Mumps: Fear of Contagion by psychonull
This is the story of a guy surviving a mumps outbreak. He knows one get mumps once in a lifetime. He also knows he must be healthy so he can save the love of his life.
This is possibly based on true events: http://en.wikipedia.org/wiki/Mumps_outbreaks_in_the_2000s
Written in javascript using 2d canvas for the game render and some DOM for popups.
We are a team of two devs participating for the first time in the ludum dare jam. Too many ideas and wishes were left out of this game due to time restrictions. We couldn't polish the controls and collisions as we wanted, so definitively we are doing so for future versions of the game outside the jam (as well as balancing the difficulty).
Music credits for Abstraction https://soundcloud.com/abstraction/sets/ludum-dare-28 that made 8 free tracks in 48hs to help devs around the world.
This is possibly based on true events: http://en.wikipedia.org/wiki/Mumps_outbreaks_in_the_2000s
Written in javascript using 2d canvas for the game render and some DOM for popups.
We are a team of two devs participating for the first time in the ludum dare jam. Too many ideas and wishes were left out of this game due to time restrictions. We couldn't polish the controls and collisions as we wanted, so definitively we are doing so for future versions of the game outside the jam (as well as balancing the difficulty).
Music credits for Abstraction https://soundcloud.com/abstraction/sets/ludum-dare-28 that made 8 free tracks in 48hs to help devs around the world.
| Web | http://psychonull.github.io/mumps |
| Post-Jam (Web) | http://psychonull.github.io/mumps/post-compo.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31386 |
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 2.57 | 458 |
| Audio(Jam) | 3.10 | 193 |
| Fun(Jam) | 2.03 | 500 |
| Graphics(Jam) | 3.03 | 322 |
| Humor(Jam) | 2.39 | 255 |
| Innovation(Jam) | 2.37 | 430 |
| Mood(Jam) | 2.70 | 342 |
| Theme(Jam) | 2.17 | 461 |
I just don't like too much the way used to move.
Despite that, graphics and audio are really cool and the mood feel great too :)
Besides that, I thought this was a pretty funny idea. Really fun game. Music is awesome too!
The controls were really really really annoying. It was ridiculously annoying to move that thing. You bumped onto nothing at all (hitboxes are probably too big, as they probably are as large as the graphics themselves) and stopped. It was totally frustrating to play this game.
Also the type of writing broke the immersion the game could have had from the graphics, audio and the overall setting alone.
Good job though.