Patch by MarekkPie
# Patch
Patch (PCH) is a puzzle game, made with LOVE 0.8.0 (http://love2d.org/).
## Description
The object of the game is to patch up the missing holes in our grid. However, you only get one tetromino (Tetris piece) type to use. See how quickly you can complete the game and avoid overlapping the already patched tiles.
## Controls
* Left-click: select tetromino / apply patch;
* Left or right arrow: rotate tetromino;
* Up or down arrow: flip tetromino;
## Notes
LOVE 0.9.0 was recently released, and is incompatible with LOVE 0.8.0. The downloads on the main page point to 0.9.0. If need a copy of LOVE 0.8.0, grab it here (https://bitbucket.org/rude/love/downloads).
I developed Patch on a Linux distrobution, so I have not been able to test if the Windows version works or not. Please feel free to comment if there is an issue.
Patch (PCH) is a puzzle game, made with LOVE 0.8.0 (http://love2d.org/).
## Description
The object of the game is to patch up the missing holes in our grid. However, you only get one tetromino (Tetris piece) type to use. See how quickly you can complete the game and avoid overlapping the already patched tiles.
## Controls
* Left-click: select tetromino / apply patch;
* Left or right arrow: rotate tetromino;
* Up or down arrow: flip tetromino;
## Notes
LOVE 0.9.0 was recently released, and is incompatible with LOVE 0.8.0. The downloads on the main page point to 0.9.0. If need a copy of LOVE 0.8.0, grab it here (https://bitbucket.org/rude/love/downloads).
I developed Patch on a Linux distrobution, so I have not been able to test if the Windows version works or not. Please feel free to comment if there is an issue.
| Source | http://bit.ly/1cvCKgk |
| LOVE | http://bit.ly/JpoHl7 |
| Windows | http://bit.ly/18udwDe |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=11038 |
Ratings
| Coolness | 37% | 1329 |
| Overall | 2.79 | 676 |
| Fun | 2.32 | 845 |
| Graphics | 2.79 | 569 |
| Innovation | 3.26 | 264 |
| Theme | 2.83 | 511 |
I had the crash once (with the new version) but didn't know, what exactly I was doing, I restarted the game and everything went fine.
The game might actually be a lot of fun, if I understood it better...
@rnlf: Sorry about your frustrations. It's based off the Carpentry game from Puzzle Pirates (http://yppedia.puzzlepirates.com/Carpentry). The blue tiles are to show were you overlapped a patch on an already filled tile.
@WhoaConstrictor: Thanks for the compliment. I'm going to take the cop out and say that's part of the theme :)
@WojWorks: Thanks for playing. I really enjoy a good puzzle game as well.
@josefnpat: I considered it, but I was still making the finishing touches on the game with about an hour left.
@enosshenk: Thanks. I'm not sure what you mean by "couldn't win". If you overlap, that just affects your end game screen (i.e., score).
Every blue square was a mark of shame and I cringed a little when the block I'd chosen ahead of time was terrible for the level which was amusing.
A good implementation of the theme and could be an interesting basis for a larger puzzle game. Maybe you could also consider a mode where you have a limited number of overlaps to use per level?
The tutorial menu option didn't seem to work for me, by the way. Was able to figure things out fine once in the game though.
Neat stuff overall!