Dumb Treasures by GagaPete

[raw]
made by GagaPete for LD28 (COMPO)
*Gameplay*
You are the commander of your countries army. Due to financial problems, all your soldiers ran away... except for one. You sent this guy to a treasure island but now you have to help the only guy you can get to find all the 16 treasures and refill your countries financial resources.

*System requirements*
I tested the game in the latest versions of Chrome an Firefox. If you find a bug, please provide the version of the browser in use.
[Update] Graphics are a little bit blurry in IE11 but it runs.

*Credits*
Sounds have been generated using BXFR.
I used the NES Color Palette found on Wikipedia.

*Too less?*
Due to unplanned circumstances, I had only about 8 hours to write that game. So I started focusing on finishing it somehow and at least bringing a few sounds to it. I wanted to submit at least something playable :)

*Source*
I'll upload a zipped version of the game after I cleaned up the source. But feel free to use your browsers -> "View source" functionality.

! TO START A GAME, PRESS X !
I accidentally removed the message short before submission. Will fix that later.

Ratings

Coolness 56% 3
Overall 2.45 901
Audio 1.83 712
Fun 2.30 857
Graphics 2.69 623
Humor 2.39 426
Innovation 1.85 976
Mood 2.27 815
Theme 1.70 984

Feedback

ob6160
15. Dec 2013 · 23:12 UTC
If only you had more time! it looks like it'd be amazing with more to do :)
BluMist
15. Dec 2013 · 23:19 UTC
This game was awful cute and pretty fun.
Somfunambulist
16. Dec 2013 · 07:57 UTC
Nice start!
ParaPup
16. Dec 2013 · 09:36 UTC
It's a cute little game you got there.
zorfmorf
16. Dec 2013 · 09:53 UTC
Quite nice for eight hours of work.
Tanner
16. Dec 2013 · 15:50 UTC
It's not working for me or I don't know how to start. I only see an image and can't do anything. Latest Chrome, console is clear.
🎤 GagaPete
16. Dec 2013 · 16:08 UTC
@Tanner To start the game, you have to press X. I accidentally removed the message short before submission. Added a hint to the notes. Thanks for pointing that out.
Tanner
16. Dec 2013 · 16:55 UTC
@GagaPete now it works :) nice game, simple.
thatwhichis
17. Dec 2013 · 15:40 UTC
Cuuuuuuute. I got all the treasures! :-D *clink!*

Also, I notice the title attribute of the page is "DumP Treasures," which is probably unintentional? But also made me giggle a lot more than it should because I'm mentally five and poop joke.
DaanVanYperen
17. Dec 2013 · 20:22 UTC
Pfew! That was hard!
Kyatric
17. Dec 2013 · 20:56 UTC
It's missing at least one element of challenge (maybe one enemy or something like that).

Nevertheless congrats on releasing a game in 8 hours !
Colapsydo
18. Dec 2013 · 10:34 UTC
You succeed in having a pretty solid basis in 8 hours.
What a nice island with all these treasure chests :)
Daniel X. Moore
18. Dec 2013 · 17:57 UTC
Congrats on completing a game in such a short time!
Erkberg
19. Dec 2013 · 00:39 UTC
It's not much, but the foundation is solid. It could do with some more exploration and some hidden chests or maybe chests you only reach by solving simple roll-stones-around puzzles or something like that.
🎤 GagaPete
19. Dec 2013 · 11:50 UTC
Thanks for your feedback. After I submitted I had a bad feeling about this game but I think I can turn it into something interesting. In the end, it is a web game and short web games aren't bad games. Sure, currently it is too short but I can improve that for sure. Hope I'll find some time after Christmas.

@thatwhichtis
Thanks for the hint, that was totally unintentional. I think I'll integrate that as an easteregg. (may typing your nick to unlock it? I donno yet :)

@Kyatric
I'll probably add some kind of difficulties to the game at some point. Not sure if an moving enemy (may an animal) or simple time consuming traps. Currently the difficulty is the time. What was yours? :D

@Erkberg
I like the idea of stone puzzles, may I'll use that in a later version to make some harder to reach bonus sections. The idea with hidden treasures came to my mind as well. I'll totally to that.
supremefist
19. Dec 2013 · 21:23 UTC
That was cool! Good job! Got all the treasures too :)
somepx
19. Dec 2013 · 23:14 UTC
Really nice for a 8h job. Should be faster, tho
jdpalmer
20. Dec 2013 · 21:52 UTC
Good job for 8 hours of work!
marccspro
20. Dec 2013 · 23:33 UTC
You done a lot in 10h !
Fenmar
22. Dec 2013 · 19:03 UTC
I really enjoyed your game :-) Made a Let's Play video here: http://www.youtube.com/watch?v=YxKt2HA2CHQ (second part)
Dry Tree
29. Dec 2013 · 01:10 UTC
nice start :) I hope you find time to complete the idea you started out with
RodRoy1
03. Jan 2014 · 17:58 UTC
If this was made in eight hours i feel that something great could have come out of the full 48. Well I hope your next jam turns out better.
Xaychru04
03. Jan 2014 · 18:01 UTC
The level generation trolled me, it put a chest in the water... -_-' The tiling system is a bit weird sometimes too, but on the overall it's a nice little game! :)
🎤 GagaPete
03. Jan 2014 · 18:06 UTC
@Xaychru04:
Ouch, I hoped this would never happen.
Yeah, I thought I catched all cases in tiling but when I started generating the maps, I found the ugly bits. I'll fix this in a post-compo version.