Get Up, Get out, Dont Die by Riilu

[raw]
made by Riilu for LD28 (JAM)
You Only get one checkpoint

I cant take it anymore, i am done!

Instrucitons for play

A and D, move character
Space, Jump

S and W, move camera up and down

C, place checkpoint (only one per run)

Escape, return to main menu

E, Restart

Ratings

Coolness 42% 1231
Overall(Jam) 2.68 430
Fun(Jam) 2.36 446
Graphics(Jam) 2.77 384
Humor(Jam) 2.80 167
Innovation(Jam) 2.00 517
Mood(Jam) 2.05 486
Theme(Jam) 2.41 383

Feedback

strong99
17. Dec 2013 · 10:28 UTC
I love how your head can save you so many times ;) See my screencap: https://twitter.com/strong99/status/412891060956700673
Fun game! But I didn't get very far though.
Joror
17. Dec 2013 · 20:52 UTC
I'm not very good at this type of game (too easily frustrated), but nice execution!
Ekilibr
17. Dec 2013 · 21:00 UTC
Pretty cool ! Well done :)
pighead10
17. Dec 2013 · 21:03 UTC
How difficult can you make a platformer?!
torcado194
17. Dec 2013 · 21:06 UTC
very very difficult. though i like these games, it just got annoying. good job though! also that isnt your head catching you, theres a tile below your feet
Patacorow
17. Dec 2013 · 21:06 UTC
I love the graphics but the game is simply too hard and frustrating. I also can't see how it's related to theme.
ChrisMingay
17. Dec 2013 · 21:17 UTC
Crumbs, intensely hard game! Reminds me a bit of Flail.
rubna
17. Dec 2013 · 21:36 UTC
Pretty cool game! Except WAY too hard. Like, I couldn't get past the toaster.
StMatn
17. Dec 2013 · 21:56 UTC
Really challenging :)
Controlls are really responsive, which makes it very controllable. A variable jumpheight may have been usefull.
Reminds me somehow a little bit of super meat boy.
Thumbs up for the toaster :D
🎤 Riilu
17. Dec 2013 · 22:07 UTC
@StMatn the jump height is variable, although it's a bit too sensetive sadly, you have to hit the spacebar really quickly to jump shorter (would recommend using your right hand for it as opposed to using your thumb)
Jan
18. Dec 2013 · 00:25 UTC
Very hard game. Couldn't get past first screen. Would be nice if it startet easier so you could see more of the game.
Glboom
20. Dec 2013 · 06:10 UTC
I beat the game!
http://www.youtube.com/watch?v=7WnN0d2Zryw&feature=youtu.be
TeamKl0n
20. Dec 2013 · 23:01 UTC
The idea of setting a checkpoint is interesting. It has an interesting "push your luck" aspect.
It's kinda bad that you need to restart the game to set the checkpoint in another place.
Maybe we could pick it up, and dropped it in another place. If you die with the checkpoint, you go back to the beginning.
Kareemroks101
20. Dec 2013 · 23:08 UTC
Really challenging, this game needs a rage quit video ;)