Square Invaders! by Idovoodoo

[raw]
made by Idovoodoo for LD28 (COMPO)
It was just me, a 3 year old, 4 year old and 12 year old this weekend. They weren't interested in helping me (selfish kids :P). This is what I ended up doing. I had fun in between doing this and playing Barbie.

Instructions
------------
Little Square is back for another Ludum Dare! This time, he must protect his base from them naughty invaders.

YOU ONLY GET ONE.... COLOUR! You get to pick which one, although there is only a choice of three :)

Controls
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A/D = Left/Right
Space or Left Mouse= Shoot

To Do
-----
- Only had time to implement two types of enemy, need more!
- Add base repair
- Progression is just spawn rate, would be nice to add different size and shape worlds
- Fix enemy spawn positioning
- Fix enemy collisions

Cheers and I hope you like it.
@idovoodoo

Ratings

Coolness 72% 3
Overall 3.24 315
Audio 3.19 170
Fun 3.29 229
Graphics 3.14 381
Humor 2.21 512
Innovation 3.07 378
Mood 3.19 231
Theme 2.38 778

Feedback

meek
16. Dec 2013 · 11:50 UTC
Very cool! Like the atmosphere here, though I felt a little bit at a disadvantage with the amount of enemies against me. Awesome work!
windwalkerranger
16. Dec 2013 · 11:54 UTC
Nice overall style, but a little too hard maybe :) I could only last 4 waves. I am bad square :(
mutuware
16. Dec 2013 · 11:54 UTC
Good use of audio to alert to the presence of the nasty monster!
Udell Games
16. Dec 2013 · 11:54 UTC
Sounded nice, and a nice twist on space invaders. Didn't really use the theme very much though. It did seem to be a bit short, maybe spawning the enemies slower would have been nice. The controls were odd too, would have liked space to fire, if I was using the keyboard.
DanielVF
16. Dec 2013 · 11:55 UTC
Crashes my Chrome browser every time. Plays fine in Firefox though.

Fun game, very intuitive to play, and with a smooth ramp up in difficulty as you go.
sirival
16. Dec 2013 · 11:55 UTC
Nice sounds and atmosphere, nice mechanic, gets a little overwhelming fast :)
BenoitLetondor
16. Dec 2013 · 11:58 UTC
Awesome work, a space invaders remixed. Good use of audio & cool graphics. Congratz !
pet_snake
16. Dec 2013 · 11:59 UTC
the game was fun and the way you had to defend the full sphere was pretty neat. the graphics looked and felt nice, and same with the audio.
lincore
16. Dec 2013 · 12:06 UTC
Nice variation on Space Invaders/Missile Command that I really enjoyed... until they blew up my base! :~)
It's a bit of a disadvantage that you can't see all enemies at once, I often didn't know which way to go to kill the nasty bleeping enemies before they fired. Also nice music and sfx.

Top score: 650ish, wave no. 5
stenol
16. Dec 2013 · 15:34 UTC
Very good game. Nice Space Invader remake and twist. Gratz !
Tanner
16. Dec 2013 · 16:43 UTC
Nice gameplay
DaanVanYperen
17. Dec 2013 · 20:39 UTC
Something really pleasing about seeing those squares pop.
mortl8324
18. Dec 2013 · 16:04 UTC
So simple, so great. Absolutely love this game. I think the link to the theme is a bit weak, but the game itself is awesome.
AlanZucconi
18. Dec 2013 · 16:50 UTC
Aww this is a sweet entry! :-)
I like games on "round planets"! :) It was quite challenging though! :D

I didn't really understand what's the purpose of the colour, though! XD
ian_snyder
19. Dec 2013 · 00:29 UTC
Really like the idea of this, not sure why but there's always something about moving around in a circle or on a sphere that's interesting. I'd love to see this polished up into something bigger! Very fun, lots of possibilities going forward with it :)
van noctar
19. Dec 2013 · 00:29 UTC
Good gameplay! But this concept was developped in the last LD
javifugitivo
19. Dec 2013 · 00:32 UTC
Very cool! Awesome work! Nice innovation to space invaders!
henrykun
19. Dec 2013 · 00:41 UTC
Awesome game! very nice idea although a little bit difficult but fun :)
thatwhichis
19. Dec 2013 · 19:16 UTC
Oh. So that type shoots through my planet.

#@($&@#$(&!@#$*@#()%*@$(&%(@&#$(D-:! lol
Andreas Brandt
21. Dec 2013 · 15:19 UTC
Great audio, great game, good job.
01rafael
22. Dec 2013 · 01:09 UTC
Ability to jump was surprised me! Great game. My score is 525. Hope, it's not bad )
olafsworld98
22. Dec 2013 · 01:13 UTC
i did not really see the big idea because all it is not a if you could have prevented them from attacking, but like the graphics
archaeometrician
22. Dec 2013 · 01:34 UTC
Nice game ! The concept is innovative I love it ! Really challenging !
doctorscientist
22. Dec 2013 · 20:24 UTC
This is fantastic but a little weak on the theme. The only thing I would change is your fonts. It looks like you are using bold times roman or something. I think you should go here for inspiration: http://www.thealmightyguru.com/GameFonts/Series-Retro.html
murilo
23. Dec 2013 · 19:14 UTC
The art and sound is pretty cool. It felt kind of slow. But overall it's pretty good idea for a quick game!
Diptoman
25. Dec 2013 · 10:15 UTC
Great little game, but a bit hard to progress beyond wave 5. I think I liked green the best. Cool soundtrack.
ViliX
28. Dec 2013 · 14:41 UTC
Awesome moody game!
csanyk
30. Dec 2013 · 06:11 UTC
If this is a compo entry, where's the source?
csanyk
30. Dec 2013 · 06:17 UTC
Theme is represented only superficially -- it would have been cool if the color you picked affected the way the game played somehow. Core gameplay is pretty good -- if you took this further I'd suggest adding additional enemy types, some type of weapons power ups or defensive power ups. Pretty decent game!
Xaychru04
03. Jan 2014 · 22:14 UTC
Nice gameplay and visuals, I enjoyed this game, my best score is 580!