Button"Space" by miklyha

[raw]
made by miklyha for LD28 (COMPO)
You only got one... button "SPACE"!

R-RESET

Ratings

Coolness 65% 3
Overall 2.86 616
Audio 1.42 762
Fun 2.35 829
Graphics 3.06 427
Humor 2.59 351
Innovation 3.37 216
Mood 2.40 744
Theme 3.56 136

Feedback

SilentBunny
16. Dec 2013 · 04:45 UTC
My life makes sense now. Need one of these installed.
apwolf
16. Dec 2013 · 04:46 UTC
The first level led me to believe I could just beat the entire game by spamming space but the second level showed me there's some potential strategy. Great job!
lucars83
16. Dec 2013 · 04:48 UTC
Interesting. Not all that fun but interesting.
Dynad
16. Dec 2013 · 04:48 UTC
One button it is, the idea is cool but its kinda short xD
Bloated Hippo
16. Dec 2013 · 04:51 UTC
Brilliant, haha.
PapaGrimbles
16. Dec 2013 · 05:26 UTC
The idea of collecting / avoiding your next possible input is interesting... cool stuff.
mungoman1
16. Dec 2013 · 05:26 UTC
This is hilarious. Really short, but hilariously pointless. This needs to be a wallpaper XD
Split82
16. Dec 2013 · 10:15 UTC
Nice idea!
TobiasNL
16. Dec 2013 · 10:49 UTC
Haha pretty cool. Although spamming space will get you far. Just two levels though? Hoped for a more challenging level! But hey, 48 hours ain't much. Job well done!
AlanZucconi
16. Dec 2013 · 12:41 UTC
Nice! :p Did you get inspired by Canabalt?
miklyha55
16. Dec 2013 · 14:14 UTC
AlanZucconi: No. I wanted to make a game similar to the movie "I am Legend" but more can not make
miklyha55
16. Dec 2013 · 14:15 UTC
Alan Zucconi: No. I wanted to make a game similar to the movie "I am Legend". In this game should be enemies and more elements, but I had not a lot of time. Sorry.
Chris Mondok
16. Dec 2013 · 14:34 UTC
Interesting concept. I'd have liked to see a few more levels, though.
alvarop
16. Dec 2013 · 15:46 UTC
Very cool idea. Can be hard to make it work on some parts, but it's good still!
mtrc
16. Dec 2013 · 15:55 UTC
Lovely graphics and the concept is great, although a little confusing! Toss in a tutorial and I'm definitely interested in more :)
Hyoga-3D
16. Dec 2013 · 15:55 UTC
This has potential, i thought it was pretty fun, even if you could just spam space pretty fast.
Infin8
16. Dec 2013 · 15:58 UTC
Interesting idea, but the controls are kind of wonky...Found myself spamming the space just to get the commands to activate.
Moist
16. Dec 2013 · 15:58 UTC
The main problem here is the lack of challenge. You just keep mashing space hoping for the best. I really like the graphics though!
LemonTree
16. Dec 2013 · 16:21 UTC
Great entry! I like your idea!
zkenshin
17. Dec 2013 · 04:56 UTC
Interesting idea!
gmfk07
18. Dec 2013 · 21:51 UTC
It does seem to have an interesting concept behind it, but I got far by mashing space. Some more level variety would've made this game pretty good, but the basic mechanics all seem to be there.
H-Bomb
20. Dec 2013 · 14:05 UTC
It looks like you didn't have time to implement all the level you wanted... I'm not so sure how far you could go with this concept.
ShellfishGames
20. Dec 2013 · 14:08 UTC
Nice one. As lucars83 put it, not particularly fun, but certainly interesting and well executed. Feels quite polished and the visual style is excellent.
OrangeeZ
22. Dec 2013 · 01:50 UTC
Not bad, but the game could use more length and variety - the only challenge for me was figuring out Space tapping intensity.
jimmypaulin
29. Dec 2013 · 09:45 UTC
No matter how hard I tried, I could not make it off the first platform! Seriously, this is a tough way to start a game … Love the artwork, disappointed not to be able to experience more of the content!
Ras Lyon
29. Dec 2013 · 23:30 UTC
What a strange experience. Just mash on space bar repeatedly right? Wow, you only get one... button! I don't think you need the other arrow icons. Because the action hero just kinda runs on auto.
BradleySmith
04. Jan 2014 · 22:17 UTC
Shame there's no sound, interesting gameplay mechanics though - took me a while to figure out what I had to do but interesting take on the theme nonetheless. :)