The One Fork Restaurant by drludos

[raw]
made by drludos for LD28 (COMPO)
This game takes place in a restaurant where many customers are coming to eat, but unfortunately the restaurant has only one fork. So the customers have to share this fork in order to eat their meals, but they aren't really patient...

You move the fork from one customer to another by clicking on them. The patience of each customer (represented by the gauge below them) slowly decreases when they are waiting for the fork. Each customer must eat his whole bowl before running out of patience. Therefore, you are strongly encouraged to swap the fork before each customer finishes his meal, if you want them to stay in your restaurant.

You'll get points each time a customer complete his meal. You are allowed five "unhappy leaving customers" before encountering the game over screen.

Aim for the high-score!

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Art, code and sfx done by me.
Game created with Flash CS3, without any particular coding framework (old school flash-users, unite!).
Graphics (all vector-based) drawn directly in Flash IDE.
Sounds created with AS3sfxr.

I hope you'll enjoy it!

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Update 12/26/2013 - Android version released!

As it was suggested by some of you, you can now play the game on Android! The game is a self-signed APK, so you'll need to allow "untrusted sources" on your terminal to install it.

Also, it is made with AIR, so there is two version available:
- A "normal version", that will work everywhere, a 9Mo download.
- A "light version", that requires you to have Adobe AIR already installed on your Android terminal, but it's only a 200ko download.

N.B.: The Android version of the game is still in "beta" stage, for now you have to quit it manually (use the application manager to "kill" it after quitting, else it will still run in background) [UPDATE: bug fixed with the post-compo release (see below)]

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Update 01/07/2014 - Post-Compo version released!

I've just released An improved post-compo version of the game. It now features music, will save the highscore, you can pause the game, and a lot of polishing has been done.

Also, the Android version now work flawlessly, it will pause itself automatically whenever it loses focus, or quit itself if you switch to another app.

I also want to thank you all for your wonderful ratings and very helpful comments! (and I'm very happy to have reached the top 5 in theme category, I couldn't except that from a first participation!)

Ratings

Coolness 73% 3
Overall 3.47 171
Audio 2.64 438
Fun 3.51 120
Graphics 3.24 335
Humor 3.44 95
Innovation 3.49 159
Mood 3.06 307
Theme 4.33 4

Feedback

dsoft20
16. Dec 2013 · 13:16 UTC
Nice and fun game!
Surely I'll never eat in a restaurant where you have to share the fork :P
I think that will fit perfectly as an iphone/android game :P
majorcrampas
16. Dec 2013 · 13:22 UTC
Neat game
Tonasz
16. Dec 2013 · 17:05 UTC
I totally love the idea since I saw a post about it in your journal! I laught so hard :) These simply artstyle fit the game perfect. The only thing I miss is propably difficult curve. After that thousand-something points I wasn't sure if it's getting more difficult. But till that I got a fun :) Like dsoft20 said it fits a touch screen good.
Gazpachogames
16. Dec 2013 · 18:19 UTC
Nice, very nice... It's so funny!
grifdail
16. Dec 2013 · 18:23 UTC
Nice realisation ! I like it !
JoeProgram
16. Dec 2013 · 18:27 UTC
Fantastic! Having worked a time management game myself, its nice to see the core of the medium so elegantly boiled down to its simplest form. The premise is excellent, and could be easily be extended. Maybe the chef needs to use the fork to cook too, or there's also one spoon and one knife going around.

Nice work!
ZXeno
16. Dec 2013 · 18:42 UTC
One fork? Talk about a sanitation issue! :)

This was a really great game. The challenge was awesome, the pacing was really good, and the art style was very consistent. Excellent work!
xrm0
16. Dec 2013 · 18:54 UTC
I like it! Fun and it's nice that the first screen explains how to play.
The only thing I would have changed is the instructions screen, there is too much text on it.
LatFoued
16. Dec 2013 · 19:05 UTC
Pretty funny idea, it gets a bit hard with 3 hungry people.
🎤 drludos
16. Dec 2013 · 20:51 UTC
Thanks all for playing and for your comments!

