You only get one to exit by OtherAlexy

[raw]
made by OtherAlexy for LD28 (COMPO)
The swarm of fairy follows a floating eye to reach the exit. Press any key to float up. Do not press anything to float down. The walls are not threat to eye, but to fairyes.

EDIT: thanks for comments. I add some instructions and progress indicator.

Ratings

Coolness 68% 3
Overall 2.40 925
Audio 1.83 712
Fun 2.12 916
Graphics 1.97 921
Humor 1.60 750
Innovation 2.85 538
Mood 1.71 917
Theme 2.61 640

Feedback

Cbeed
16. Dec 2013 · 15:29 UTC
Solid and simple but too little content to stay fun for some minutes.

Some notes:
- Too blurred
- Sound was too late
- Instructions not clear enough: "press any key" sounded like "press any key to start game". I failed twice before getting the controls.
Dyn
19. Dec 2013 · 13:53 UTC
Nice concept. I like it
JaymeeMak
19. Dec 2013 · 20:03 UTC
Instructions always help - even if you don't have time to put them in your game, put them on your game submission.

It also seemed weird that I could die from bursting through walls that seem like they would have collision.
peacegiverman
19. Dec 2013 · 20:07 UTC
It's not obvious what you're supposed to do in the game. Took me a bit to figure it out.
Jacic
19. Dec 2013 · 20:14 UTC
Very simple, but perhaps too simple. An interesting idea though.
Nelien
19. Dec 2013 · 20:14 UTC
HINT: Use SPACE to keep the orb floating, try to make sure fairies don't crash into walls/obstacles.

Wow, this is incredibly hard! Some instructions would've helped! But the concept is really cool, and I like the swarm mechanic you've got going there!
goerp
19. Dec 2013 · 20:15 UTC
Ooh, I like the mechanics of this game. A bit like herding cats. Points for originality.
the graphics were weird, as if I was watching a VCR recording of a computer game from the 80's (hang on: that must be it!)
Pavel M. Dlouhý
24. Dec 2013 · 19:27 UTC
I don't know why but I like it. It seems to be a little addictive. ;-)
BradleySmith
24. Dec 2013 · 19:35 UTC
I sucked really bad at playing this but I enjoyed the concept... good work. :)
ParaPup
24. Dec 2013 · 20:23 UTC
Cute graphics and simple concept I liked it was really pixely cause of upscaling.
tompudding
24. Dec 2013 · 20:35 UTC
Great idea, but it is really hard! Some kind of a score would helped to motivate, as well as an indication of how long was left.
Xanjos
24. Dec 2013 · 21:06 UTC
Graphics were a bit weird but this was a really cool twist on an avoidance game (I have no actual idea what they're really called). Pretty addictive too.
psc1997
28. Dec 2013 · 11:37 UTC
Good idea ;)
Sebastian
28. Dec 2013 · 12:32 UTC
I like the idea, very tough!
Grafter
01. Jan 2014 · 21:31 UTC
Nice little game! Enjoyed it!
KeyMaster
06. Jan 2014 · 15:45 UTC
Interesting concept, although maybe the swarm swayed too much, I never made it further than a few seconds. Still, nice idea.
timothyolt
06. Jan 2014 · 15:53 UTC
Great concept, a bit hard to control though. The menu graphics could be a bit less blurred, but I liked how the blur worked on the level. Also making the goal of the game more obvious would not hurt.
NiceAlexanderAS
06. Jan 2014 · 17:31 UTC
The gameplay is kind of hard but is fun! i kind of don't like the bluri graphics but its ok, Great work! :D