Seed of One by Artguy
Grow a network of nodes to capture objectives randomly placed around the level.
You'll have to manage your resources carefully - the strength of the node's link depends on it's value, and the values of all nodes always add up to 1. Use terrain to anchor weak nodes, and use strong nodes to bridge large gaps.
Click and drag a node to create a new one. You can drag a new node towards the terrain to anchor it, or to another node to connect and transfer value to it. You win once you connect a node to every blue node on the map.
Right click + drag to move the camera.
Hit escape to go back to the main menu.
Hit space to change the color scheme.
You'll have to manage your resources carefully - the strength of the node's link depends on it's value, and the values of all nodes always add up to 1. Use terrain to anchor weak nodes, and use strong nodes to bridge large gaps.
Click and drag a node to create a new one. You can drag a new node towards the terrain to anchor it, or to another node to connect and transfer value to it. You win once you connect a node to every blue node on the map.
Right click + drag to move the camera.
Hit escape to go back to the main menu.
Hit space to change the color scheme.
Ratings
| Coolness | 45% | 1141 |
| Overall | 3.35 | 233 |
| Audio | 2.65 | 432 |
| Fun | 3.04 | 370 |
| Graphics | 3.87 | 106 |
| Innovation | 3.57 | 124 |
| Mood | 3.26 | 205 |
| Theme | 3.17 | 336 |
No easy game, well done..!