Bitman by gupta_shvm

[raw]
made by gupta_shvm for LD28 (COMPO)
You are a hitman. Choose your gun and kill the brown bugs!
Use the arrow keys to move around and jump, and press X to shoot.
If the game shows a dll error, run the attached vcredist_x86.exe.
Made using Visual C++ 2012 and SDL 2.0.

Ratings

Coolness 48% 998
Overall 2.28 953
Audio 2.52 497
Fun 2.50 739
Graphics 2.36 772
Humor 2.26 492
Innovation 1.95 962
Mood 2.24 828
Theme 2.58 664

Feedback

ColeSlawGames
16. Dec 2013 路 03:46 UTC
The enemies followed my character's movements a little TOO well, to the point where I couldn't jump over any of them, and the only option was to shoot them (which isn't possible when they are already below you, mind you. As such, I couldn't finish the first level. On top of that, when I was dead, I was still able to shoot and move around. I could only exit the game when I clicked the "X" button. I gave it several honest attempts, but I couldn't really make it though. On the plus side, I liked the sound effects!
mtinkerhess
16. Dec 2013 路 03:46 UTC
Unplayable -- there are no instructions for how to fire your gun. After trial and error I figured out that X fires the gun, but also kills you. Once you die you can still move around but there's no way to play the level alive again.
馃帳 gupta_shvm
16. Dec 2013 路 11:14 UTC
Fixed above problems
馃帳 gupta_shvm
16. Dec 2013 路 11:15 UTC
Except the you can still play after you die. I can't really fix that at this point.
PaperBlurt
16. Dec 2013 路 11:16 UTC
Yay!
It looks like some enemies are turds.
Like it..
DustyStylus
16. Dec 2013 路 11:58 UTC
Hmm, shooting at the start kills you if you don't move a wee bit. I like the aesthetic though! Agree about being unable to jump over baddies. They anticipate you a wee bit too well.
ricklesauceur
16. Dec 2013 路 11:59 UTC
Yeah i agree with the first comment, it is a bit hard because ennemies are following you pixel perfect style. I like the shaking of the camera.
supremefist
16. Dec 2013 路 14:29 UTC
Also experiencing problems mentioned in comments.
mtinkerhess
17. Dec 2013 路 03:15 UTC
Hey thanks for posting fixes! I'm not sure if this is intentional or not, but I really like how the sound effects line up to make a beat like a minimalist techno song.
馃帳 gupta_shvm
17. Dec 2013 路 06:00 UTC
@mtinkerhess
I noticed that too, but it wasn't really intentional.
Donutttt
17. Dec 2013 路 19:06 UTC
This was fun - I liked the way the guns worked. I agree that the enemies were maybe a little too fast, but it was manageable. Great effort!
tobbez
23. Dec 2013 路 03:06 UTC
Changing weapon make very little difference, the enemies have a very straightforward AI that does little to add interest to the game. The only level doesn't have any interesting feature. Good start for a game but much of the stuff put into the game make so little difference it is mostly wasted effort. You should try to make each thing you add count.
馃帳 gupta_shvm
23. Dec 2013 路 04:47 UTC
@tobbez Hmm makes sense. I'll keep those things in mind while developing my next game.
Jupiter_Hadley
04. Jan 2014 路 05:30 UTC
Cool game, love the different guns. I included this in part 19 of my Ludum Dare 28 Compilation video series, if you'd like to check it out! http://youtu.be/EG4kRkM_i_s
joppiesaus
06. Jan 2014 路 08:35 UTC
Cool, but I would have liked if there were more levels!
Everything was good, but the movement of the enemy's is maybe a little *to* good.