Light and Mirrors by Pantzar

[raw]
made by Pantzar for LD28 (COMPO)

Ratings

Coolness 57% 3
Overall 3.26 296
Audio 2.96 265
Fun 2.96 424
Graphics 2.57 685
Humor 1.89 659
Innovation 3.37 216
Mood 2.73 511
Theme 2.82 521

Feedback

HuvaaKoodia
15. Dec 2013 · 01:02 UTC
A neat little game.

I would have liked the gameplay more if the mirror could be rotated while the laser is on, but that would have ruined the lasers fired scoring.

And I know I shouldn't say this but there might just be a few too many particles.
adnzzzzZ
16. Dec 2013 · 07:41 UTC
Would have been A LOT better if you could move the mirrors while the laser was on. Otherwise great job!
Darkcoder
16. Dec 2013 · 08:03 UTC
Haha, the particle count is ridiculous! Cool game, though instead of skill it felt more like trial an error to get the angle just right.
supremefist
16. Dec 2013 · 08:09 UTC
Really cool and fun! Well done!
ParaPup
16. Dec 2013 · 08:44 UTC
Even though it was a long 30 minute wait, It enjoyed it and it was fun, Little bit to much particles but that was still cool. Nice work.
ambi
16. Dec 2013 · 09:14 UTC
Really fun and interesting puzzle game. Well done!
stephan_h
16. Dec 2013 · 09:42 UTC
Good game. I had fun with this one.
I do think that the game would have a much better flow to it if I did not have to reset the laser manually after every mistry with the space bar.
The minimalistic graphics were ok, but there were way too many particles. That was distracting.
X-0r
16. Dec 2013 · 10:05 UTC
I like that neon-design, but I agree with the others on the particle count^^

There should be some indication about the mirror - what angle it is in, especially for these 45° parts, it would have been useful sometimes...
feizenbara
16. Dec 2013 · 10:11 UTC
Good puzzlegame but the rotation is very unprecise, and frustrating :(
cameron whitworth
16. Dec 2013 · 16:02 UTC
I would have liked the gameplay more if the mirror could be rotated while the laser is on
TobiasNL
16. Dec 2013 · 18:40 UTC
Cool little game, that laser sound was not that pleasant though. I think rotating the platform would be better with the mousewheel - but that's me.
joppiesaus
16. Dec 2013 · 18:42 UTC
Nice little game.
But's not based on the theme really.
Diptoman
17. Dec 2013 · 15:30 UTC
The idea is neat, even though the use of theme is weak. I really liked the gameplay, even if it was mostly based on trial and error. Graphics could've been better, but overall, good work for 48 hours!
moop
17. Dec 2013 · 20:59 UTC
Cool idea. The delay between retries felt a little too long though which made the experience more frustrating than it could have been.
javifugitivo
19. Dec 2013 · 01:09 UTC
Grat puzzle but rotation inst very good.
Those 30 Ninjas
19. Dec 2013 · 19:43 UTC
I felt like I knew the answer to the puzzles each time but would have to spend a large amount of time fine tuning the rotation to get it to do what I want. Maybe having the wall snap to certain angles would help?
sam1373
19. Dec 2013 · 19:56 UTC
This is a strange game, since the concept seems nice at first, but really it boils down to adjusting the platform until you get it just right, which gets frustrating. It would be better if the laser was always on.
HuntTheWumpus
23. Dec 2013 · 20:49 UTC
Cool and challenging puzzle game :) I liked the laser particle effects.
OrangeeZ
28. Dec 2013 · 13:29 UTC
I think the game demands too much precision. It's really more trial and error than skill-based. Particles were nice!