One Minute of Light by erebusman
You find yoursel fin a graveyard with a flashlight that has only about one minute of light left. You can turn the light on and off but you need it desparately to avoid the undead in your way.
Can you find your way out before you die?
Missing Many things including sound and animations but its a playable game!
Can you find your way out before you die?
Missing Many things including sound and animations but its a playable game!
| Windows | http://infernohawke.com/ludum28/light.zip |
| Web | http://infernohawke.com/ludum28/webbuild.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31427 |
Ratings
| Coolness | 36% | 1358 |
| Overall | 2.63 | 795 |
| Fun | 2.37 | 819 |
| Graphics | 2.84 | 544 |
| Innovation | 2.37 | 818 |
| Mood | 2.83 | 453 |
| Theme | 3.12 | 376 |
Good game mechanic though with the light.
I love the fact the the game is short and playable and understandable wihtout comlpicated tutorials or a wall of text explanations.
@Lacutis: Basically a bug ; the zombies range is probably too far. I didnt have time to fine tune it. I also wanted behavior that would cause the zombie to pause for a moment before attacking as if it were slow/stupid to give you a chance to hit it before it hit you.
@Crabman : Thats intended you should (depending on your screen brightness) be able to see the white cemetery construction easily enough to navigate the maze without light but NOT be able to see the zombies so you risk getting hurt if you cant snap on your light from time to time :)
@psycho : not for this Ludum Dare comp it was my theme element however I would like to add a pickup that the player could get to recharge the light. I think permanently running out of light is too harsh.
@ Soundguy: awesome thank you!
@ AlanZucconi: Thanks I totaly agree! I would like a much better movement and camera control for sure!