One Click Headshot by voltorben
Do you have what it takes to be a one click assassin?
Miss a shot, and you're out. You only get one!
Controls:
x: toggle scope
Move mouse: move scope
Left click: shoot (when scope is active)
Navigate menus with mouse and click.
The game includes 2 game modes.
- Campaign mode, where you get missions and the objective is to get the longest killstreak, without missing or killing someone who is not a target.
- Killer mode, where you have to kill everyone in the building as quick as possible without missing (unlocked after a killstreak of minimum 5 in Campaign mode)
Notes and Bugs:
- A bug might occour where the scope get's offset in Killer mode. I will try to fix this.. (only happened twice - let me know if it happens)
- Unfortunately i didn't have enough time to make a soundtrack :(
- Obviously i didn't have time to implement half of the features i wanted (better AI, more challenging missions when progressing, etc), which is a shame, but i'm happy to have finished.
I have uploaded a Unity web player version that i know is working in at least chrome on most platforms. Let me know if you want a build for a specific platform, and i will make it.
Enjoy!
Created using: Unity 4.3.1, Photoshop CC, cfxr
Miss a shot, and you're out. You only get one!
Controls:
x: toggle scope
Move mouse: move scope
Left click: shoot (when scope is active)
Navigate menus with mouse and click.
The game includes 2 game modes.
- Campaign mode, where you get missions and the objective is to get the longest killstreak, without missing or killing someone who is not a target.
- Killer mode, where you have to kill everyone in the building as quick as possible without missing (unlocked after a killstreak of minimum 5 in Campaign mode)
Notes and Bugs:
- A bug might occour where the scope get's offset in Killer mode. I will try to fix this.. (only happened twice - let me know if it happens)
- Unfortunately i didn't have enough time to make a soundtrack :(
- Obviously i didn't have time to implement half of the features i wanted (better AI, more challenging missions when progressing, etc), which is a shame, but i'm happy to have finished.
I have uploaded a Unity web player version that i know is working in at least chrome on most platforms. Let me know if you want a build for a specific platform, and i will make it.
Enjoy!
Created using: Unity 4.3.1, Photoshop CC, cfxr
| Web (Chrome) | http://missingno.pw/one_click_headshot/ |
| Unity web player | http://missingno.pw/one_click_headshot/ |
| Source (Unity) | http://missingno.pw/one_click_headshot/one_click_headshot_v1.1_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=25810 |
Ratings
| Coolness | 28% | 1479 |
| Overall | 3.19 | 348 |
| Audio | 2.28 | 606 |
| Fun | 3.00 | 389 |
| Graphics | 3.10 | 408 |
| Humor | 2.25 | 495 |
| Innovation | 2.90 | 511 |
| Mood | 2.29 | 804 |
| Theme | 3.35 | 241 |
You need to press X to bring the scope up, and then click to shoot. You should probably write that somewhere.
To vanaficionado: once you're in a level, press "X" and then move around with the mouse once the sniper cross-hairs appears. You click to shoot. (it took me a bit to figure out too)
One issue is that when you say fourth floor, I think of your third floor. Because I count from 1.
The mouse controls feel a little too sluggish aswell, I guess it is implied "Looking through scope" sluggishness, but it just felt a little too inaccurate.
Still a very fun game.
Thanks for the feedback!
@madflame991: I would have loved to make a smarter system for the details, but unfortunately i just didn't have enough time :(
And the scope is sluggish to make it more scope like, but yeah, could probably have done with some more work.