You Only Get One Cube! by cwkx

[raw]
made by cwkx for LD28 (COMPO)
=====================
Unity game made in 5 hours
=====================

I didn't intend to do this LD as had a very busy weekend. Anyway 5 hours ago I was chatting to a friend and decided to just go for something fast at midnight before sleep and the LD deadline. This very simple concept turned out well and I really enjoyed making it :) 5am now.

=====================
A/D or Left/Right controls
=====================

Enjoy and feel free to watch the twitch stream :) @cwkx

Ratings

Coolness 61% 3
Overall 3.19 348
Audio 2.84 321
Fun 3.06 357
Graphics 2.97 473
Humor 2.25 495
Innovation 3.44 176
Mood 2.93 384
Theme 3.22 306

Feedback

lordjosephdeburg
16. Dec 2013 · 02:59 UTC
Interesting, going well until we have a visitor :)
Dynad
16. Dec 2013 · 04:55 UTC
Great game, only thing I noticed that it moves to the right automatically, dunno if this is how it should be ;)
mutuware
16. Dec 2013 · 17:53 UTC
Liked the concept & looks cool
phi6
16. Dec 2013 · 18:19 UTC
Way to get around the theme, one cube becomes a million!
Great colours and music. Physics was fun too!
nerial
16. Dec 2013 · 18:21 UTC
Very interesting. There's definitely some gameplay to dig in the small boxes falling in a swarm like that
squibbons
16. Dec 2013 · 18:23 UTC
The visuals of the cube exploding and the sort of freezing in space-time gave it a interesting game mechanic. I actually found myself trying to glace blows off the edge of my mass of cube pieces to avoid losing too many bits. Made it to 100.58.
ZXeno
16. Dec 2013 · 18:32 UTC
I played this for about a half-hour. Really enjoyed it! The sound effects really bring it to life. Good job! Especially for only 5 hours!
isaacmarco
16. Dec 2013 · 21:12 UTC
is a good basis for making a striking game
Brian Mayberry
17. Dec 2013 · 08:46 UTC
Oh man, my face when the cube hit the first time... I just knew I had lost instantly, and was prepared to be aggravated... instead I was blown away! Loved the music and the lighting effects.
louis.denizet
17. Dec 2013 · 09:08 UTC
Good idea but a bit too linear in my opinion ^^
JacksGamesSucks
17. Dec 2013 · 09:56 UTC
good job! i like overall fun but i would give player slightly more time to react by increasing view on the bottom
Paradeem Team!
17. Dec 2013 · 10:08 UTC
54.40! Really cute feel to this game, the music helps a lot. Simple, but fun! I enjoyed it!
Hyoga-3D
17. Dec 2013 · 10:26 UTC
154.20! It's like in real life, when you are in a crowded street, you need to stay on the side of it, that you will go faster and will go more far too.
Will Edwards
17. Dec 2013 · 11:47 UTC
197.4 by holding down the right key and keeping it held down :)
FrederickK
17. Dec 2013 · 15:30 UTC
See the cube getting fragmented is really cool!
Nice job!
madflame991
18. Dec 2013 · 20:24 UTC
Simple and, for some reason, very amusing to me. I can't stop laughing when I see that cube getting smashed to pieces.
skysthelimit
19. Dec 2013 · 02:14 UTC
Oddly addictive.
mortus
19. Dec 2013 · 16:10 UTC
Pretty cool and unique approach to the gameplay and theme! You get only one cube and a million shatters! I believe it would look even cooler if the shards would react to collisions a bit more, but it's cool enough right now, especially for just 5 hours!
2HitAdam
20. Dec 2013 · 07:08 UTC
Cool game! With the limited visibility of oncoming cubes it seemed less about reflexes and dodging and more about managing the survival of your cube fragment colony haha. Good stuff.
AlanZucconi
20. Dec 2013 · 13:15 UTC
Nice idea! :D
Skoggy
28. Dec 2013 · 22:24 UTC
Nice, impressive in 5 hours.