.
You could've also given me a bunch of citizens whom I could interview and see what they do, how much they earn, if they have any problems etc. And then just give me the candidates and their policies without the percantages so I would have to make a choice based on my citizens.
Just a few ideas :)
@Static 64 - Yeah, I tried to keep everything neutral. The randomness & references were how I planned on doing that & it seems like they worked. Making tools / data to help you make a more accurate vote is on the top of my to-do list. Not just data, but making it VERY clear to understand. Thanks for the feedback!
@Symmeteer - Just had a "Oh shit" moment.. The things your mind will miss in 48 hours I guess. I'm hoping sentences like that won't even be required when I polish the interface / game into something more understandable.
@Keyelgee - This sparked some crazy ideas in my head. For example, what if you could walk around the game world & ask any person there opinion of a candidate. Maybe even have newspapers / some 'fox news' equivalent. Big ideas, can't promise I'll go that far. Regardless, thanks for the feedback & great ideas!
@SecondDimension - This is completely correct & I've taken note. Getting into office is more than policy & those elements should be included. Another feature related to what you're speaking about I want to add is 'influence' (Citizens influencing other citizens about policies/candidates). Thanks for the feedback!
Well time to start working, thank you all for playing the game & leaving feedback.