Protoport by Und[0]ne Devs

[raw]
made by Und[0]ne Devs for LD28 (JAM)
After we finished our first game, we decided to join the Ludum Dare to test ourselves as a team. Here we leave our review about this weekend.


Pepe, developer. (@mrwizardpepe):

"If this works, I'll coming in your face, Arturo"

"My main goal was to finish the game in such a limited time with my team mates. Also, seventy-two hours without masturbation were a handicap when it comes to developing a game with intact mental faculties, hahaha."

Arturo, developer. (@Arthurullo):

"Leave me alone, I'm fixing bugs!"

"My aim at join this LD was to prove our skills at working as a team. But the time I enjoyed the most was spying my team mates at their sleeps."

Jesus, designer. (@jessxxi):

"I'm going to design some backgrounds... just let me get high"

"I think the experience has been positive because of the next the reasons:
1. We ate very well and healthy.
2. We didn't kill each other.
3. We finish the game."

Pedro, designer. (@pedro_donate):

"Don't touch my... models!"

"To me, finish the game wasn't the main goal. The main goal was to know how many days can a man survive eating Twix, chocolate cookies, and Kinder Delice.
I'm really happy with the game, and, of course, with my dear team mates."


"Protoport" is a game where you'll try to beat over sixty levels that shows up aleatory with only one power up: Teleport.

Ratings

Coolness 100% 1
Overall(Jam) 3.28 177
Audio(Jam) 3.18 174
Fun(Jam) 3.03 208
Graphics(Jam) 3.21 269
Humor(Jam) 2.57 209
Innovation(Jam) 3.34 105
Mood(Jam) 2.85 280
Theme(Jam) 2.65 305

Feedback

yapshuter63
17. Dec 2013 · 01:10 UTC
Nice job!
Alismuffin
17. Dec 2013 · 12:22 UTC
The teleporting is awesome, but it is a little clunky
mutilator
17. Dec 2013 · 12:23 UTC
fun game, trying to teleport super fast everywhere doesn't end well most times.
scoobyben
17. Dec 2013 · 12:30 UTC
The music is great! (Not that the rest of the game isn't, but the music stood out). The mechanic is also very cool, but I found it hard to get used to - I kept teleporting just into an obstacle
David Colson
17. Dec 2013 · 12:35 UTC
Fun idea, it just needs a little polish
archaeometrician
17. Dec 2013 · 12:55 UTC
Cool game, the graphics are neat, I like the way you introduce us to the command, the tutorial zone. Great work!
drentsoft
17. Dec 2013 · 12:55 UTC
I like it.
BitDemon
17. Dec 2013 · 12:59 UTC
Nice game, I like the concept.
Lissar
17. Dec 2013 · 13:00 UTC
Visuals look quite polished and I love the teleportation mechanic. Game was a little difficult for me though, and I'm usually good at this sort of thing!
eternalmajin
17. Dec 2013 · 19:32 UTC
I like it. Using the teleporter to get around objects was more fun than I expected.
Nazariglez
17. Dec 2013 · 19:39 UTC
Nice idea, the teleport is very fun, but the character speed is quite slow i think.
JaymeeMak
17. Dec 2013 · 21:19 UTC
Really neat idea, but way too difficult to maneuverer the teleportation device.
AtomicVikings
17. Dec 2013 · 22:57 UTC
OMG I thinks it's awesome to make things in 3d. I can't work in 3d. Only Vectors as you see in our game. Yours is realy fun and I am a big teleport fan :) So you have my Stars :D
X-0r
18. Dec 2013 · 00:01 UTC
Wow... that's hard. Especially these thumpers keep killing me >:[
Cool game!
WetDesertRock
18. Dec 2013 · 00:02 UTC
Similar to portal in the concept. I really enjoyed the randomization of the levels, however some sort of way to track your achievement would be nice, like a score.
recursor
18. Dec 2013 · 01:17 UTC
I found it to be fairly difficult but a pretty interesting game mechanic. Nice job particularly on the music.
wdebowicz
18. Dec 2013 · 08:37 UTC
Ah the squeezer is killing me every time.. Fun Game! I Like the audio.
Fenixin
18. Dec 2013 · 08:57 UTC
The game idea is very good. Very hard game! I felt frustrated very fast.
KumoKairo
18. Dec 2013 · 09:08 UTC
Very hard to play, didn't manage to pass more than one trap. :) I think I just need a bit more practice
It's fun though, nice job)
JacksGamesSucks
18. Dec 2013 · 09:14 UTC
good job! in my opinion little too hard at the beggining....maybe you should decrease amount of obstacles?
dsoft20
18. Dec 2013 · 09:15 UTC
Nice mechanic and nice game :D
zebi24
18. Dec 2013 · 12:28 UTC
This is a very good entry! Fun and very difficult. I find it very innovational. Good job on variety of obstacles.
Sebastian
18. Dec 2013 · 13:59 UTC
A highly interesting concept. Actual gameplay seemed a bit rough around the edges, but the music was fantastic.
goerp
18. Dec 2013 · 18:43 UTC
That was a cool concept with the teleporting.
Graphics and sound are good as well.
The levels look to be random. Sometimes I had the feeling that it was impossible to do.
Or maybe I'm not good enough :)
angelejo
18. Dec 2013 · 19:04 UTC
Papeco is a n00b!!!!
zkenshin
18. Dec 2013 · 20:03 UTC
Very cute idea, could be a great game with some polish.
ThatGuy
18. Dec 2013 · 23:14 UTC
Awesome game mechanic, but so very hard to survive. Great work!
hnjslater
18. Dec 2013 · 23:21 UTC
Great concept, Great execution.
Alex Rose
18. Dec 2013 · 23:23 UTC
Really cool idea guys. The level random generation is a really cool feature, and I think it's fun you gave the option whether to retain your momentum or not.

