Wrecked by Pomb
Wrecked by a remote two man team.
Brendon Smuts : Programming
Paul Lombard : Art
Wrecked in the middle of nowhere, out there, in space you attempt to rebuild your ship out of the wreckage. Parts for your escape pod are within reach of your fleeting power supply. The main ship had plenty of power cells packed on board on in the lower hull facility storage drawer. Search for them to stay alive whilst rebuilding your escape pod. You only have one life, one pod, one mission, Stay alive!
Controls:
WASD or Arrow keys
left mouse button or left ctrl ("Fire1")
ESC:Quit
R: Restart
Known Bugs:
Mute/unmute with every turn
Score counter doesn't reset after death
PostMortem Page which includes timelapse
http://www.ludumdare.com/compo/2013/12/17/wrecked/
Brendon Smuts : Programming
Paul Lombard : Art
Wrecked in the middle of nowhere, out there, in space you attempt to rebuild your ship out of the wreckage. Parts for your escape pod are within reach of your fleeting power supply. The main ship had plenty of power cells packed on board on in the lower hull facility storage drawer. Search for them to stay alive whilst rebuilding your escape pod. You only have one life, one pod, one mission, Stay alive!
Controls:
WASD or Arrow keys
left mouse button or left ctrl ("Fire1")
ESC:Quit
R: Restart
Known Bugs:
Mute/unmute with every turn
Score counter doesn't reset after death
PostMortem Page which includes timelapse
http://www.ludumdare.com/compo/2013/12/17/wrecked/
Ratings
| Coolness | 41% | 1259 |
| Overall(Jam) | 3.46 | 119 |
| Audio(Jam) | 3.32 | 136 |
| Fun(Jam) | 3.10 | 189 |
| Graphics(Jam) | 4.26 | 58 |
| Humor(Jam) | 2.89 | 148 |
| Innovation(Jam) | 3.28 | 125 |
| Mood(Jam) | 3.53 | 87 |
| Theme(Jam) | 2.64 | 313 |
The controls were a little hard at first but once you get the hang of it, it's really fun. The art and music is amazing too. I'm really surprised.
The only negative point is that "you have only one life" is kind of an easy way to tackle the theme.
Great job !
Thanks for playing :)
Maybe the rotation is to fast.
It's a shame though that the graphics were so small, and therefore I sometimes had trouble seeting which way I was pointing.
A bit too difficult maybe (just like my game, I think no one has finished that yet).
Controlling the hero is a bit difficult, especially considering you don't have that much time :-)
Well done!