Tough by anvoz
The game is about an extremely tough guy who is trying to do something. If you can figure it out, you will win the game.
This is the first time I use a game framework (Phaser), or the first playable game I've ever made.
Note: The clouds, the sky and the ground (ledge) photos weren't made by me. They are from example assets folder of Phase framework.
Post compo:
2013-12-22: Changed image of the clouds, the sky and the ground.
This is the first time I use a game framework (Phaser), or the first playable game I've ever made.
Note: The clouds, the sky and the ground (ledge) photos weren't made by me. They are from example assets folder of Phase framework.
Post compo:
2013-12-22: Changed image of the clouds, the sky and the ground.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.64 | 788 |
| Audio | 1.37 | 768 |
| Fun | 2.35 | 829 |
| Graphics | 2.53 | 696 |
| Humor | 2.66 | 327 |
| Innovation | 2.99 | 447 |
| Mood | 2.19 | 848 |
| Theme | 2.95 | 462 |
anyone can?
And if you can kill him, you may want to try again to get better score. Don't forget to submit your score here :).
@meek: The cloud, sky and ground are from Phaser's assets.
The enemies' faces when they run into your guy and realize how tough he is...hilarious.
Also, unless I'm mistaken, using pre-made assets is frowned upon and it appears the clouds weren't made by you. The characters look good though, so I'm sure you could have made as-good clouds yourself. Next time!
The clouds, the sky and the ground (ledge) weren't made by me. I also edited my entry's note about this.
The surprised expression of the 'enemies' was funny. A bit similar to mine when I understood what I had to do.
The instruction were cryptic though, without the hints above and knowing there was a solution I would never have found it out. That's not your fault, but with the Ludum Dare some games have broken or not well implemented features because of time constraints. Here it was intentional.
Original this.
http://anvoz.github.io/tough/post-compo/assets/cloud1.png
http://anvoz.github.io/tough/post-compo/assets/cloud2.png
My main problem is that sometimes you don't bounce off enemies, which is required to finish the game.
Other than that, good job!
It does not matter if you say explicitly the goal of the game, that the guy is trying to kill himself.
@local minimum: I understand. There is nothing that assists the player what to do on the game and having to add spoilers was really bad. I will try to make everything clearer on the next update. Your suggestion about the character will look at the objective some times is really nice. Thank you :)
but it's a good idea, anyway. :)