Magnet Chan by jillytot

[raw]
made by jillytot for LD28 (COMPO)
Switch polarity to be attracted to either red or blue magnets. Get to the green victory circle to pass the level!

My goal was to make a puzzle game mechanic with a single input to play. There are only 7 levels, but it ramps up pretty fast.

There is a reset button on the bottom right if you get stuck. Thanks for playing!

Ratings

Coolness 82% 2
Overall 3.23 319
Audio 3.11 201
Fun 3.19 291
Graphics 3.16 376
Humor 2.23 507
Innovation 3.42 189
Mood 3.21 220
Theme 2.48 716

Feedback

torcado194
16. Dec 2013 · 05:18 UTC
Pretty cool. short, but nice. good job!
ambi
16. Dec 2013 · 05:18 UTC
Cool idea, great execution, nice mood. A little short with not so many mechanics.
gman1012
16. Dec 2013 · 05:19 UTC
This Is A Wonderful Entry. Good Job.
Cezel_
16. Dec 2013 · 05:19 UTC
Nice, that was really fun to play!
deathray
16. Dec 2013 · 05:20 UTC
Very cool concept and nice level design. The controls were a little wonky... or maybe it's just weird that they only work in perpendicular directions.
timtipgames
16. Dec 2013 · 05:21 UTC
Nice idea. Don't want to stop yet, need more levels :) Would be nice to see the range that you will be attracted in.
zzzev
16. Dec 2013 · 05:32 UTC
The music & graphics set up the mood really nicely, and the gameplay is fun. I wish it was more clear which magnet you'd be attracted to when there are a lot of them out there, but I beat the whole game and enjoyed it. Cute character art too!
haveric
16. Dec 2013 · 06:12 UTC
Interesting mechanic, it has a lot of potential, but it did feel a bit short.
ThatGuy
16. Dec 2013 · 06:13 UTC
Short but sweet, nice work on a very interesting concept. I hope you'll add more levels and variety after the compo. Great job!
mungoman1
16. Dec 2013 · 06:13 UTC
A bit confusing, I don't see how this matches up with the theme really other than "You only get one button" I think you could turn this into a great puzzle game!
PolishedPixels
16. Dec 2013 · 06:14 UTC
Very unique and fun. It would look better if you could turn of the grid.
Piat
16. Dec 2013 · 06:23 UTC
Short but sweet, great start to what could be an interesting puzzle game. Cute too
adnzzzzZ
16. Dec 2013 · 07:01 UTC
Pretty short and simple but well put together and enjoyable. Good job!
bugninja
16. Dec 2013 · 07:25 UTC
Too short :) I want more. This was a lot of fun. Would make a great mobile game in my opinion. I like one-touch timing based games. Very good.
MrTedders
16. Dec 2013 · 07:38 UTC
Interesting mechanic. nice work.
ncannasse
16. Dec 2013 · 08:45 UTC
Too short, would have love more levels, but enjoyable :)
ParaPup
16. Dec 2013 · 10:56 UTC
Short I wanted more this is good please do have more :D
Xeke_Death
16. Dec 2013 · 11:07 UTC
Cute little magnet you have there...
Nice puzzle mechanic, would be interesting with some other obstacles (if you had the time to make them)
KWL_TW
16. Dec 2013 · 12:27 UTC
Nice idea, more stages will be better!
Rahazan
16. Dec 2013 · 12:34 UTC
Really short, but a nice job!
VAMflax
16. Dec 2013 · 12:53 UTC
Wow, cool! :D
LatFoued
16. Dec 2013 · 13:21 UTC
The idea is very good and also the gameplay, a little short though.
Sakuyan
16. Dec 2013 · 13:23 UTC
Magnetchan2moe
SilentBunny
16. Dec 2013 · 15:48 UTC
too short, I wanted more!
ENDESGA
16. Dec 2013 · 20:35 UTC
I'm not too sure how this connects to the theme, but it's a brilliant game nonetheless!
I don't think I've seen a game quite like it :D
The graphics are simple, and the gameplay is clean. Very nice :)
lincore
16. Dec 2013 · 20:36 UTC
Short, but good. Solid core mechanic with stylish visuals and sweet music, I like it.
archaeometrician
16. Dec 2013 · 21:06 UTC
Cool ! Nice job ! I hope you will add more levels !
Raphy
16. Dec 2013 · 22:15 UTC
Hey interesting concept, nice !
soy_yuma
16. Dec 2013 · 22:16 UTC
Too shooort! I want to have more leveeels! <3
drewfitz
16. Dec 2013 · 22:18 UTC
Very nice concept! I'd love to see this fleshed out into a full release! Also Magnet-chan's character design is adorable.
Hypnohustla
16. Dec 2013 · 22:18 UTC
Nice puzzle mechanic. :) Would have loved to play more levels. Great job!
TheCams
16. Dec 2013 · 22:25 UTC
Cool concept and good level design :)
🎤 jillytot
16. Dec 2013 · 22:29 UTC
Wow thanks all yall for all the cool comments. Yea i wish i could have made more levels. Anyway, as appreciation, i made yall a thank you card: http://www.ludumdare.com/compo/category/ld-28/?author_name=jillytot
Tonasz
16. Dec 2013 · 22:35 UTC
I started getting into this mechanism (one touch timing game - like) and then it suddenly ends. :c Congratulation on creating really cool mood :)
gusanolocovg
16. Dec 2013 · 22:41 UTC
Was really fun, just starting to really get into it then it ended.
squibbons
16. Dec 2013 · 22:55 UTC
Super short, but cool concept. I could see some really interesting puzzles being based around this idea.
HellBlazer
17. Dec 2013 · 06:50 UTC
Fun game, the concept has potential. Good work.
Zhrack
17. Dec 2013 · 16:46 UTC
Short but nice! Very well done!
bsowers
17. Dec 2013 · 18:06 UTC
Not bad. The controls were a little loose, and I got stuck a few times, but managed to play it to completion. Main character was adorable.
methamphetabear
18. Dec 2013 · 01:39 UTC
Wait... I've just started the game! Oo More levels!
mrjordan
18. Dec 2013 · 07:14 UTC
Short, sweet, and to the point. Great demonstration of a neat mechanic. :) I'd love to see it developed further!

