{"author_link":"\/author\/holtenice\/","author_name":"Holtenice","author_uid":"92901","comments":[{"author_name":"Firephoenix","author_uid":"52586","time":"Apr 18, 2016 @ 10:39pm","epoch":1461018840,"text":"Pretty nice idea of the houses, but it takes quite a few tries to make the werewolf appear, as there is only one and you can't just rapidly push all the buildings down."},{"author_name":"dvdfu","author_uid":"51259","time":"Apr 19, 2016 @ 3:50am","epoch":1461037500,"text":"The visual style in this game is FANTASTIC! I also love the eerie piano and concept. Trying to get endings besides &quot;No Good&quot;."},{"author_name":"Matzigon","author_uid":"56958","time":"Apr 19, 2016 @ 12:49pm","epoch":1461069840,"text":"Kind of a strange game, but in a good way. :) Did not get rewarded in the end, sadly."},{"author_name":"fprawn","author_uid":"11661","time":"Apr 19, 2016 @ 6:49pm","epoch":1461091440,"text":"I had fun with this one, but always lost. Is it possible to win? It seemed like I was doing well."},{"author_name":"Toonhawk","author_uid":"93124","time":"Apr 19, 2016 @ 6:53pm","epoch":1461091680,"text":"The gameplay is perhaps a bit too barebones and it's not very satisfying to have to rely on an AI you can't control. The visual design was really good though, fairly unusual and it made you want to try the game."},{"author_name":"JOK","author_uid":"90111","time":"Apr 19, 2016 @ 6:54pm","epoch":1461091740,"text":"Cool idea. The graphics and the sound is an awesome match! Good job."},{"author_name":"WeaverDeveloper","author_uid":"90781","time":"Apr 19, 2016 @ 7:03pm","epoch":1461092280,"text":"Can't run this, i get &quot;The browser could not allocate enough memory for the WebGL content&quot; error. Probably a firefox issue."},{"author_name":"kestrelgames","author_uid":"92262","time":"Apr 19, 2016 @ 7:08pm","epoch":1461092580,"text":"I really liked this! lots of tries playing and still haven't beaten the game argh :) timing comes naturally from the building anims which is a smart idea."},{"author_name":"LudumAnthony","author_uid":"89892","time":"Apr 19, 2016 @ 7:31pm","epoch":1461093960,"text":"Hard for me to beat, I tried at least 15 times :(\r<br\/>\r<br\/>The idea was great, graphics were good, sound suited the game quite well - I really liked it.\r<br\/>\r<br\/>Like stated below, you should be able to control the werewolf because the AI is pretty bad at killing people!"},{"author_name":"Arvydas","author_uid":"84596","time":"Apr 20, 2016 @ 1:01am","epoch":1461113760,"text":"Really great art in a classical way, the mood and overall immersion is fantastic and the gameplay is really original, good job!"},{"author_name":"megalukes","author_uid":"90769","time":"Apr 20, 2016 @ 1:03am","epoch":1461113880,"text":"Really liked the idea and loved the music, it definitely puts you in the mood! The problem is that it gets boring too fast.\r<br\/>\r<br\/>And btw, I always lost, haha, even killing almost all the citizens. Is it possible to win?"},{"author_name":"RafaSKB","author_uid":"90983","time":"Apr 20, 2016 @ 1:07am","epoch":1461114120,"text":"Love the concept, and it's challenging in a way. I couldn't beat it though. Great sounds too."},{"author_name":"Nolocality","author_uid":"89838","time":"Apr 20, 2016 @ 3:08am","epoch":1461121380,"text":"Very nice.\r<br\/>\r<br\/>The landscape, moon and art in general is just beautiful.  Your 'take' on the werewolf\/moon thing is great...the friggin moon itself reaches down and ensures the wolf gets some rays.\r<br\/>\r<br\/>Nice entry guys."},{"author_name":"ThommazK","author_uid":"40051","time":"Apr 20, 2016 @ 5:15am","epoch":1461129000,"text":"I really like the art style, and what an interesting concept! Very nice use of shapeshifting. As mentioned, I found the AI very tricky and, perhaps, we should be able to control the werewolf."},{"author_name":"Raptorij","author_uid":"92575","time":"Apr 20, 2016 @ 5:46am","epoch":1461130860,"text":"\u0441\u043b\u0438\u0448\u043a\u043e\u043c \u043f\u0440\u0435\u0441\u043d\u043e"},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 20, 2016 @ 7:26am","epoch":1461136860,"text":"This game has absolutely my favorite art design yet. Kudos to whoever did that. The architecture of those buildings with the moody music and this really strange idea for a game really was a worth-while if short experience. It kinda seems though that this would have fit better in the &quot;the light hurts you&quot; theme that got voted out final round. Still, wow. I wanna be in this world you made, and cant wait to see the next\/first big one you create. I think your strength is in creating this magical uncanny looking universe-- maybe try a game about exploration and light puzzle solving one day (ala Hohokum) \r<br\/>\r<br\/>Suggestion: Im pretty sure this runs on a timer and I think it would be more strategic if it worked on a number of moves and gave you that information up front."},{"author_name":"zillix","author_uid":"2460","time":"Apr 20, 2016 @ 7:37am","epoch":1461137520,"text":"what a neat concept! the gameplay was very original and the art style was very pretty. well done :)"},{"author_name":"rodobodolfo","author_uid":"44770","time":"Apr 20, 2016 @ 8:02am","epoch":1461139020,"text":"Visuals and music are top notch but I found it too difficult to kill enough humans as the controls didn't seem fast enough and too hard to see if they are going into the houses. Would be nice to have an indicator that they were about to enter a house, if that doesn't make it too easy. Solid effort nonetheless."},{"author_name":"pjimmy","author_uid":"40339","time":"Apr 20, 2016 @ 8:32am","epoch":1461140820,"text":"Awesome! The visuals are very good."