One Shot by flatgub

[raw]
made by flatgub for LD28 (COMPO)
About an agent that only could only afford 1 bullet.

Arrow Keys - movement & jump
X - Shoot

I ran out of time for this one, so its only got 11 levels instead of the 15, and it ends anticlimactically.

PLEASE READ: If you do not like 1x scaling, then press the scale button on the main menu, that's what its there for. Playing this game at 1x scale makes it harder that its supposed to be!
I will continue this project with someone else though, so progress will continue!

-Flatgub

Ratings

Coolness 46% 1083
Overall 3.45 179
Audio 2.68 414
Fun 3.41 163
Graphics 3.48 236
Humor 2.47 400
Innovation 2.59 694
Mood 3.21 220
Theme 3.41 215

Feedback

Donutttt
15. Dec 2013 · 23:21 UTC
I like the music. Also the reasoning behind the game made me laugh, that they could on;y afford one bullet. Excellent. Very difficult but also very fun.
person124
16. Dec 2013 · 00:41 UTC
My god..... This is fun.
ashen
16. Dec 2013 · 08:45 UTC
Tough game but after a few plays I got better. Graphics are well done. The music is motivating. Great effort!
koller-digital
16. Dec 2013 · 08:45 UTC
Very fun and good music, but the window is a bit small.
Moist
16. Dec 2013 · 08:50 UTC
Very engagaging mechanics. Looking forward to see this expanded.
Thingus
16. Dec 2013 · 15:19 UTC
I got as far as the corridor full of the little blue hopping guys, and got stuck there :S Good concept, thought the music set the atmosphere up well, and thought the art was great :)
🎤 flatgub
16. Dec 2013 · 19:38 UTC
Koller-Digital: Yeah, x1 scale is too small, but the scale button on ther menu cycles through 1x, 2x, 3x and 4x, so the screen can be rather sizeable. I probably should have pointed it out better
-Flatgub
SonnyBone
17. Dec 2013 · 06:48 UTC
RAD SONG
HARD AS HELL
BUT FUN
Great use of theme and awesome little sprites.
NiceAlexanderAS
17. Dec 2013 · 23:44 UTC
I don't know if is my computer but the screen is very small :( .. but the game looks awesome! and is very fun, great work :D
Radnen
17. Dec 2013 · 23:47 UTC
Very nice game, but hard as all heck. I disliked the 1x scale, and figured out too late it can be changed. The one bullet concept I've seen floating around, it's a good one. Ninjas need no bullets, lol.
🎤 flatgub
18. Dec 2013 · 02:12 UTC
NiceAlexanderAS: There is a button in the main menu called SCALE, and it cycles the screen scale through 1x, 2x, 3x and 4x, i will edit this post because a lot of people seem to be missing it =P
302_Dave
18. Dec 2013 · 03:51 UTC
This is really addicting, and the visuals are very stylish. The music was indeed fitting and driving, though it got annoyingly repetitive for me, but in a 48 hour jam, that's easy to forgive.
derdragon
18. Dec 2013 · 03:59 UTC
Way too hard for me. Would be nice if there was some sort of warning or pattern to the red guys moving left and right. Maybe I'm just not approaching it right. Maybe I'm just a big sissy... Great job though!
HellBlazer
18. Dec 2013 · 04:07 UTC
You get a prize for the entry that made me shout at the game the most. ;) But also one of my favorites so far. Very unforgiving game, the guards' motion is so random... but very fun!
🎤 flatgub
18. Dec 2013 · 09:39 UTC
HellBlazer & derdragon: Yeah, the AI is entirely based on setting the direction to either left right or stop every 1.5 to 2 seconds. I might make it an option to use predictable patrol cycles or the random AI in the later versions...
Bruno Massa
19. Dec 2013 · 06:13 UTC
wow. HARD

Its super meat boy in a 15x15 pixel screen! hahaha

i loved it. play thousand times
TobiasNL
27. Dec 2013 · 21:25 UTC
I like the game, but the music was a bit too much. Loved the 'sneaking' aspect in the game.