And how great is that Magnet-chan character? ^_^
TeamRoboto
18. Dec 2013 · 19:44 UTC
Fun concept. :) Cleared it pretty quickly. It was fun while it lasted. :)
recursor
20. Dec 2013 · 01:45 UTC
Source code is required for compo entries, but I don't see a link to it anywhere.
🎤 jillytot
20. Dec 2013 · 02:19 UTC
Thanks for the tip, source is now included.
JohnnySix
22. Dec 2013 · 18:39 UTC
Love the character, and nice idea with the one push input style. It took a while to figure out the magnets lost their pull once you left them, maybe if they turned grey or something? Could definitely play more levels. Great work!
jimmypaulin
22. Dec 2013 · 20:17 UTC
Whisical, upbeat, pretty, meditative .. I really enjoyed this game! It could have been too difficult to be enjoyable but actually it was pitched just right, and the character is soooo cute! Over too soon :(
Masadow
23. Dec 2013 · 16:04 UTC
Very cool ! More levels would have been really good !
GaTechGrad
24. Dec 2013 · 08:25 UTC
Neat gameplay mechanic. I wish there was some sort of visual display showing what your current polarity is.
ehtd
27. Dec 2013 · 01:55 UTC
Very interesting, too bad it was very short.
jacklehamster
29. Dec 2013 · 22:16 UTC
Thanks for sharing this at the meetup. It's a very cute game.
mmickyman
06. Jan 2014 · 10:50 UTC
I could finish it. As others says, good level design of using this mechanic. Good work.