Distance by Edd Morgan

[raw]
made by Edd Morgan for LD28 (COMPO)
Distance is a game of precision, observation and shooting terrorists.

This game was made in Ruby, with some help from the Gosu framework. All graphics are mine and were made in Photoshop. Music is also original, made in GarageBand. Additional sound effects from bfxr.

Ratings

Coolness 48% 998
Overall 3.68 90
Audio 3.38 110
Fun 3.63 73
Graphics 3.44 248
Humor 2.80 283
Innovation 3.04 399
Mood 3.79 44
Theme 3.60 123

Feedback

zzzev
16. Dec 2013 · 04:42 UTC
Love the general aesthetic, and the music + sfx + feeling of looking through the scope makes for an eerie experience. I made it to level 5, but couldn't beat it after a bunch of tries, too tricky! I don't quite get how it relates to the theme, since you can take multiple shots in some levels, but it was fun anyways.
ambi
16. Dec 2013 · 04:47 UTC
Really liking the mood. The game has some bugs, like the firing mechanism gets stuck and auto fires at the start of the level. A lot of detail went into the various levels. Also the music and soundtrack is really enjoyable.
archaeometrician
16. Dec 2013 · 06:00 UTC
Hahah good job indeed, excellent game ! I hope you will add more levels! Perfect graphics, the audio is immersive, great game :)
alcorrius
16. Dec 2013 · 12:14 UTC
One chance, one shot. I like it. Atmosphere is really great. Good job!
Raphy
16. Dec 2013 · 12:29 UTC
Hey really like that one ! Like the concept and the general mood, although the bullet trajectory is kindda hard to anticipate and it's sometime frustrating. But I found it great anyway, 4/5 !
dsoft20
16. Dec 2013 · 13:29 UTC
Very nice! I love the bullet balistics!
ShellfishGames
16. Dec 2013 · 13:42 UTC
Absolutely love it! Audio/Atmosphere are amazing, the gameplay is simple but engaging. And the text messages were very nice as well. Great job. :)
alvarop
16. Dec 2013 · 15:34 UTC
I like the style. It was kind of hard, in a way (not used to this type of game) but I enjoyed it.
funktor
16. Dec 2013 · 19:20 UTC
Fun challenging game! Really enjoyed the music in the beginning and the bullet mechanics
lincore
16. Dec 2013 · 19:30 UTC
Great entry! The theme, gameplay, graphics, music and sfx make this game very immersive and although I do not fancy myself a killer I did enjoy your game a whole lot. The bullet trajectory is a bit weird at greater distances, especially in the last level. But I got them eventually :~)
Kohijin
19. Dec 2013 · 09:56 UTC
looks very interesing but the game runs with 1-3 fps for me :( (windows vista 64, nvidia gpu)
Sylence
19. Dec 2013 · 10:37 UTC
Wow I loved it :)
jongtao
20. Dec 2013 · 09:08 UTC
I really like the game. It feels a bit like the sniping missions in Metal Gear Solid. The game is a bit sluggish to start up on Windows though. I though it wasn't going to load for a second. The bass at the title screen is a bit loud for me, since I had headphones on.
tobbez
23. Dec 2013 · 03:19 UTC
The distance and wind was a nice addition to te basic game but other than giving a general idea of where to aim it was not enough to get accurate position and I had to resort to using testshots. Some more help to the player would make the game better. Like the endingdialog.
Calciumtrice
24. Dec 2013 · 17:13 UTC
This was cool. Fun sniping mechanic that was a nice use of the theme, good graphics, style, sound and atmosphere.

The dialogue after level 5 gave me a chuckle. :)

Only complaint would be that it could be difficult to see where the bullet was actually supposed to be hitting, particularly on the final level, so that could end up a little trial and error.

Good entry!