Infinite Fame by bitslap

[raw]
made by bitslap for LD28 (COMPO)
Krutech presents
//trailer voice over
One Color, One ship, One bullet, Infinite Fame

Can you save the galaxy with one bullet and gain infinite fame?

Game guide:

::::::::::::::::::::: Shoot the orb when it is exposed!
:::::::::: Collect small pulsing orbs if you get bored!

Arrows for steering
Space for bullet (you only get one)

Bullets, lasers and drones kill you
Going outside the screen kills you

Drones can be killed by lasers and bullets
You can only hurt the boss when the motherbrain-sphere is exposed.

Art, code, music and sfx done by me.
i used:
Pro Motion
Game Maker Pro
Famitracker
BFXR

Ratings

Coolness 72% 3
Overall 3.63 113
Audio 3.34 123
Fun 3.44 152
Graphics 4.11 45
Humor 2.43 416
Innovation 3.08 371
Mood 3.33 169
Theme 3.95 34

Feedback

GravityScore
15. Dec 2013 · 20:44 UTC
One of my favourite looking. Love the art style.
KM
15. Dec 2013 · 20:52 UTC
It looks good, but the HTML5 sites crash the google chrome pages and when I hit the ship in the .exe it crashes the game also. :(
bitslap_
15. Dec 2013 · 21:03 UTC
Thank you for bringing this to my attention. I fixed it.
primaerfunktion
15. Dec 2013 · 21:09 UTC
It's really cool but it's also damn hard.
gnargle
15. Dec 2013 · 21:18 UTC
This is awesome. Fantastic concept.
ponk
15. Dec 2013 · 21:34 UTC
SoooOo NnnNiiiiiiiicee....!!
Orni
15. Dec 2013 · 21:36 UTC
I love it - please don't forget to upload the source code as well
bitslap_
15. Dec 2013 · 21:39 UTC
Source added!
Donutttt
15. Dec 2013 · 23:35 UTC
Great art style, and the music is cool. Found it quite difficult but I plan on giving it another go again later when I have more time.
burgerdare
16. Dec 2013 · 02:10 UTC
It's an extremely pretty game, but the gameplay feels a bit stale. Additionally, it's frustrating that leaving the edge of the screen kills you instead of acting as an invisible wall like in most games of this sort.
Sestren
16. Dec 2013 · 03:30 UTC
I really like the black-and-white graphical style and the sound and music. While short, it's a nice entry overall.
DallOner
16. Dec 2013 · 05:41 UTC
Nice Job with ProMotion! all the art is really awesome!
turnA
16. Dec 2013 · 06:58 UTC
Interesting looking, but very hard! Quite unique idea to boot!
Tanner
16. Dec 2013 · 16:18 UTC
Graphics are really nice!
adcrusher
16. Dec 2013 · 17:15 UTC
The pixel art is amazing!The concept kind of reminds me of star wars, trying to shoot down the deathstar, haha. Great game.
Rahazan
16. Dec 2013 · 18:20 UTC
Beautiful pixel art, very short and tough as nails. Wish it were longer!
pighead10
16. Dec 2013 · 20:32 UTC
Lovely graphics. Confusing at first, or maybe I just suck.
rxi
16. Dec 2013 · 21:13 UTC
Love it.

The whole thing oozed with niceness: The way the beams looked, the screen shake and particle effects, the 8bit sounds, the epileptic messages and the fast difficult gameplay. The game definitely had some personality. Despite dying over and over I just wanted to keep going.

