Daddy Rises by carrymove

[raw]
made by carrymove for LD28 (JAM)
Imagine that you're ex-governor of little siberian town Omskomordor. You want to return your authority. You have only one way - you should say that Omskomordor can have only one governor. And this governor is you. Your single way - attacking Omskomordor.

Get ready!

Gameplay:

Click on the gray building under your statue to spawn drones (you can do it every 5 seconds). You should downgrade level of Omskomordor Tower by attacking it with your drones. When level of Omskomordor Tower will be 0, game will be finished. But guard your tower, because you also can be defeated!

If your don't understand how to play, watch the gameplay video http://www.youtube.com/watch?v=Net-Vmo5I9U

Game made in Stencyl.

Ratings

Coolness 41% 1259
Overall(Jam) 2.87 364
Audio(Jam) 2.64 332
Fun(Jam) 2.41 434
Graphics(Jam) 2.82 371
Humor(Jam) 3.10 110
Innovation(Jam) 2.52 388
Mood(Jam) 2.85 280
Theme(Jam) 2.45 369

Feedback

louis.denizet
17. Dec 2013 · 08:20 UTC
governor is dead! he is Dead!! stop with him :p

nice idea =)
Ekilibr
17. Dec 2013 · 08:23 UTC
Tried this game because of the LOTR ref. ! And I really enjoyed it ! ;)
JacksGamesSucks
17. Dec 2013 · 08:29 UTC
cool idea, but its little bit boring i would say...it should have more user interaction involved somehow. also i dont see connection to main theme.
🎤 carrymove
17. Dec 2013 · 08:32 UTC
@JacksGamesSucks, connection with theme in story :) It's boring, because we wanted to make a lot of things, but nothing worked in JS-version and we remade game during 2 hours in Stencyl before Ludum Dare finished :D
kakhoofd
17. Dec 2013 · 08:37 UTC
I enjoyed this more then I thought I would :P Nice game
mutilator
17. Dec 2013 · 14:58 UTC
I found it to move to slow and that made it a bit boring. There also wasn't much user interaction in the game. I liked the idea of it and the graphics.
zconnelly13
17. Dec 2013 · 15:10 UTC
Wow! Surprisingly addictive. The gameplay is a tad linear but this was a great idea! It would have been nice to spawn different ships with more powerful ones having longer cooldowns or something. Or even just a visual effect where your minions get bigger when your tower upgrades.

In any case what you have is solid and I really enjoyed it \(^_^)/
OddballDave
17. Dec 2013 · 15:19 UTC
Needed a couple more ways to affect the gameplay. But nice attempt, especially if you threw it together in the last 2 hours.
WiseGAMER
17. Dec 2013 · 21:55 UTC
One of the best games I played until now, I really loved it!
🎤 carrymove
18. Dec 2013 · 12:08 UTC
@WiseGAMER, thanks ;-)
Azzar
19. Dec 2013 · 15:31 UTC
More features wouldn't hurt. Still fun. Maybe that's because I'm from Omsk myself..
Atridas
23. Dec 2013 · 10:44 UTC
Battlecats references are allways good. Drags a little at the end, because you don't win based on the speed of your guys, but on the numbers of them, so upgrading your building really does nothing. Nice music.
Diptoman
23. Dec 2013 · 14:19 UTC
A lot of frantic clicking involved, I enjoyed it. Also, cool soundtrack.
MaTX
23. Dec 2013 · 20:28 UTC
Addicting and catchy tune, you should tweak the speed though (if you don't start mashing right away it might take a long while to win).
occash
27. Dec 2013 · 18:28 UTC
Nice idea, guys!
I think that you're Russians because....I'm Russian))))

Хорошая идея)мне нравится! чувак похож на Буша немного! и дух Властелина Колец очень круто вписывается)Спасибо!