In Space by Hermes

[raw]
made by Hermes for LD28 (JAM)
Hey you!
Check out our game =D

We have some problem with the .exe version so it's
just a web version.
But it still cool!
Have a good night!
ZzZ

Baptiste & Ryan

Ratings

Coolness 45% 1141
Overall(Jam) 2.48 472
Audio(Jam) 2.67 323
Fun(Jam) 2.20 478
Graphics(Jam) 2.80 376
Innovation(Jam) 2.67 336
Mood(Jam) 2.31 450
Theme(Jam) 2.95 208

Feedback

Lacutis
17. Dec 2013 路 01:21 UTC
Good use of the theme although it took me a minute to figure out why I couldnt move. Nice entry.
Darkcoder
17. Dec 2013 路 09:34 UTC
Does this require a controller? Nothing I pressed could make the ship move up or down.
Jilt
17. Dec 2013 路 12:31 UTC
Hey that's cool ! Although it's a little frustrating, the upgrades are not enough powerfull from my point of vue. For exemple, upgrading the cannon cadence one time doesn't really change anything. It's almost the same cadence as before and it's really not worth it.
But I like the idea of the reactors that you have to buy in order to move your ship.
馃帳 Hermes
18. Dec 2013 路 07:58 UTC
Yes, you can move only if you "buy" reactors.
The cadence change the time between two shoot by 1/5 of the base cadence.
Tyu
18. Dec 2013 路 11:31 UTC
The idea of buying your reactors can be fun but since there are far away in the upgrade list, you don't really know you have to buy them when you first start the level. And like Darkcoder I was a little puzzled. Anyway, great idea, it could really work as a hardcore free to play facebook game :p
Zerot
18. Dec 2013 路 15:47 UTC
Nice little game, though it could have used a bit more explanation of what all of the skills do. IMO putting movement under skills is making the game less fun.
Nelien
18. Dec 2013 路 19:29 UTC
Once I figured out that I had to BUY controls I found it pretty addictive to try to max the upgrades, but unfortunatly I quickly realised I wasn't really having much fun. Cool idea, but rather simple execution.
TeamQuadratic
18. Dec 2013 路 19:31 UTC
The graphics were all cool but the game itself felt pretty cookie cutter
MALHCat
18. Dec 2013 路 19:33 UTC
XD I like the idea. Up movement did it for me :)
atombrot
18. Dec 2013 路 19:51 UTC
I first wondered why I couldn't move. It's a cool idea but it gets repetitive quick.
occash
18. Dec 2013 路 19:52 UTC
I had some problems with movement, but graphics is very good!
pereubu
19. Dec 2013 路 09:07 UTC
add screenshake and blood and guns and multiple rocket launchers and ...
馃帳 Hermes
19. Dec 2013 路 09:55 UTC
In a next version maybe pereubu.
dudsen
19. Dec 2013 路 20:44 UTC
Aaaaah, the controls are NOT broken ;) Pretty clever!
van noctar
31. Dec 2013 路 02:04 UTC
Yeah! Very addictive!! :D
mmickyman
06. Jan 2014 路 09:34 UTC
The way the game works could be more explained. I disliked the idea of one life/one upgrade, are the upgrades points not associated with score ?