Pillow Fortress by Ghost Pixels
The teddy bear king has gone missing and the pillow fortress has descended into chaos. Survive the perils that lie inside and restore order to the kingdom.
Controls: WASD or arrow keys to move, left mouse click to throw your frisbee.
Controls: WASD or arrow keys to move, left mouse click to throw your frisbee.
| Web | http://www.ghostpxs.com/games/pillowfortress/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=29098 |
Ratings
| Coolness | 35% | 1379 |
| Overall(Jam) | 2.83 | 374 |
| Audio(Jam) | 2.75 | 302 |
| Fun(Jam) | 2.94 | 242 |
| Graphics(Jam) | 2.89 | 358 |
| Humor(Jam) | 3.13 | 106 |
| Innovation(Jam) | 2.22 | 481 |
| Mood(Jam) | 2.81 | 301 |
| Theme(Jam) | 1.83 | 525 |
difficulty increases too quick I think (damn ducks xD)
but had fun and enjoyed it, good job =)
It's hard to see the connection with the theme though...
pjchardt, we ran out of time as it's usual during jams but we would've loved to spend more time on level design.
Skulls, Adventure Time was definitely one of our influences! I'm happy to hear you got the only-one-frisbee mechanic as that was our tie to the jam theme.
louis.denizet, I agree on the game over screen :) You should see the victory screen though! Try finding a teddy bear with a crown inside the dungeon...
harsanalif, pillow fortresses can be as big as the kid's imagination ;) Our only connection with the theme was restricting the disc throwing to one at a time.
SpellingPhailer, MoP is our favourite game of this jam. Thanks for dropping by!
ResonantCraft, glad you enjoyed the frisbee! It was hard to implement because all the physics were written from scratch.
HellBlazer, thanks for your comments. We wanted to make something like Rugrats in a video game.