In regards to the "Fishmaster" section, was that a reference to the old Wishmaster Misheard Lyrics video from Kewen in '06?
bitserum
18. Dec 2013 · 23:31 UTC
Fun and a neat idea but I found it too hard.
glovecat
19. Dec 2013 · 10:31 UTC
Os aplaudo la idea, pero os habéis colado tela con la dificultad, pero eso no es necesariamente malo. Me ha gustado bastante, el dummie muy gracioso, la canción la hubiera preferido en loop en lugar de que empezara cada vez y el 1,2,5 oops 3, lo habría puesto más corto. Pero vamos, un gran trabajo!
kristoffer zetterberg
19. Dec 2013 · 14:57 UTC
hard as hell, but fun. like @scoobyben i also kept teleporting into obstacles. maybe less randomness to the obstacles, and more easy ones in the beginning?

and btw, i fixed the bug in my game, so there shouldn't be any problem with it now. thanks for playing it!
jdpalmer
19. Dec 2013 · 16:31 UTC
The puzzles are nicely done and this is fun to play.
javifugitivo
19. Dec 2013 · 19:44 UTC
The control it isnt too obvious but the idea is very original, easy to understand but difficult to domain, nice job!
🎤 Und[0]ne Devs
19. Dec 2013 · 22:29 UTC
Thanks to all for playing and rate the game :D
We'll try to answer some comments as soon as we have time!
🎤 Und[0]ne Devs
19. Dec 2013 · 22:31 UTC
@scoobyben
Thanks! Our musician is very glad with your comments :D
🎤 Und[0]ne Devs
19. Dec 2013 · 22:33 UTC
@Nazariglez
Muchas gracias Nazarí!
Al principio iba más rápido, pero no pasaba de dos niveles, jajaja
🎤 Und[0]ne Devs
19. Dec 2013 · 22:33 UTC
@AtomicVikings
Thanks AtomicVikings ^^
🎤 Und[0]ne Devs
19. Dec 2013 · 22:34 UTC
@KumoKairo
Well, you can solve it playing more time =P
🎤 Und[0]ne Devs
19. Dec 2013 · 22:36 UTC
@JacksGamesSucks
Our idea was to include 3 levels of difficulty, but time was running out D:
🎤 Und[0]ne Devs
19. Dec 2013 · 22:39 UTC
@goerp
I tell you the same I tell to @KumoKairo , hahahaha
🎤 Und[0]ne Devs
19. Dec 2013 · 22:43 UTC
@Alex Rose
Let the video show itself =P
http://www.youtube.com/watch?v=gg5_mlQOsUQ