},{"author_name":"Pestel Crew","author_uid":"47507","time":"Apr 20, 2016 @ 9:49am","epoch":1461145440,"text":"I liked the game. Well-chosen music, the atmospheric graphics and intuitive gameplay. Good job"},{"author_name":"bryGPO","author_uid":"26178","time":"Apr 20, 2016 @ 10:13am","epoch":1461146880,"text":"I love the all the art and animation going on here. Shoving down the buildings has a really good weight to it. Also, the music adds a lot to the atmosphere.\r<br\/>It would be nice if there was some more options for identifying the werewolf. Having the 2 player mode would add a lot to the experience.\r<br\/>Great work!"},{"author_name":"pavel_insight","author_uid":"46567","time":"Apr 20, 2016 @ 11:12am","epoch":1461150420,"text":"You have your own style. Interesting entry."},{"author_name":"sylveax","author_uid":"89179","time":"Apr 20, 2016 @ 12:49pm","epoch":1461156240,"text":"It's good, has nice sounds to it, looks good... but the gameplay lacks a lot of flesh..."},{"author_name":"KairosXIII","author_uid":"92648","time":"Apr 20, 2016 @ 1:54pm","epoch":1461160140,"text":"Interesting game, love the graphics and animations."},{"author_name":"SengiG","author_uid":"91926","time":"Apr 20, 2016 @ 7:15pm","epoch":1461179400,"text":"Neat concept, you've mannaged to deliver nice exprerience with this one. Looking forward for your future works!"},{"author_name":"DevDad","author_uid":"59961","time":"Apr 20, 2016 @ 11:10pm","epoch":1461193500,"text":"Interesting and original concept. Very nice graphics and sound."},{"author_name":"Freank","author_uid":"94168","time":"Apr 23, 2016 @ 3:19pm","epoch":1461424440,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"urfbound","author_uid":"56066","time":"Apr 23, 2016 @ 5:33pm","epoch":1461432480,"text":"Great music and fantastic art. Aside from looking pretty and having a unified style, the animations are smooth and don't get old. The style is imaginative and adds to the mood of the game. I like the reverse-whack-a-mole idea a lot. \r<br\/>\r<br\/>The only suggestion I would have about the gameplay would be that maybe the humans could be split into different types (e.g. height, colour, dress) that conferred well-understood walking patterns (left-to-right, zig-zag, crossing a particular section of the screen, loops, etc.), speeds, and so on. This would make it easier to predict where they are going to be and add an element of strategy. Then, to build on this, perhaps multiple people could be converted at once, allowing for more damage. Maybe comboed werewolves would stick around longer or move faster or something.\r<br\/>\r<br\/>Overall I think this is a really polished game with a great sense of style and mood. Original concept and good use of the theme. I had a lot of fun playing and hope that you had fun putting this game together!"},{"author_name":"SecondDimension","author_uid":"14838","time":"Apr 24, 2016 @ 4:56pm","epoch":1461516660,"text":"Really liked the visual style and colour palette, a very original idea."},{"author_name":"Freank","author_uid":"94168","time":"Apr 26, 2016 @ 8:48am","epoch":1461660180,"text":"i'm still waiting it ! :D"},{"author_name":"AinoraZ","author_uid":"50640","time":"Apr 29, 2016 @ 10:44pm","epoch":1461969540,"text":"Graphics are well done, the game idea is there but it's pretty hard to understand what's happening at start. Still, a great entry!"},{"author_name":"themadknights","author_uid":"64533","time":"May 8, 2016 @ 12:36pm","epoch":1462710660,"text":"The mood and the graphics are awesome!. I saw a bug where part of the player is on a house, and you can't get it."},{"author_name":"themadknights","author_uid":"64533","time":"May 8, 2016 @ 12:40pm","epoch":1462710900,"text":"For some reason, I joined the second part of the comment (that one about the part of the player) which I wanted to say in another game. Sorry."}],"images":["ld35\/92901-ac9d9955bf03a1c1876db7f140e20a29.jpg","ld35\/92901-18ac34f441b4f2a9a471db7a67daec78.jpg"],"links":[{"url":"https:\/\/spikospel.itch.io\/beneath-a-killing-moon","text":"Web"},{"url":"https:\/\/spikospel.itch.io\/beneath-a-killing-moon","text":"Windows"}],"metadata":{"g_key":"2187","g_author":"92901","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2127","g_title":"Beneath a killing moon","g_status":"UCHK1","g_place":"304","g_commentcount":"33","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92901-shot0-1461007230.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92901-shot1-1461007230.jpg-eq-900-500.jpg"],"text":"In the middle of a vast desert, a small village is located. It\u2019s midnight and the full moon is shining.\r\n\r\nYou play as the evil full moon, which is desperate to end the life of the humans.\r\n\r\nThe killing is accomplished by pushing down the buildings of the city to get the full moon to shine on the citizens. If you\u2019re lucky you\u2019ll then expose a Werewolf who\u2019ll start the killing. But you need to hurry, cause otherwise the citizens will go home to sleep. If you kill enough of humans you\u2019ll get rewarded.\r\n\r\nGood luck, it\u2019s not an easy quest to keep track of the Werewolf and at the same time trying stop the people from going in to their houses.\r\n\r\nIdea: Viktor and Gustaf\r\nProgramming: Viktor\r\nArt and Music: Gustaf\r\n\r\nsee more of Gustafs things at gustafholtenas.com\r\nMore of Viktors stuff at https:\/\/spikospel.itch.io\/\r\n\r\nNOTE(initial plan was that a second player plays the werewolf and tries to hide from the evil moon, let's see if we can get that in in the future :) )","title":"Beneath a killing moon"}