ME SO NINJA! by Beennn
Crew
=====
Beennn: Programmer/Producer
TonyIsTheGuy: Artist/Level Designer/ Ideas Guy
Controls
========
A: Move Character Left
D: Move Character Right
Space: Jump
LMB: Fire
Mouse: Aim
Description
===========
This game was made for the purpose of Ludum Dare 28, the goal of the game is to kill as many ninjas as you can before you die, and ultimately get a high score.
We moved away from the original plan about 3 hours before this submission.
Software/Assets Used
============
Unity 3D
Visual Studio
Aseprite
PhotoShop
Dungeon Art Pack (Unity Asset Store)
Update
======
# Enemies can now kill you if you're stopped by the right barrier.
=====
Beennn: Programmer/Producer
TonyIsTheGuy: Artist/Level Designer/ Ideas Guy
Controls
========
A: Move Character Left
D: Move Character Right
Space: Jump
LMB: Fire
Mouse: Aim
Description
===========
This game was made for the purpose of Ludum Dare 28, the goal of the game is to kill as many ninjas as you can before you die, and ultimately get a high score.
We moved away from the original plan about 3 hours before this submission.
Software/Assets Used
============
Unity 3D
Visual Studio
Aseprite
PhotoShop
Dungeon Art Pack (Unity Asset Store)
Update
======
# Enemies can now kill you if you're stopped by the right barrier.
On saying that the game was just too difficult without this blatent exploit.