St. George's Day by TinyMoonStudios

[raw]
made by TinyMoonStudios for LD28 (JAM)
St. George's Day is a side-scrolling Shmup game with a fairly British twang to it's name. Enjoy bursting down enemies with a variety of weapons as you fight to reach and then bomb the alien's mothership in order to save the planet. But be careful as YOU ONLY HAVE ONE BOMB so don't waste it!

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'We will not go quietly into the night! We're going to live on! We're going to survive! Today we celebrate St. George's Day!' - General Winchester

It is a commonly known fact that most media on Earth is broadcast through radio waves, and those waves are, as we speak, flying off into space, where they will no doubt confuse an alien one day. Of course, what if that alien wasn't confused? What if he just shared the view of a lot of people on this planet that a lot of modern media kind of sucks? What if they decided to kill us all in a massive, massive overreaction?
We don't know either, but it probably wouldn't look ANYTHING like this.

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Note: If you press 'Try Again' after dying you won't have to go through the dialogue again before restarting.

Ratings

Coolness 58% 3
Overall(Jam) 2.77 400
Audio(Jam) 2.46 370
Fun(Jam) 2.70 329
Graphics(Jam) 3.13 294
Humor(Jam) 2.21 306
Innovation(Jam) 1.90 531
Mood(Jam) 2.46 415
Theme(Jam) 2.07 487

Feedback

Blooperly
17. Dec 2013 · 10:40 UTC
Interesting. I like the feel of the game. Its a little tough to dodge enemy bullets.
goerp
17. Dec 2013 · 10:58 UTC
haha, is that general winchester? Not a photoshop of your granny?
It played pretty smooth
It wasn't easy, but there's nothing wrong with that.

On my wishlist would be: (pew pew) sounds, so you get a audible feedback from what's happening (getting hit, shooting, destroying). And a skippablre intro after the first go.

I like that you took the effort of having random loading hints.
TheMaster99
17. Dec 2013 · 11:00 UTC
Not an original game whatsoever, but besides that it's fun, has good graphics, and has nice music. Well done!
joserodolfofreitas
17. Dec 2013 · 11:21 UTC
Nice shump. The graphics and music are very good, but I missed some sound fx. For the next time, if you're lacking them, try using http://www.drpetter.se/project_sfxr.html
I used it for some of mine sounds.
chicknstu
17. Dec 2013 · 12:01 UTC
Although it's not very original, there's a lot in this and it's very well executed.

Hard though!

Nice work :)
MaTX
17. Dec 2013 · 12:09 UTC
Is there a reason why it takes me through the dialogue every time I restart?

Anyway it's polished, but it was also very unclear to me that I could use SHIFT without reading the controls. (You can blame me, but nobody will as well, and the introduction text was too long imho :P)

Apart from these issues, it's quite polished and it manages to be fun.

Good job!
Capitals
17. Dec 2013 · 12:09 UTC
It is interesting, I like the way the game looks but I fail to see the theme.
phi6
17. Dec 2013 · 15:59 UTC
Wow, didn't expect such nice graphics especially the cityscape. Great gameplay, well done :)
ob6160
17. Dec 2013 · 17:17 UTC
I like the graphics and the witty comments :D
Several
17. Dec 2013 · 23:00 UTC
I'm surprised by how much I missed sound effects here. I think even just sfxr-style 'bup' and 'gworbl' sounds for firing & exploding (respectively) would make the death-dealing so much more rewarding.

Controls feel a little stiff, and it's kinda hard to get used to having only one axis of control.

But that's a lovely death-screen. And some dandy hints there. I'd like even more of that throughout. (Perhaps a rendition of 'God Save the Queen' playing in the background? With the occasional patriotic cheer or stereotypical phrase ('for king and country!' 'stiff upper lip!') when picking up power ups or downing a larger enemy?)
ocathalain
18. Dec 2013 · 09:12 UTC
Really difficult, but pretty entertaining and funny.
digihacker
18. Dec 2013 · 17:42 UTC
Nice effect you did there ! Forward control will be appreciated xD
veiadoida
19. Dec 2013 · 01:47 UTC
i wasn't too good, but i usually suck at this kind of game. however, it's super fun and a really nice game to watch time goes by. i liked the reference too. great job.
Nelien
19. Dec 2013 · 14:17 UTC
Damn that was hard! Maybe slow down enemy shots a bit? It's very hard to dodge them. But nice visuals! Was missing a bit of pew pew BOOM sound effects :). Check out http://www.bfxr.net/ , very easy to make sound effects that would fit your game perfectly!