A Snowball's Chance In Space by barkergames

[raw]
made by barkergames for LD28 (COMPO)
Aliens have invaded!
They have come to destroy everything.
You are the only fighter left.
and our only hope to save Earth

Oh, and you:
only have one missile left!

Requires XNA 4.0 (Link above)

Ratings

Coolness 84% 2
Overall 2.72 740
Audio 2.32 591
Fun 2.50 739
Graphics 3.05 436
Humor 2.06 575
Innovation 2.40 804
Mood 2.23 835
Theme 3.45 197

Feedback

@TeddyNashor
17. Dec 2013 · 00:22 UTC
hmmm couldnt figure it out, maybe something to do with where the little ships come out of, but after 6-8 deaths I gave up. Thanks.
ambi
17. Dec 2013 · 00:23 UTC
I don't know how to finish the game. I died many times but seemed to be unable to find a way to defeat the enemies.
peacegiverman
17. Dec 2013 · 00:27 UTC
Good art and well polished. Too bad you only get one level.
jmcrafty
17. Dec 2013 · 00:30 UTC
I couldn't get it to run unfortunately. I have Windows 7, 6gb RAM, AMD graphics card.
loggs2
17. Dec 2013 · 01:41 UTC
Cool game I just wish it was longer. I was able to succeed and defeat the ship on the first try, but this meant the game was like 10 seconds. :)
🎤 barkergames
17. Dec 2013 · 01:51 UTC
Yes, sadly I wasn't able to make it as long as I wanted to :(
jomomomo
17. Dec 2013 · 20:33 UTC
Can't play windows games
supremefist
19. Dec 2013 · 10:50 UTC
I couldn't figure out where to shoot the mothership... maybe give some kind of a clue? Trial and error is no fun! Good execution, though!
Cezel_
20. Dec 2013 · 07:00 UTC
The game didnt start and I dont know why.
ChrisMingay
20. Dec 2013 · 09:58 UTC
Like the concept and especially the enemy ship movements but I am clearly missing something because I couldn't tell when I should be using my one missile.
TheStolenBattenberg
20. Dec 2013 · 10:03 UTC
This looks really fun, but I couldn't figure it out! Sorry! I'll try it again some time, but for now it's added to my to do folder!
Ace
20. Dec 2013 · 10:49 UTC
It's a nice game, though a bit too easy to beat.

You should have more levels that you have to beat, maybe salvage one missile from the defeated ship and using it on the next one.
Alex Rose
20. Dec 2013 · 11:33 UTC
I defeated the aliens. A p-pow.

I don't think it was that difficult to figure out where to shoot. The whole thing's symmetrical, so it was obviously going to be either the bottom or the top.

The control scheme is cool. I enjoyed just flying around dodging things for a bit at the start.

Nice one man.
tobbez
20. Dec 2013 · 13:38 UTC
Quite a short game, the boss didn't really have anything that made him interesting.
SerialVelocity
20. Dec 2013 · 13:58 UTC
Took a few tries but wasn't really sure how to destroy the big ship? Is there a weak point? Good start though.
🎤 barkergames
20. Dec 2013 · 14:25 UTC
For those of you who try to run it but it just doesn't start:
You probably don't have the XNA 4.0 Framework installed.
Link is above description.

If that doesn't work let me know.

Thanks for playing my game everyone :)
glovecat
20. Dec 2013 · 16:54 UTC
I've just checked that you can destroy the enemy starship using two differents strategies :P. Good idea but toooooo short. But anyway you finished the game, congratulations!
LD_LAN_Party
21. Dec 2013 · 01:19 UTC
I like the mothership graphic.
NiceAlexanderAS
21. Dec 2013 · 01:46 UTC
hahaha Excellent Work, i love the pixel art on this game! :D Was kind of hard but was fun to play! Great work n_n
bowlercaptain
21. Dec 2013 · 07:20 UTC
Couldn't figure it out originally based on ship design - I assumed I would be shooting some specific feature of the ship: into the docking bay, engines, etc., but a comment's suggestion made it not terribly difficult. I liked how the cycles of the weapon sounds were a simple multiple at eachother, making kind of a beat out of the sounds.
PaperBlurt
21. Dec 2013 · 08:39 UTC
Good usage of atmosphere together with gameplay!
Nice!
runvs
21. Dec 2013 · 08:41 UTC
Nice and working Game!
I figured out quite fast, what to do (and where to shoot). Unfortunately the game closes after i destroyed the alien ship, so no ending scene, credits or score for me. :-(
More levels would have been great, also so Music could have given the game some nice touch as well as some more particle effects.
The always displayed notice for Fullscreen is not neccesary and distracts me a little bit.
Nevertheless a nice game which fits the theme in multiple ways!
VAMflax
21. Dec 2013 · 18:15 UTC
I figured it out! :D
I like the control scheme a lot. Would play a fully realised non-one-missile version! :D
Nice work!
Daveloper
21. Dec 2013 · 19:33 UTC
Good attempt at the theme. though it wasn't quite clear how you would need to use your only missile.
moomoo112
21. Dec 2013 · 19:54 UTC
I like how you are just out of luck if you miss. Its a nice use of the theme.
Lennaert Hohé
22. Dec 2013 · 00:26 UTC
I like the twist on the theme: one missile, doesn't matter.
MisoraStudios
23. Dec 2013 · 03:46 UTC
Like the art.
Jupiter_Hadley
24. Dec 2013 · 21:45 UTC
I beat the game!!! Nice job! I included it in part 10 of my Ludum Dare Compilation video series, if you'd like to take a look :) http://youtu.be/iZspNc9Kmjk
RodRoy1
25. Dec 2013 · 12:51 UTC
Nice idea, but i think the implimentation of the jam theme kind of ruins this game. Only getting one missle makes this anticlimactic. Maybe if you had to go through a level before coming to the boss. Just an idea :D