{"author_link":"\/author\/oreganik\/","author_name":"Ted Brown","author_uid":"12485","comments":[{"author_name":"luquio","author_uid":"90316","time":"Apr 19, 2016 @ 2:24am","epoch":1461032340,"text":"This is a good one! Top 10 of what I've tried"},{"author_name":"lanestp","author_uid":"49246","time":"Apr 19, 2016 @ 2:28am","epoch":1461032580,"text":"Overall, rock solid. Everything is smooth and well balanced I don't know what kind of ninja can make it to gate 64 but I'm darn impressed!"},{"author_name":"IHateATMFees","author_uid":"22624","time":"Apr 19, 2016 @ 2:31am","epoch":1461032760,"text":"Love the ascetic!  The hack feature came in handy"},{"author_name":"Peter1992t","author_uid":"86210","time":"Apr 19, 2016 @ 2:35am","epoch":1461033000,"text":"That was really fun. I thought it was interesting how when the level allows you to see what's ahead, you can memorize what's coming up. Nice work!"},{"author_name":"F4KETHIS","author_uid":"18623","time":"Apr 19, 2016 @ 4:03am","epoch":1461038280,"text":"Really polished, I like the iron aesthetic and the music is great. The way it drops an additional shape on you without any notification really threw me off though, kept failing at the same spot."},{"author_name":"LordKawaii","author_uid":"47604","time":"Apr 19, 2016 @ 4:20am","epoch":1461039300,"text":"Fabulous as usual! Love the morphing animation and the sound\/music fit perfectly."},{"author_name":"simon","author_uid":"91263","time":"Apr 19, 2016 @ 7:49am","epoch":1461051840,"text":"that was fun - thanks for the time hack ;)\r<br\/>on slope down it gets real hard...\r<br\/>\r<br\/>great job!"},{"author_name":"mutonizer","author_uid":"91240","time":"Apr 19, 2016 @ 8:51am","epoch":1461055560,"text":"Very nice entry, good fun, fits the theme, works exactly as intended and is challenging without being frustrating.\r<br\/>\r<br\/>Two weird things though:\r<br\/>1) Hack Time? Not sure how that worked, didn't seem to do much, at least not consistently.\r<br\/>2) At some point, the next &quot;shapes&quot; appeared in the upper right corner of the hud, along with the number to press. That made things very easy even at ultra speed and took my eyes away from the main part of the game. Not sure why.\r<br\/>\r<br\/>Otherwise, one of the most fun entries so far in my list. Kudos :)"},{"author_name":"luvShape","author_uid":"93120","time":"Apr 19, 2016 @ 1:42pm","epoch":1461073020,"text":"Very hard! the graphics and the mood are great"},{"author_name":"Ted Brown","author_uid":"12485","time":"Apr 19, 2016 @ 3:50pm","epoch":1461080700,"text":"@Mutonizer and others: great question!\r<br\/>1) Hack time works while you're playing, but I only drop the hint after you die. It basically halves your speed.\r<br\/>2) At high speed, with certain curves and twists, it's nearly impossible to see the gate in time to react. So the next shape appears in the upper right corner once you start to approach top speed. It disappears if you slow down.\r<br\/>Thank you everyone! Glad you're having fun!"},{"author_name":"ALobker","author_uid":"31811","time":"Apr 19, 2016 @ 4:51pm","epoch":1461084360,"text":"Very cool game, I really liked it."},{"author_name":"Secret Arts","author_uid":"25748","time":"Apr 19, 2016 @ 11:05pm","epoch":1461106800,"text":"Nice! I appreciate the ASCII art and the studiously done low-fi-ishness. Nice work!"},{"author_name":"glitchu","author_uid":"53085","time":"Apr 20, 2016 @ 12:09am","epoch":1461110640,"text":"Very nice take on the theme. Really difficult when you have more than 3 shapes to react to."},{"author_name":"cowboycolor","author_uid":"51198","time":"Apr 20, 2016 @ 5:53am","epoch":1461131280,"text":"Reminds me a good deal of Super Hexagon.  Love the literal &quot;shape&quot; shifting mechanic.  Aesthetically very Hologram-punk (is that a genre? it is now)  Good work!"},{"author_name":"austinsheep","author_uid":"34108","time":"Apr 20, 2016 @ 8:10am","epoch":1461139500,"text":"I've seen a few games like this (including my own), where the player has to fit through a hole in the wall.  