One vs. Legion by Piscythe
Captain,
You have been chosen to lead an assault on the enemy fleet.
Unfortunately, we can only spare you one battleship.
Also, due to budget cuts we have wired all the guns and the shield projector to one targeting system.
We apologize for any inconvenience.
-High Command
Instructions:
Mouse to aim.
Click and hold to shield.
P to pause.
Tips:
*Your shield protects an area around your mouse - use it to block attacks from larger enemies. Or get the shield size upgrades to cover a massive area.
*Armor upgrades can massively reduce the damage from smaller bullets.
Tools Used:
FlashDevelop
Inkscape
LMMS
BFXR
Audacity
You have been chosen to lead an assault on the enemy fleet.
Unfortunately, we can only spare you one battleship.
Also, due to budget cuts we have wired all the guns and the shield projector to one targeting system.
We apologize for any inconvenience.
-High Command
Instructions:
Mouse to aim.
Click and hold to shield.
P to pause.
Tips:
*Your shield protects an area around your mouse - use it to block attacks from larger enemies. Or get the shield size upgrades to cover a massive area.
*Armor upgrades can massively reduce the damage from smaller bullets.
Tools Used:
FlashDevelop
Inkscape
LMMS
BFXR
Audacity
Ratings
| Coolness | 47% | 1041 |
| Overall | 2.67 | 766 |
| Audio | 2.43 | 531 |
| Fun | 2.65 | 653 |
| Graphics | 2.63 | 651 |
| Humor | 2.19 | 521 |
| Innovation | 2.91 | 507 |
| Mood | 2.58 | 626 |
| Theme | 3.09 | 396 |
I found I was just holding down the shield button the whole time, there didn't seem to be a penalty for this. Making the shield also on and using the button to time your shots might work well.
enemy keeps shooting for a while even if they are off screen. There is only ~10% chance that your bullet will successfully hit the target. Based on my observations, I think enemy bullets are moving faster than the player's bullets.
I think it'll be fun if the player can click and drag the mouse that creates a temporary shield of fixed size. This will block the enemy bullets from one side and the player can concentrate taking out the enemies on the other side. And the combination of all this.