Do-od by omlette.du.fromage
Do-od: A fun little game with simple shape-shifting elements!
Do-od aproaches Shape-shifting by having the player change the environment around the character. As a team we felt that it would be more challenging to have the player respond to the character and not the other way around.
We are waiting for your feedback :)
CHANGELOG:
* Fixed impossible enemy speed in Level 9
* Fixed malfunctioning enemy patrol trajectories in Levels 15, 23, 30, 36
* Fixed texture sizing for Web and Android
Do-od aproaches Shape-shifting by having the player change the environment around the character. As a team we felt that it would be more challenging to have the player respond to the character and not the other way around.
We are waiting for your feedback :)
CHANGELOG:
* Fixed impossible enemy speed in Level 9
* Fixed malfunctioning enemy patrol trajectories in Levels 15, 23, 30, 36
* Fixed texture sizing for Web and Android
Ratings
| Coolness | 63% | 3 |
| Overall(Jam) | 4.14 | 24 |
| Audio(Jam) | 3.77 | 111 |
| Fun(Jam) | 3.83 | 78 |
| Graphics(Jam) | 4.37 | 66 |
| Humor(Jam) | 3.43 | 146 |
| Innovation(Jam) | 4.24 | 23 |
| Mood(Jam) | 3.89 | 86 |
| Theme(Jam) | 4.08 | 61 |
Played till level 13
Nice one, theme is respected and game is well executed.
I liked little details like the credit page sorting in random order ! ^^
After playing for a while I have mixed feelings about the gameplay though. While moving around the floor and ceiling is pretty fun and satisfying in itself, I'm sitting at level 20 and... to be honest I have no idea what I'm doing. I may be playing it wrong, but I have a hard time predicting how do-od will react to my moves, and I feel like most of my wins are luck-based rather than skill-based.
Now, having a mostly luck based game can be a valid direction to take, but I can't help thinking the game would have been more satisfying if the controls and player behavior were tweaked to make them more predictable.
It was still fun to play anyway, and I would love to read about how you implemented the curve-bending thing. Nice work everyone!
Graphics are cute, and create with the music a happy and cute mood.
The music is a bit too repetitive though, and it's hard to have a correct speed.
And damn, that last level was super hard ! :)
Good music, sounds, concept and the art.
Really good entry.
Good Job!
@mar3k: True, we didn't have enough time to thoroughly set the 3 star threshold for all levels.
@Wan: Thanks for the feedback. For the implementation, the repository is available at https://github.com/dapetcu21/omlette-du-fromage Look in RopeController.cs
@rodobodolfo: There's an Android apk available on itch.io. We're also considering polishing it further and putting it on Play Store.
Good job.
Would be an awesome mobile/tablet game!
I really enjoyed the game! Graphics and music are cute. Gameplay is... i dont know... its Awesome (and cute)!
Overall amazing game!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
We are really glad that you enjoy our game.
@Freank we added the game with that tag, same name Do-od.
@AuthorX unfortunately, we got no idea why you have that issue.
Perfect for mobile!
The mechanic is unique, the visual and audio are completely well worked! Congratulations!