You Only Get One Hero by Sertkaya
Making game for this theme is diffuclt for me, and I can only make %10 of the game that I want to make. Anyway, its my first successful ludum dare afterall.
Edit: I made some improvments to the game, but don't expect a miracle. It's still same game with bugs and boring gameplay. At least, much playable now. And oh, yes I added source code for the intrested people. You might need to set path to the libraries that I use in "lib" folder. A little note: I used my main language (Turkish) for the values, classes's names and functions ect. It could difficult to understand code for people that uses different languge. Sorry for input mistakes and bad english.
Edit: I made some improvments to the game, but don't expect a miracle. It's still same game with bugs and boring gameplay. At least, much playable now. And oh, yes I added source code for the intrested people. You might need to set path to the libraries that I use in "lib" folder. A little note: I used my main language (Turkish) for the values, classes's names and functions ect. It could difficult to understand code for people that uses different languge. Sorry for input mistakes and bad english.
Ratings
| Coolness | 42% | 1231 |
| Overall | 3.00 | 491 |
| Fun | 3.09 | 344 |
| Graphics | 3.00 | 451 |
| Innovation | 2.41 | 799 |
| Mood | 2.60 | 616 |
| Theme | 2.86 | 498 |
It could be a base for a nice, bigger game. :)
It's simple, but still entertaining and really sucks in.
Keep up the good work!
The project basis is good, and you keep being in the thematic, but it could go really much further !
The gameplay in its current state is not too interesting, just running around the room while clicking furiously. Different enemies with a variety of attacks and movement patterns can fix this. Also having multiple attacks for each hero could help as well.
It was frustrating whenever the enemies spawned right next to the hero; there was not enough time to react before taking damage. Since the hole appears in a single position, you could use that position and have the enemies spawn at least a certain distance away.
You may have had some of these things already planned, but I'd thought I'l suggest them anyway. Great start on the game! Make sure to have fun, and congratulations on your first finish!
Also wasn't sure what the hole in the ground was for either.
The animations were nice.
The theme kind of seems secondary to this one since there is only one character, how is it different than any other game?
In other words the "choice" doesnt seem meaningful.