Break Out! by CodeHat

[raw]
made by CodeHat for LD28 (JAM)
HayHo guys,
first I have to say that it was a hard theme.
I really didn't know what I should make.
But here is my game:

Break Out!

Story:
You are a guy in prison and want to escape. The only thing you need is a special key. You have 120 seconds to get this key. Otherwise the police will come to you. The problem: "You Only Get One" keyboard key. These key will change every 3-6 seconds.

Controls:
Depending on what a key you get.
The possibilities are:

Left Arrow - Go left.
Right Arrow - Go right.
Up Arrow - Jump.

I hope you'll have fun :D
If you find a bug, use the comments below.

Programs I have used:
Game - Construct 2 Personal (HTML5)
Sprites - Paint.NET
Sounds - SFXR
Music - Pixitracker

Ratings

Coolness 26% 1516
Overall(Jam) 2.75 408
Audio(Jam) 2.87 270
Fun(Jam) 2.38 439
Graphics(Jam) 2.81 373
Innovation(Jam) 3.38 96
Theme(Jam) 3.88 25

Feedback

phi6
17. Dec 2013 · 14:44 UTC
Interesting concept but I found more frustrating not being able to do what I wanted to do. A good potential idea to think about though!
Venks
17. Dec 2013 · 15:43 UTC
Interesting indeed. I'd really like to see a larger game with this design. I think it would make for very cool moments.
tiffi
17. Dec 2013 · 15:48 UTC
There is the key, just one little step, just give me up... left.... right.... left.... right.... key... GODDAMMIT

Cool game btw
OddballDave
17. Dec 2013 · 15:54 UTC
Really interesting concept. Strangely it reminds me of Glitch Tank. I'd like to see something similar in topdown perspective with the guards patrolling.
dekart
17. Dec 2013 · 18:55 UTC
Looks interesting, but not being able to do what I wanted made the experience worse in such case, not better.
zatyka
20. Dec 2013 · 14:23 UTC
Unique concept, and you get high marks on the theme category, but I think the player experience suffered. I played through twice, and there was no possible way for me to win either.
GagaPete
20. Dec 2013 · 18:52 UTC
Nice take on the theme but frustrating if you get UP only once and the keys never came down to layer one. You may should change the action selection to some pseudo random decision.
LemonTree
23. Dec 2013 · 16:35 UTC
Good game!
JohnnySix
26. Dec 2013 · 23:29 UTC
Liked the graphics and the concept. Allllmost made it to the key, only to have it teleport to another platform within seconds of the timeout.