PowerBeat by Insality

[raw]
made by Insality for LD35 (COMPO)
PowerBeat! Beat the Music!

This is the Music BeatStep Arcade game, you should move in music rythm and complete the game task: collect 3 golden keys and beat the boss!
You can play, while beats are beating, you have only 3 minutes!

Controls:
==========
Move: Arrows or WASD (walk in the music BEAT rythm!)
Restart: R (if you stuck or failed with boxes ;))
Space to start in menu.

Hints:
=========
Read the in-game hints!
Also there is cheat, to instantly open boss gates. Just walk around on map to see how! (just press O to open the boss gates, kek)

Also, i will happy, if you listen my musics on soundcloud! And leave any feedback may be? ;)

Awesome LD35, guys, good luck to all.
Interesting, can some one beat the game without cheat? Challenge!!! ;)


Tools:
=========
Unity, Inkscape, FLStudio, bfrx, coffee

Ratings

Coolness 88% 2
Overall 3.81 84
Audio 4.24 8
Fun 3.35 313
Graphics 4.12 58
Innovation 3.46 260
Mood 3.67 91
Theme 2.88 746

Feedback

ORECROS
18. Apr 2016 · 04:58 UTC
Really neat concept! nice and challenging too
mukult
18. Apr 2016 · 05:01 UTC
Wow!! Amazing how you have synced it with music!! Amazing game! :)

Great entry dude!
timeshapers
18. Apr 2016 · 05:29 UTC
Playing to the beat seems unnecessary.
simon
18. Apr 2016 · 06:14 UTC
nice "mono vr" fealing!
chobrah
18. Apr 2016 · 06:33 UTC
Very cool look and feel, good entry!
jk5000
18. Apr 2016 · 09:17 UTC
Looking really great.
ccglp
18. Apr 2016 · 09:25 UTC
Good the sync with the music was very impressive, but the yellow and orange mechanic playing without the music (Yeah, not very clever play without music) seems like the Undertale Papyrus puzzle xD
Asturk
18. Apr 2016 · 12:30 UTC
I liked the idea for this game. The idea of moving by the musics beat was very clever, but at the same time i felt myself a little lost in movement, since i am not good at pay attention to the musics beats as well. I think the innovation was the best here, and its very challenging too, i couldnt complete it yet! very good job!
chriiis88
18. Apr 2016 · 15:57 UTC
Cool idea and looks, but it still lacks an easy level to "get into it". I tried all three directions and died because I've no idea how to get past the spikes.
Robber
18. Apr 2016 · 19:25 UTC
controls felt a bit weird at first, but once i was moving to beat it felt very solid! very well done..some very nice mechanics and original ideas in this game, my keys couldn't seem to open the door, gonna try again.
BigBrother
19. Apr 2016 · 01:38 UTC
This is amazing! I really like the aspect with the Arcade raster screen thing. I also like the rhythm part of it. I think the mechanics could be explained a little better, but overall this is one of the best games I've seen in a while
Suddenlyzach
19. Apr 2016 · 02:23 UTC
Awesome art, music, and concept. Very visually appealing. It's pretty hard too. It's going to take me quite a bit of learning playthroughs just to figure it all out
wg_phancock
19. Apr 2016 · 05:08 UTC
I always love rhythm based games. The general design, art, sound, etc are all very well done. The difficulty is very unforgiving, though - it could use some "easy" sections to start out to get the hang of things.
ranmaru90
19. Apr 2016 · 09:15 UTC
OMG, you're a genius!
Chikoness
19. Apr 2016 · 13:33 UTC
I love the graphic and music! Very very hard to play though...
Empyrealhell
19. Apr 2016 · 16:51 UTC
I really like the necrodancer-inspired movement, nice touch. The beat mechanic seems really fickle though, and would frequently just ignore my inputs and skip a turn, which really punishing when you're trying to cross spikes. Overall not bad, loved the visual design.
APantaloni
19. Apr 2016 · 17:35 UTC
Really nice music and visuals!
dvdfu
19. Apr 2016 · 17:37 UTC
The boxes were pretty tough to do. Overall, love the look and feel of the game!
Rakowu
19. Apr 2016 · 18:14 UTC
Great level design and nice idea. As a musician I liked the way movement. Well done.
ragnarolis
19. Apr 2016 · 18:52 UTC
Nice and hard game. I liked the feel to it and it's mechanics. Good job!
Per
19. Apr 2016 · 19:20 UTC
Wow! This is a really polished game. I really enjoyed the beat sync part of it and the graphics. The music was awesome as well.
eric777
19. Apr 2016 · 19:24 UTC
Great idea. My favorite mechanic was matching the rhythm to get across the yellow/red disco floor. The curved grid made me think of the Sonic blue sphere levels.

