Conkery by RoseNinja

[raw]
made by RoseNinja for LD28 (JAM)
So this is the game me and Jellycakes have been working on. I did the art at the start of the Jam, and Jellycakes programmed the game in the remaining 24 hours of the Jam.

Due to time constraints we didn't really get the features we wanted in this game, but we still think it turned out pretty well.

Also incase the theme implementation isn't clear, you only get one life, and you're the only Conker/Horse Chestnut.

INSTRUCTIONS
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WSAD - Move
Left Shift - Stick
Space - Jump
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Sidenote: This game is incredibly unbalanced so be prepared to be frustrated. :)

Known Bugs:
-Jump height sometimes doubles and launches Conkery into the air

Ratings

Coolness 49% 965
Overall(Jam) 2.33 506
Audio(Jam) 1.90 441
Fun(Jam) 1.91 516
Graphics(Jam) 2.70 400
Humor(Jam) 1.83 401
Innovation(Jam) 2.39 424
Mood(Jam) 2.52 402
Theme(Jam) 2.13 471

Feedback

Linus Lindberg
17. Dec 2013 · 15:32 UTC
Love the main character! So cute! ^^
Tomski
17. Dec 2013 · 15:35 UTC
Couldn't beat the first level with spikes! Couldn't climb the wall for some reason, not sure how you're supposed to do it, otherwise cute conker!
hate-marina
17. Dec 2013 · 16:56 UTC
Okay, I'm frustrated enough already, hope Conkery will be okay :D
Mekuri
17. Dec 2013 · 17:18 UTC
The game is very beautiful, but I found it very hard. So hard in fact I couldn't make it past the first level with spikes. I couldn't get the stick to the wall thing to work proberly. The feel to this game however, is magnificient.
javifugitivo
17. Dec 2013 · 21:37 UTC
The art-style is a bit strange, but the game play is interesting. Nice game!
antila
17. Dec 2013 · 23:49 UTC
I couldn't get past the spikes. :(
digihacker
18. Dec 2013 · 17:54 UTC
Nice little character ! But the resolution is abit too large ? At least it's large for me. Hard to control though.
diegomachado
21. Dec 2013 · 19:44 UTC
Was really hard to figure out how to control Conkery, couldn't go through the first spikes too. I really liked how he goes down the hill on the second screen.
goteambob
22. Dec 2013 · 14:03 UTC
Nice game :) Spike bit was hard!
StMatn
02. Jan 2014 · 18:21 UTC
Cute game :)
The second screen looked really great, but the sticking feature was a bit confusing. Maybe I did something wrong, but when moving, sometimes I was unable to jump so I landed in the spikes on the 3rd screen way too many times :D
All in all nice work! :)