@JoeProgram: At first, I had some little variations in mind, such as the fact that some customers would require a clean fork, so you'll have to wash it before sending it to them - sanitation matters after all as ZXeno said ;).

Your comments motivates me to try to extend the game after the compo, and maybe do a mobile version too (I actually tried it on a Flash-capable Android tablet, and you're right, the game is quite a good fit).
Static 64
17. Dec 2013 · 04:58 UTC
Very fun, balanced, and clever. It implements the theme very well.
Elziniel
17. Dec 2013 · 12:15 UTC
Really nice game, great idea! Bien joué ;)
Mnemusyne
17. Dec 2013 · 19:55 UTC
Funny idea, the green bar is a little hard to see at times.
lorniebear
17. Dec 2013 · 20:03 UTC
Does the word hygiene come to mind...
badlydrawnrod
17. Dec 2013 · 20:33 UTC
Original and very playable with crisp, clean graphics. This would make an excellent phone / tablet game.
FMgames
17. Dec 2013 · 20:56 UTC
I LOVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Lissar
17. Dec 2013 · 23:54 UTC
Interesting but simple concept! I bet that fork is disgusting, though.
dalbinblue
18. Dec 2013 · 04:27 UTC
It's a cool inverted wack-a-mole game. Nice simple, but quite fun.
Madball
18. Dec 2013 · 14:37 UTC
I played it during compo, and this time it's much more balanced. It feels challenging, but you can come out of any situation. It doesn't have a lot of stuff, but what's done is done excellent. Good job!
finefin
18. Dec 2013 · 17:01 UTC
hehe nice idea and fluid gameplay. well done!
_zulli
18. Dec 2013 · 22:10 UTC
Great job! Really awesome use of the theme. Simple concept but it works perfectly! :))
_zulli
18. Dec 2013 · 22:12 UTC
Ooops. I forgot to submit my ratings at first! :P now its rated :P
adamwfindlay
18. Dec 2013 · 23:44 UTC
Nice take on the concept! Nice and easy to pick up and play but with plenty of fun.
Hyde Wyvern
19. Dec 2013 · 00:54 UTC
WOAAAAA this game is so much fun and so creative! perfect entry I loved it :D Got 1000 points *_*
Tim Kaldor
19. Dec 2013 · 10:19 UTC
hilarious and complete, a perfect Ludum Dare entry.
jacklehamster
19. Dec 2013 · 11:00 UTC
At first, I thought "What kind of idea is that?", but the game turned out to be quite addictive.
Und[0]ne Devs
19. Dec 2013 · 19:14 UTC
So funny game!! Great mechanics and nice game! :D
supremefist
19. Dec 2013 · 21:08 UTC
760 points :) Really fun mechanic and very well done! I enjoyed it a lot! Thanks!
LukuluK
19. Dec 2013 · 22:08 UTC
Really fun to play ! The mood is good, the challenge is interesting and the sound of eating is so cool ! The balance is good, but I was a big master at the first try ^^
Perhaps you could add big eaters or characters who wait less time that the others ! And a funny music too !
Venks
20. Dec 2013 · 07:24 UTC
A very interesting take on the theme. I have to say I really enjoyed it.
Zephyr Raine
21. Dec 2013 · 12:33 UTC
A pretty cool game. Nice idea.
sclark39
21. Dec 2013 · 18:49 UTC
Fun little mini-game. I'd be so pissed if I had to eat at this place. :)
ehtd
22. Dec 2013 · 23:03 UTC
Very nice concept and theme, a new mechanic could greatly improve the game, since it is very fun at the start, but It becomes somewhat repetitive.
hamster_mk_4
23. Dec 2013 · 00:42 UTC
You got quite a bit of depth from such a simple mechanic. Great Job.
errorage
23. Dec 2013 · 12:31 UTC
Definitely one of the better games I've seen. At first you get the idea that you just have them eat in the order they come in, but soon realize this is not the optimal strategy, in fact it doesn't work well at all. Very clever, and kinda addictive.
jprogman
25. Dec 2013 · 09:12 UTC
Plays just like a Game & Watch handheld. Very nice work!
michail
25. Dec 2013 · 23:44 UTC
What a crazy idea! Pretty cool interpretation of the theme :)
local minimum
26. Dec 2013 · 16:17 UTC
Got to 1270pts and if that's not much I'm gonna blame it on being sick while playing. Anyhow, a really nice game. A good introductory difficulty and progression towards harder customers. I wasn't quite understanding when or why I got new stars, but that doesn't matter much. I'm a bit skeptic about the hygiene of that establishment, but the customers seems happy (Washing the fork could of course be an added complexity for later stages).
🎤 drludos
26. Dec 2013 · 16:29 UTC
Thanks to all of you for your feedback!