You managed to pull off the 1bit graphics well. The combined feel of the game and what I think was an excellent utilisation of the theme, made for a lovely overall experience.
capnramses
16. Dec 2013 · 21:55 UTC
extremely nice presentation! really well done on the composition of all the artistic elements. and it worked really well over the web too
Spacefarmer
16. Dec 2013 · 21:57 UTC
I got the highscore.. in deaths! nice one.
ovenchips
16. Dec 2013 · 23:09 UTC
I completed your game! Hurrah! This is what it must feel like to be Luke Skywalker. Great art style. Hangs together really well. Wish it was a bit longer though - but that's a good thing! :)
dznemotion
17. Dec 2013 · 02:31 UTC
I loved it, great pixel art and minimal music.
zkenshin
17. Dec 2013 · 04:36 UTC
Quite solid entry, well done. :)
Sheep
17. Dec 2013 · 09:59 UTC
Woah, this game is hard. The graphics are neat. Good job!
Suese
17. Dec 2013 · 12:47 UTC
I do like difficult games but the difficulty curve on this was way too high. Maybe a wider playing field would have made this more enjoyable.
GarethIW
17. Dec 2013 · 12:47 UTC
I'm not good with bullet hell, but I made it with a score of 3! Loved the two-colour art, took me right back to my BBC micro days!
Crowbeak
17. Dec 2013 · 13:00 UTC
I really love the graphics on this.
Sanguine
17. Dec 2013 · 13:10 UTC
Great art style and great music. Fun game overall :)
Team Techno
17. Dec 2013 · 17:34 UTC
Overall a very challenging and fun game, but I never got very far into it. Leaving the edge of the screen kills you? Keep up the good work.
hirsch
17. Dec 2013 · 19:49 UTC
The game is really difficult, but i found out that you can escape the death rays by flying behind the boss - but this tactic fails when those little f#*cking drones come out :D
Nice tune, really nice game :)
Corné Dorrestijn
17. Dec 2013 · 19:53 UTC
Its maybe a little too hard :P but it also makes you keep trying
kalth.streil
17. Dec 2013 · 20:26 UTC
Oh my god XD

That was so intense! At first I was a bit confused (maybe add a 'HOLD YOUR FIRE' at the start?) but once I got the hang of it, it was really something :) A bit sad about the lack of music / sound tho, and that it's so short!

Great game :D
Jellycakes
17. Dec 2013 · 21:34 UTC
Pretty cool. I liked the art style. Found it really fun despite how unforgiving the game was. Really nice work.
kookoon
17. Dec 2013 · 22:21 UTC
Best original idea I've seen yet to match with the theme!
Really fun game too.
I was stupid for the first two tries, though the points were bullets.
SamH
18. Dec 2013 · 00:25 UTC
Very well put together. Hard but not too punishing. One of my favourites so far.
jerombd
18. Dec 2013 · 01:59 UTC
Neat graphics!
ismyhc
18. Dec 2013 · 02:17 UTC
Really cool. Love the art style!
Christina Antoinette Neofotistou
18. Dec 2013 · 02:46 UTC
So amazingly beautiful! If this was released in 1980 or something, the newspapers would be talking about it. Real war in space! Our teenagers are wasting their youth, etc. This is awesome by 2013 standards too
MrTedders
18. Dec 2013 · 03:02 UTC
Wow this is amazing! really hard but fun. nice music. Only thing that may have been done better is possibly a wider game area?
johnfn
18. Dec 2013 · 03:35 UTC
Ah, very nicely done. Really hard! The gameplay is really solid though. Only complaint is that points look too much like bullets :P
Devon
18. Dec 2013 · 03:42 UTC
that art is great. im terrible at schmups though.
btwj
18. Dec 2013 · 04:05 UTC
It's so addictive!! I like the speed, it's a good pace. Also the music is really catchy
ocmu
18. Dec 2013 · 04:49 UTC
This is what I love about LD; when someone simplifies a game style to it's essence. Great work!
Thorig
18. Dec 2013 · 07:04 UTC
The game is a bit easy to beat, because the ship can be moved outside the screen. It is a fun entry!
Pixlexia
18. Dec 2013 · 10:38 UTC
Beautiful. To be honest, I was really excited about this game the moment I saw that first GIF you posted. :D Visual style is simply amazing! I especially love that screen shake. And theme usage is really great. Awesome game overall!
Daniel Debert
18. Dec 2013 · 13:54 UTC
I'd like to play it with more enemies and more shoots!
ian_snyder
18. Dec 2013 · 14:24 UTC
Awesome art, music, and overall presentation. The gameplay itself isn't really innovative and I didn't have much fun playing personally, but I also haven't played Dark Souls yet, either :P Anyway, not really a game for me, but I love the presentation so I definitely want to see more of your stuff :)
Shaun Lebron
19. Dec 2013 · 17:58 UTC
Excellent art, effects, and sound! Very cool shmup.
GFM
19. Dec 2013 · 22:00 UTC
1-bit pixel art. You got me there! xD
And this game is really fun! The chiptune music and sfx were great, too!

