No Choice by sudorossy

[raw]
made by sudorossy for LD28 (COMPO)
You don't have a choice.
You can't change some things.

Ratings

Coolness 81% 2
Overall 2.20 966
Audio 1.13 807
Fun 1.34 1005
Graphics 1.89 941
Humor 1.48 769
Innovation 2.58 704
Mood 3.20 228
Theme 3.10 386

Feedback

AlanZucconi
16. Dec 2013 · 03:19 UTC
AWESOME! *_*
Reading "No choice" kinda gave me the idea of what was about to [not] happen. But it's an interesting concept!
Jan Marcano
16. Dec 2013 · 04:27 UTC
Interesting concept! I didn't have very clear what thing I got only one of. I think it's "You only get one life", but it could be a little clearer :)

Nice job!
Michcioperz
17. Dec 2013 · 00:26 UTC
Oh. Death. I don't really like being reminded of it. Still, this entry's a pretty cool thing.
LukeR
17. Dec 2013 · 01:01 UTC
Doesnt work for me
sykotomy
17. Dec 2013 · 01:02 UTC
Wow, this was deep. Made me think. Cool entry.
🎤 sudorossy
17. Dec 2013 · 01:02 UTC
Luke, what's the issue? :)
lucasncv
17. Dec 2013 · 01:07 UTC
Quite poignant. Even though I can't change all of these things, I can still choose how to live through them, and that's the choice that matters.
Lazdo
17. Dec 2013 · 01:13 UTC
LOL, dat javascript :P
torcado194
17. Dec 2013 · 01:35 UTC
not really a game, but made me think nonetheless!
OnlySlightly
17. Dec 2013 · 01:38 UTC
I really liked the concept and slow brooding fade to black.
Zekyon
17. Dec 2013 · 01:38 UTC
I can't call it a game but it made me think about what I'm doing with my life, I liked it.
ninjacharlie
17. Dec 2013 · 01:53 UTC
Interesting concept. I liked the mood/style, kinda wish I could have interacted a little bit though...
psychomonster
17. Dec 2013 · 01:55 UTC
This is art. Think this one is a game you should think about its message. I faved it... have to sleep for a moment... My mind is overloaded :D
TheOneWhoKnocks
17. Dec 2013 · 02:04 UTC
This isn't a game. This is unfair to the people that put hours into real games.
🎤 sudorossy
17. Dec 2013 · 02:15 UTC
I'm sorry you think it's unfair, but I don't understand why it's unfair?

I put effort into ensuring the message was clear, I learned a new language to code it, and even made sure to test it.
AtomicVikings
17. Dec 2013 · 02:18 UTC
Like the message behind. :-)
ryanmurakami
17. Dec 2013 · 02:36 UTC
pretty cool.
TheOneWhoKnocks
17. Dec 2013 · 04:08 UTC
Because hundreds of people put effort into putting together real games. This is just a slideshow with a meaningful message. This is a game competition. This is not a game.
BlazingFanfish
17. Dec 2013 · 07:27 UTC
when it's true that this is not a game, I like the message though.
Lyje
17. Dec 2013 · 14:02 UTC
Trainspotting anyone? :p
phi6
17. Dec 2013 · 15:34 UTC
:( Well done!
Crabman
17. Dec 2013 · 17:55 UTC
I'm not sure I agree that this is not a game. But before we get all meta, let's just say that I like it. :D
Pixelbear
17. Dec 2013 · 18:26 UTC
A good message, I feel. You managed to achieve what you wanted to, which was learn a new language and present something for it, which is great!
soy_yuma
17. Dec 2013 · 20:29 UTC
A good message well delivered. I like it :-)
finefin
17. Dec 2013 · 21:06 UTC
well done, although a little bit of interaction would have been nice...
hnjslater
19. Dec 2013 · 01:07 UTC
Wow! And you did this in only 48 hours!
dqmhose
22. Dec 2013 · 19:49 UTC
Well .. it's something, not too sure if this is my kind of game but it's interesting for sure :D
Mekuri
22. Dec 2013 · 19:53 UTC
Not really a game, but I'm sure you know. :-) At least a little music for the mood would've added a lot to the mood you try to set.
ViliX
23. Dec 2013 · 11:27 UTC
Interesting and sad idea :')
But this is not, how I imagine a game. So only 2/5 for overall :(
Linus Lindberg
27. Dec 2013 · 12:25 UTC
I like it! ^^
Broxxar
28. Dec 2013 · 19:41 UTC
Putting aside the word "game" and whatever that means, this is not an interactive experience. I'm all for experimenting in jams, but this is maybe just a bit too far into the realm of experimental to be a good fit for a jam.

Still, it's quite neat. Nice added touch making it start on the end screen when you return to the page.
xrm0
04. Jan 2014 · 13:12 UTC
Interesting, although there's no interactivity whatsoever.