We are very pleased you get the easter egg, there are a lot, try to find them :D
Venks
20. Dec 2013 · 08:01 UTC
A wee bit frustrating, but a very fun and interesting game.
unusualcadence
20. Dec 2013 · 14:22 UTC
Cool concept! I found it really difficult, although good fun!
van noctar
20. Dec 2013 · 21:13 UTC
Good graphics and sounds!! The concept is interesting!
Therrato
20. Dec 2013 · 21:28 UTC
looks good, would be a bit nicer that if the ball would curve down. so it gets easier to see where you will land. any ways really well done.
Ariake81
20. Dec 2013 · 21:45 UTC
Excellent presentation and concept. Music is particulary good. Took me a while to work out the teleportation controls but when I got it the hang of it was fun (but tricky). Good job!
dementor561
21. Dec 2013 · 02:28 UTC
its ok
eskivor
21. Dec 2013 · 03:52 UTC
The teleport feature is cool but so easy to die !
Techblogogy
21. Dec 2013 · 13:27 UTC
Hard and annoying at start, but when you get a hang of it i's very fun. Good work.
Maple
21. Dec 2013 · 13:36 UTC
Pretty nice, but I found it hard to get past many things -- some obstacles take up half the screen, and some like the lasers you need to warp past, but the thing you shoot moves slowly, and because you are teleporting half a screen forward, you are introduced to new dangers instantly which, now being close to you, are very hard to overcome. Otherwise you have a fairly polished piece of work here. Also, I loved the little guy's running animation.
Reverend Speed
21. Dec 2013 · 21:16 UTC
Liked the concept, could certainly do with seeing more of that - it's a lovely twist on the endless runner! Controls could do with some refinement. I'd really prefer to have the game instantly reset near a challenge instead of having to wait a few seconds as we travel to the first crusher. More! (Oh, and nice work on the sound and presentation. The text effect is a nice touch...!)
yosh
22. Dec 2013 · 11:33 UTC
Fun to play! But SO HARD!!
I'm not sure I get how is this game related to the theme... but what the hell it's so fun :P
Diptoman
22. Dec 2013 · 16:26 UTC
This is really innovative, but immensely difficult! Nevertheless, great effort!
Alink
22. Dec 2013 · 19:23 UTC
I like the idea and the execution is good but I am very bad a this game and can't get far :(. I suspect that it's because it needs a lot of anticipation and the traps change each time (usually it's a good thing, but here it's evil)
HeroesGrave
22. Dec 2013 · 20:46 UTC
Is this meant to work on Linux? Because it doesn't for me.
BradleySmith
23. Dec 2013 · 00:30 UTC
Loving the saws, very Super Meat Boy. ^_^ Rated highly. :)
ENDESGA
23. Dec 2013 · 01:35 UTC
Pretty awesome game you have here :)
I love it
nicotr014
24. Dec 2013 · 10:04 UTC
Awesome idea, has potential
Nelien
24. Dec 2013 · 23:24 UTC
Really cool concept and very well executed; my only problem with was the very steep learning curve -- maybe I just suck at runners though :/
Pickens Inc.
25. Dec 2013 · 11:38 UTC
Great concept, I'm not sure if the game's really hard or I just suck (most likely the latter), but it's really difficult! It's awesome fun, and I laughed at the intro "1,2,5! Three sir! 3!" XD
Dohan
26. Dec 2013 · 22:42 UTC
"El pela chorras", "Born to be guay"... No creo que muchos pillen esas chorradillas para votaros más en humor, pero ahí tenéis 5/5 por mi parte XD
olafsworld98
27. Dec 2013 · 15:24 UTC
i coud'nt ake it very far :(
LeReveur
27. Dec 2013 · 23:15 UTC
Great game !
TheSheep
28. Dec 2013 · 19:39 UTC
It just shows a black screen with the Ludum Dare logo.
anvoz
29. Dec 2013 · 04:10 UTC
Great concept. The graphics was also really good.

The game was quite hard for me. Maybe it would be easier if the red dot flew faster.
Kayelgee
29. Dec 2013 · 16:29 UTC
This game is so hard.
atombrot
30. Dec 2013 · 20:19 UTC
nice one :)
fullmontis
30. Dec 2013 · 21:04 UTC
I really like the concept but the implementation is a little clunky. Teleporting does not respond as one would expect, and I wish time between death and restart was a little shorter. The learning curve is too steep and it should be smoothen out to get confident with the control, I really enjoyed the music and the general mood of the game!
Tex Killer
31. Dec 2013 · 15:36 UTC
Interesting mechanics, but waaay too hard... lol
wbwelcomeback
31. Dec 2013 · 21:17 UTC
Very well done, sir! :)
emmelineprufrock
01. Jan 2014 · 01:05 UTC
liked the mechanic. little hard on a track pad, but that's my bad. :)
Grafter
01. Jan 2014 · 22:24 UTC
Great game, well done!
Zener
02. Jan 2014 · 09:18 UTC
Great idea, really good one. It's not easy to use well the teleport at the moment but the game is already fun. Cool music too
joe40001
03. Jan 2014 · 12:22 UTC
I enjoyed it, very challenging though. Still well done.
CosmicAdventureSquad
04. Jan 2014 · 04:30 UTC
Strega:
Like the teleport mechanic and randomly generated stages. Some of the traps were extremely difficult to get past, making the game a bit frustrating. Some tuning and polish could go a long way if you guys take this game further!

(this is a team account)
mtinkerhess
05. Jan 2014 · 00:50 UTC
Nice presentation. Fun mechanic although I think it's a little too tricky, I kept dying over and over.
PaperBlurt
05. Jan 2014 · 20:07 UTC
Cute little game..
mmickyman
06. Jan 2014 · 11:34 UTC
Interesting mechanic, the fast scrolling when teleporting is a bit annoying.