@localminimum: The actual record for now is 1360 points, so 1270 is a pretty good score! :)

Regarding the new "stars" (lives) you'll get an extra life each time the difficulty level increase in the "latter stages" of the game (e.g. you'll get an extra life after 800 pts, another one after 1200 pts, 1600 pts and 2000 pts)
mmickyman
26. Dec 2013 · 20:04 UTC
Well done, cool idea, captivating simple game eheh !
My personal high score : 1400 points from 71 happy customers.
Kyatric
27. Dec 2013 · 13:57 UTC
Very nice entry.
It's very simple, yet super effective, perfectly in the theme, well done on the audio/graphic level, and damn "hard"/addicting gameplay.

My customers started to have "bigger bowls" apparently (going from 5 forkful to 6/7) quite soon to my taste, I would have liked a bit more progression before it happened (or maybe I started switching fork too soon before they ate it ?, not sure though, I let some customers finish their bowl just to make sure and they were definitely eating for longer than the very first ones).

Nice mood/humor though, even if, as stated in other comments, I wouldn't go to a restaurant with a single fork ^^

Well made and nice to play, all in 48 hours, congratulations !
Kayelgee
27. Dec 2013 · 15:28 UTC
Fun game got a score of 1630 ^^
goerp
28. Dec 2013 · 18:52 UTC
Haha the screenshots look like one large diner.
I think this is a good take on the theme. Easy to understand and play.
After playing it for a while I wished you could have something more convenient in stead of a mouse and then I saw there were Android downloads too.
I had a try on my android too. And like other people said: a good game for mobile.
greytram
31. Dec 2013 · 19:37 UTC
Very simple but very addictive game!
Among all the contributions I've seen so far, it's one of the gameplay ideas that fit most with the LD theme!
CarlsonAndPeeters
05. Jan 2014 · 19:19 UTC
Really great spin on the Diner Dash time-management game type. One of the best uses of theme I've seen in the compo. Great work!
Novodantis
05. Jan 2014 · 20:13 UTC
Hilarious, frustrating and highly playable
rincewind_cz
06. Jan 2014 · 02:49 UTC
Nice little game :-) Have you ever heard about dining philosophers problem?
pirate-rob
06. Jan 2014 · 12:18 UTC
"Dude, I walked into a restaurant the other day, they only had one fork and served rice, worst date ever."

Nice, very challenging.
jimmypaulin
06. Jan 2014 · 19:14 UTC
Love the jolly graphics and animations. The tutorial screen is excellent and the controls were very easy to pick up. There is a well-judged difficulty ramp and a pleasing dash of strategy to be had! I suppose I would like to see a little more variety in the foodstuffs / customers (like a really fat guy or something?) but this is a really great entry
xhunterko
07. Jan 2014 · 00:48 UTC
This was great! Though I would not eat at this place. Not at all.