I really like to, having only one bullet, still be able to kill the enemies... and with "friendly fire"!

Amazing job!
Will Edwards
19. Dec 2013 · 22:28 UTC
A very strong graphics and theme, but super hard. If only it was 2x taller and 2x wider screen...
Several
20. Dec 2013 · 02:25 UTC
Hah. Too brutal for me to want to continue playing it, but it doesn't stop me from liking it.

Classy graphics.
TomboFry
21. Dec 2013 · 15:22 UTC
If a highscore of 2 wasn't enough, why not include a raging fit as well?! :L
Very fun, I kept on trying, many many many many times, and got to the end eventually...
Graphics were both really cool and distracting, argh!
Ditto
21. Dec 2013 · 16:09 UTC
Damn that was hard, and satisfying, and hard! Love the song, would be nice if it just looped instead of restarting though, graphics are fucking neat, stressful and really fun, great job!
timtipgames
21. Dec 2013 · 16:12 UTC
Very hard. But very enjoyable.
Sim
21. Dec 2013 · 16:33 UTC
Good game. Difficult at first but easy once you know what to do. Getting a high score is fun for a while but becomes repetitive - perhaps the game should get harder over time.
Jiggawatt
21. Dec 2013 · 22:45 UTC
The idea of using enemies' weapons against themselves is pretty good. The execution leaves some fluidity to be desired, and the applet lagged a lot for me in addition.

The graphical style is alright, but the music is the worst I've come across so far. Not only is it annoying but it also had to start at FULL VOLUME when I played. Killed my buzz before the game even gave me any.
Mekuri
21. Dec 2013 · 22:46 UTC
Loved the graphics. Loved (and hated) the difficulty :P
Very nice use of the theme! Good job.
rnlf
22. Dec 2013 · 13:58 UTC
I wanted to play this one since I saw it on IRC, finally found the time. Still love the art style. Really great. Very tough, too. Couldn't beat it, even though I tried for an hour or so.
Managore
23. Dec 2013 · 03:26 UTC
Wonderful use of theme and gorgeous art! I wish it had more content though.
van noctar
30. Dec 2013 · 10:32 UTC
Good job!
Aaants
02. Jan 2014 · 00:01 UTC
Almost monitor-smashingly difficult... but I like that in a game! Great graphics too
Fenixin
02. Jan 2014 · 18:56 UTC
Great, but I think you should remove the limitation on touching the edge of the screen, it is frustrating. And the mothership does not kill on contact, that is counter-intuitive.
YogaFire
02. Jan 2014 · 19:07 UTC
This game is awesome. I made an account just to say this, you asked for suggestions so here it is. After finally beating the game I feel the end screen is not very rewarding. So my suggestion would be to make the end of game a more rewarding experience... not sure how. Maybe with a victory fanfare and a picture of the world rejoicing idk, but something to show for my hard work. Great game, idk what but I feel like if you just add a little something at the end it would feel more rewarding and therefore be that much sweeter. Good work
YogaFire
02. Jan 2014 · 19:11 UTC
p.s. it doesn't have to be something big, but just something special to show for all the hard work.
ehtd
03. Jan 2014 · 04:03 UTC
a difficult but great game!
SecondDimension
06. Jan 2014 · 23:03 UTC
Looks great, but just the wrong side of impossible for me!