Amorphous Space Widgets by hitchh1k3r

[raw]
made by hitchh1k3r for LD35 (JAM)
Embark on a journey with the Amorphous Space Widgits! Use their unique powers to help them explore and solve puzzles. Triangle has strong grip, and can roll up ramps with ease. Square can squish and stretch, and even climb stairs! They can join forces to form Circle, who can roll and leap!

Controls:
WASD: Control Triangle.
Arrows: Control Square.
L and R Shift: Interact, Pop Character, and Respawn.

Tips and Spoilers:
- Find and hit buttons to unlock doors.
- Pop both characters to Respawn.
- Pop a character and pick up their eyeball to form Circle.
- To split up Circle, move both characters in opposite directions.
- If you're stuck, try interacting with nearby objects.


HitchHiker - @HitchH1k3r - hitchh1k3rsguide.com
http://ludumdare.com/compo/author/hitchh1k3r/

Solifuge - @Dahold
http://ludumdare.com/compo/author/solifuge/

Ratings

Coolness 54% 3
Overall(Jam) 3.29 492
Audio(Jam) 3.31 313
Fun(Jam) 3.36 338
Graphics(Jam) 3.15 643
Humor(Jam) 3.05 270
Innovation(Jam) 3.89 67
Mood(Jam) 2.91 686
Theme(Jam) 3.96 115

Feedback

calzep
19. Apr 2016 · 05:02 UTC
This is too brilliant for me. The goal, and how to get to it was very unclear to me, the drawings are kinda vague. I figured it out on my own after playing around a lot but it was too difficult for me to figure out. It's an excellent puzzle though, very innovative, good design, good job!
NightShadow0
20. Apr 2016 · 00:24 UTC
The square's movement is really interesting. I got the square stuck really quick, and led the triangle to its death; i'm sure there's something i'm not getting, but it's a neat premise nonetheless.
LeftRight92
20. Apr 2016 · 23:33 UTC
Interesting concept but I'm not sure I understand it fully. Would definitely have benefited from some tutorialisation.
Weeping Rupee
20. Apr 2016 · 23:34 UTC
This game is super clever. Awesome job! I love the way the square moves. I just wish the triangle was as interesting.
Weeping Rupee
20. Apr 2016 · 23:34 UTC
One of the most innovative I've seen so far. I think i hit a bug when I turned into the green ball. I it warped me back to the first room where i couldn't figure out how to get out (i might just be dumb :) )
sftrabbit
20. Apr 2016 · 23:35 UTC
Nice idea, and I really like the mechanic with sliding the bits of the level around. The movement was very fiddly and I found that to get up the set of steps as the square, I just had to spam up and left until it worked. Maybe I was missing something. Overall, pretty cool!
JJJANEE
20. Apr 2016 · 23:47 UTC
The controls were super smooth. Both shapes move in a very unique and interesting way. I love the audio too! The circle is also very cute :) I can't express how much I love this concept.
I managed to get down two flights in one of the rounds, but then I couldn't really do it anymore... It was a bit challenging, but this is overall soooo impressive for 48 hours. Great work! :D
Roan Contreras
21. Apr 2016 · 01:41 UTC
Excellent concept, but the controls was difficult to get use to. Cute figures though :D
muumeroinen
21. Apr 2016 · 08:58 UTC
Cool concept. Especially liked the way square moves. Did not really get what I was supposed to do though.
pogo
24. Apr 2016 · 22:34 UTC
I enjoyed the square and circle, and the merging mechanic.
kvanderlaag
30. Apr 2016 · 21:55 UTC
Thanks for stopping by and checking out our game! Sorry the download was broken when you went to give it a try; it should be fixed now!

Your game is really clever! It reminds me of Thomas Was Alone, a bit, but I really liked the mechanic whereby you're controlling multiple shapes at once. Puzzles are well-thought out, and the mechanics are clever. Very nice!
thomz12
30. Apr 2016 · 22:21 UTC
Fun game! Took me a while to get used to the controls. Awesome idea, and well executed! Good job!
gelisam
01. May 2016 · 03:08 UTC
The post-LD version is especially excellent, I love how we keep learning new abilities which give us more and more control over the world!
Rock Eaters
01. May 2016 · 21:38 UTC
nice game, and i really like the smooth shapeshiting animations of the square