Juggle by Wekaj

[raw]
made by Wekaj for LD28 (COMPO)
INFORMATION
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-If the game crashes at the level selection, try enabling Windows Media Player at "Control Panel \ Programs \ Programs and Features \ Turn windows features on or off \ Media Features \ Windows Media Player"
-If you download the ClickOnce version, extract the .zip!
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In Juggle, you only get one platform to guide your character through each level. You have to control both of them at the same time using the keyboard.

Controls:

~ You control your character with the arrow keys, jumping with the up arrow key/space bar and falling quicker with the down arrow key.

~ The platform can be controlled using the WASD keys.

Have fun!

Tools:
-Microsoft Visual C# 2010 Express
-http://www.abundant-music.com/
-sfxr
-Paint.NET

(Written in C# using XNA)

Ratings

Coolness 66% 3
Overall 3.10 420
Audio 2.94 276
Fun 3.10 339
Graphics 2.58 674
Humor 1.81 693
Innovation 2.94 488
Mood 2.67 559
Theme 2.39 771

Feedback

Crabman
16. Dec 2013 · 04:24 UTC
Wow, I am not good at this. :D
tiffi
16. Dec 2013 · 04:33 UTC
great soundtrack and a really good platformer! good work!
Phyyl
16. Dec 2013 · 04:34 UTC
I couldn't run the game because XNA redist was not installed on my computer but once installed,I really liked it! nice concept, maybe a bit hard from the beginning, but I'd keep it on my computer for spare times!
madjackmcmad
16. Dec 2013 · 05:06 UTC
Tough game! Had a good time. Great music, little mans and platform control well. Kinda roundabout when it comes to fitting the theme :)
pkenney
16. Dec 2013 · 05:52 UTC
Couldn't play, I downloaded the link, ran the exe but nothing happened. Task-killed and retried a few more times but no luck, sorry.
OnlySlightly
16. Dec 2013 · 06:01 UTC
The keeping your platform afloat was a really neat mechanic. Damn this game is hard though.
Brodenino
16. Dec 2013 · 06:09 UTC
I'm having some issues. I downloaded the .zip version, and I manage to run the submission. However, whenever I select a world (any of the three worlds) then game crashes. Any ideas what might be wrong there?
🎤 Wekaj
16. Dec 2013 · 06:21 UTC
I am not too sure about why the game would be crashing when you select a level, have you tried both versions of the game? I'm not very experienced with XNA or C# yet, sorry :(. Thank you for the feedback, everyone!
Kikkers
16. Dec 2013 · 07:37 UTC
This game is evil. I had fun! I would've liked it better if the sideways blocks wouldn't outright kill you, just push you off. Imagine the jumping madness...
Brodenino
16. Dec 2013 · 07:44 UTC
Yeah, I tried the installer too, same issue there :|
Is there any specific version of .NET or XNA that I need? I recall having it installed, but maybe it is as simple as a version mismatch.
🎤 Wekaj
16. Dec 2013 · 07:59 UTC
Apparently the ClickOnce version should install the required versions of .NET and XNA if you run the setup.exe. Have you extracted the .zip containing the setup.exe and Juggle.application before running them? If so, I honestly don't have a clue, sorry :(.
Brodenino
16. Dec 2013 · 08:43 UTC
Yeah. Since you attached the pdb-file, I did try to debug the application. It gave me "InvalidOperationUnhandled" and "Song playback failed", and it shows the issue is in "Juggler.Game1.StartGame()". By the way, I have Windows 8. Maybe that is causing some issues?
🎤 Wekaj
16. Dec 2013 · 08:58 UTC
I had a look around for similar issues and it could be that you don't have Windows Media Player enabled?

"Control Panel \ Programs \ Programs and Features \ Turn windows features on or off \ Media Features \ Windows Media Player"
Brodenino
16. Dec 2013 · 10:39 UTC
You're right! That's very interesting. I'm able to run it now after turning that feature on again:)
Pantzar
16. Dec 2013 · 18:10 UTC
My poor brain couldn’t handle moving two different things with separate hands. So I ended up only moving the platform.
Und[0]ne Devs
18. Dec 2013 · 01:06 UTC
Nice work! It's really hard, I like it :)
Fenixin
18. Dec 2013 · 08:01 UTC
Nice concept. I have played a few "You only get one platform" and I think this is the best one.
udinjelek
18. Dec 2013 · 08:55 UTC
I couldnt play this game :( , I'm using win 7 with 64bit. any issue with it? :(
🎤 Wekaj
18. Dec 2013 · 09:05 UTC
What happened when you tried to run the game, and which version/s of it did you try?
Kane
18. Dec 2013 · 10:19 UTC
No note because i can not play with it, the game crash at the difficulty selection :(
But the game idea is interesting and the screenshots look nice! I hope to see at least a video review before the end of the votes!
🎤 Wekaj
18. Dec 2013 · 10:40 UTC
Someone above had the same issue, and enabling Windows Media Player fixed it:

"Control Panel \ Programs \ Programs and Features \ Turn windows features on or off \ Media Features \ Windows Media Player"

Hopefully that works :)!
Ekilibr
18. Dec 2013 · 13:35 UTC
A good plateformer (48 Hour Entry, wow !). Nice job !
Kane
18. Dec 2013 · 18:07 UTC
Work better at home!
Really nice (and hard) game, i love it! even if i am not good at all, but i will try again :D
Mirroar
18. Dec 2013 · 21:00 UTC
Pretty fun, but also pretty difficult, I think it could use a somewhat slower start to get you used to it, maybe an easy level to beat to get the player's spitit up befor throwing him/her into the nightmare ;)
I kept thinking to myself: "Just one more try, I should be able to do this!"
Longest time I've been able to go was 85 seconds on the first level.
JaymeeMak
19. Dec 2013 · 05:56 UTC
This is fiendishly difficult, given how disorienting it is to have to coordinate two objects with eight keys. An interesting platforming mechanic, though.
Alex Rose
19. Dec 2013 · 21:44 UTC
Funnily, I actually found insanity reasonably straightforward compared to the other two, just because I have less to worry about. On the other two modes I was mostly just moving my platform and not my man.

Really fun game, I love multitasking games.

Nice one.
ShellfishGames
28. Dec 2013 · 15:02 UTC
Woah.. too much for my brain. I kept confusing WASD and the arrow keys and ended up falling from the platform without any actual danger.
Nice entry overall, quite innovative gameplay and I like what you did with the three different levels. The menu was kind of cool as well.