Where's my Present? by Zerkruemler
The game is controlled by mouse
I have created a post-jam version with 24 Levels and Level selection since the original jam entry has only 4 Levels.
Where's my Present is a cooperative work of my daughter, who is 7 years old and probably one of the youngest participants of ludum dare, my wife and me. Game idea and graphics was created by my daughter. Graphics conversion, game design support and testing by my wife and programming was done by me.
It is Christmas. Everybody gets a Christmas present. The question is who gets which present. Everybody knows something about the present, but not how it looks exactly. The player has to drag the presents from under the christmas tree to the correct family members. When it is correct you can proceed to the next level.
I have created a post-jam version with 24 Levels and Level selection since the original jam entry has only 4 Levels.
Where's my Present is a cooperative work of my daughter, who is 7 years old and probably one of the youngest participants of ludum dare, my wife and me. Game idea and graphics was created by my daughter. Graphics conversion, game design support and testing by my wife and programming was done by me.
It is Christmas. Everybody gets a Christmas present. The question is who gets which present. Everybody knows something about the present, but not how it looks exactly. The player has to drag the presents from under the christmas tree to the correct family members. When it is correct you can proceed to the next level.
| Web | http://notesofamelody.bplaced.net/OnlyOne/ |
| Web (Post Jam) | http://notesofamelody.bplaced.net/OnePost/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=27446 |
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 2.92 | 342 |
| Audio(Jam) | 2.17 | 414 |
| Fun(Jam) | 2.84 | 265 |
| Graphics(Jam) | 2.95 | 341 |
| Humor(Jam) | 2.00 | 363 |
| Innovation(Jam) | 2.97 | 227 |
| Mood(Jam) | 2.54 | 397 |
| Theme(Jam) | 2.44 | 376 |
The 'correct present' audio was a bit too loud and high-pitched, so it got a tad annoying. It also didn't seem to fit the other christmas music and general christmas theme of your game.
It would also be nice to be able to replay/reset a level once failed, rather than having to start from the start again.
I really like it when people start to not wish some kind of gift, it becomes challenging.
Fun score would be higher if it was longer.
While some of these issues are fixed in the post-jam version, I can't rate based on that version. Still, good job!