We must all think alike!"},{"author_name":"ijona","author_uid":"89781","time":"Apr 20, 2016 @ 11:32pm","epoch":1461194820,"text":"Nice game, I enjoyed playing it!"},{"author_name":"AnaGF","author_uid":"56020","time":"Apr 22, 2016 @ 12:33am","epoch":1461284880,"text":"Hard and cool! It is impressive!"},{"author_name":"recursor","author_uid":"1105","time":"Apr 22, 2016 @ 6:11pm","epoch":1461348360,"text":"Difficult and very retro. I like it."},{"author_name":"AAGH Games","author_uid":"38918","time":"Apr 22, 2016 @ 7:42pm","epoch":1461353820,"text":"I like the gameplay, and the responsiveness between the controls and the animations was really good. My one complaint was when the track would bend, at times it would block my ability to see what shape the next wall needed behind my ship, resulting in hits I couldn't avoid save for blind luck."},{"author_name":"Gamepopper","author_uid":"21252","time":"Apr 22, 2016 @ 9:14pm","epoch":1461359340,"text":"Very well polished game, managed to get past 45 gates before game over. I like the monochrome artstyle as well."},{"author_name":"sararyCow","author_uid":"50072","time":"Apr 22, 2016 @ 9:58pm","epoch":1461361980,"text":"Cool visuals and addicting gameplay. A solid entry overall."},{"author_name":"josefnpat","author_uid":"11249","time":"Apr 22, 2016 @ 10:56pm","epoch":1461365460,"text":"Overall pretty decent, good sound, graphics are fitting. @bytedesigning \/ Ashley"},{"author_name":"oxysoft","author_uid":"25340","time":"Apr 22, 2016 @ 11:55pm","epoch":1461369000,"text":"We actually had this exact same idea at the start of the dare but settled on something else! I think you did it better than we would have however, well done"},{"author_name":"deadbodyoutline","author_uid":"38495","time":"Apr 26, 2016 @ 4:02pm","epoch":1461686220,"text":"Hey, nice entry, I loved it! The 80's computer era feel was awesome!"},{"author_name":"WERT Studio","author_uid":"55091","time":"Apr 27, 2016 @ 8:15pm","epoch":1461787800,"text":"great game maybe on a tablet it would be cool. it is too hard for me"},{"author_name":"emmelineprufrock","author_uid":"22454","time":"May 10, 2016 @ 12:25am","epoch":1462839600,"text":"Really enjoyed the style. Really interesting and engaging game. Pretty difficult (I only made it to gate 16) but an interesting ride nonetheless."}],"images":["ld35\/12485-a58bbe71568af67a42b6d6438bc5a872.jpg","ld35\/12485-42d8b118b04847bad59ebe3ebd3ab057.jpg","ld35\/12485-f04f9357834f2178de5f3b8ed62b00d0.jpg"],"links":[{"url":"http:\/\/www.oreganik.com\/games\/glyphmorpheus\/web\/","text":"Web"},{"url":"http:\/\/www.oreganik.com\/games\/glyphmorpheus\/windows\/Glyph_Morpheus.zip","text":"Windows"},{"url":"http:\/\/www.oreganik.com\/games\/glyphmorpheus\/osx\/Glyph_Morpheus.zip","text":"OS\/X"}],"metadata":{"g_key":"2171","g_author":"12485","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2111","g_title":"Glyph Morpheus","g_status":"UCHK1","g_place":"108","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/12485-shot0-1461012978.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/12485-shot1-1461012978.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/12485-shot2-1461012978.png-eq-900-500.jpg"],"text":"Glyph Morpheus is a fever dream of a runner game. Morph your three-dimensional bit vessel into the proper glyph so it may pass through the 64 gates of Core Logic, which wind and curve around themselves in a realtime display of graphicstravaganza!*\r\n\r\n* only available on Tandy computers\r\n\r\nUse H to hack time.**\r\n\r\nThis was a solo effort that turned into a jam due to a late start. It's not as flash or swell or fantastic as the beautiful concoctions I've seen floating around already, but it's fun! Enjoy! And thanks for playing!\r\n\r\n** available on all computers\r\n\r\nMade using Unity, Blender, Photoshop, Figure, OS X Text-To-Speech, Audacity, and BFXR.\r\n\r\nUPDATE! I exported the web version with a smaller native resolution so it could be embedded. No other changes were made.","title":"Glyph Morpheus"}