Space Adventures by Rialgar
You control a fighter in space and destroy practice targets, enemy fighters and asteroids to reclaim a lost sector.
Made by me and xeno42alpha (http://www.ludumdare.com/compo/author/xeno42alpha/).
I did most of the code and xeno did most of the graphics.
Tested in Chrome and Firefox, should run in any modern browser.
Backgrounds based on images from NASA.
Made by me and xeno42alpha (http://www.ludumdare.com/compo/author/xeno42alpha/).
I did most of the code and xeno did most of the graphics.
Tested in Chrome and Firefox, should run in any modern browser.
Backgrounds based on images from NASA.
| Web | http://rialgar.de/LD28/ |
| Source | http://rialgar.de/LD28/LD28.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=3996 |
Ratings
| Coolness | 46% | 1083 |
| Overall(Jam) | 2.71 | 419 |
| Fun(Jam) | 2.55 | 384 |
| Graphics(Jam) | 3.43 | 206 |
| Innovation(Jam) | 2.35 | 436 |
| Mood(Jam) | 2.57 | 387 |
| Theme(Jam) | 1.71 | 534 |
I'm using FireFox / Windows XP / Quite old computer (about 8 years old I guess - so maybe it's too slow for your game, although I didn't had any problem to play all the other HTML5 games I've tried here)
@all who missed the theme: You get only one emergency beamout, is it not very prominent, though.
@Poxymyr: sorry about that, we had a feeling we should vary the colors more, but alas, time was running, so we skipped it.
@drludos: We are not quite sure what happened. There is some setup work for each level, maybe that was too much. The first levels shouldn't do much otherwise. In later levels some poorly optimized physics and AI might be too heavy.