I thought the in-game help tiles were well done, my only wish was that they helped me more with what I was about to face.

Great job!
DiFFtY
19. Apr 2016 · 19:47 UTC
Nice graphics, neat sound !
The gameplay is great but it lack some feedback, it's quite hard to know when you get hit by an enemy and when you just ate it.
Great work :)
TEAM-TIGER
20. Apr 2016 · 17:02 UTC
Nice screen effect and all together look. very slick
omarhuseynov011
20. Apr 2016 · 19:19 UTC
Hella game to play! Great entry!
Geckoo1337
20. Apr 2016 · 21:34 UTC
I liked the prime idea for this project - move on the music beat was very fun. Very challenging. I could'nt complete it yet. well done ++
hunttis
21. Apr 2016 · 14:18 UTC
Nice visuals, good music, quite difficult!
mountainstorm
21. Apr 2016 · 17:49 UTC
Great game, and nice graphics - the more I played the more I found me enjoying it
Pietro Ferrantelli
23. Apr 2016 · 10:09 UTC
Oh man, that was truely great ! I really love how the game feels in general, the moody graphics feet the audio perfectly, the image effects are good and it's fun to play. I usually don't like rythm based games made in jam because of accuracy issues but this one is super polished and the feedback are good. Top marks there !
Jupiter_Hadley
24. Apr 2016 · 15:35 UTC
Super interesting game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/Rc53wZClozM
sP0CkEr2
26. Apr 2016 · 02:29 UTC
really awesome to sync to the music - very hard game - but fun - great job
Jin47
26. Apr 2016 · 11:54 UTC
Awesome Idea. The felling is almost perfect. the music is really great and the overall feeling is very pleasant and challenging!
Gamepopper
26. Apr 2016 · 12:18 UTC
The rhythm action works really well, and I really enjoyed the music. Great work!
TheMightyTeam
26. Apr 2016 · 12:19 UTC
Good concept and good mix of labyrinth and rythm game.
ployer
26. Apr 2016 · 13:19 UTC
very cool!
NuberuGames
26. Apr 2016 · 13:20 UTC
Really cool and fun to play!
Really hard, I'll have to come back to beat it. I didn't really get how it links to the theme though.
Good job!
fatsopanda
26. Apr 2016 · 19:29 UTC
An interesting and challenging game. I like the beat movement a lot but felt that it wasn't responsive always.
Nomys_Tempar
27. Apr 2016 · 09:27 UTC
So hard, but really good, nice music and nice overall. I liked the tutorial tiles, that's a cool touch.
BSODDevTeam
28. Apr 2016 · 13:04 UTC
That was cool, I thought it was like ducking OSU, but it's better and less annoying.
deadbodyoutline
28. Apr 2016 · 15:47 UTC
Really nice entry! I loved the Crypto of the NecroDancer gameplay style and the smart use of rhythm/enemies.

See ya! ;)
ButtonMasherBros
02. May 2016 · 16:33 UTC
Pssst - you have been featured on today's LUDUM DARE TO BELIEVE! Check it out! - https://www.youtube.com/watch?v=X1o2MoDhZok
Docjekyll
03. May 2016 · 04:45 UTC
Fun puzzle game! The music-synchronized movement / "rhythm" aspect of the game was a good decision in theory, but needed more work in order to accurately sync. It ended up being more annoying, with skipped turns or double movement occurring rather frequently. Nonetheless, good puzzle layout and solid entry overall.
LeReveur
08. May 2016 · 13:08 UTC
Really hard, but entertaining and challenging game. The combination of rythm and time limit make it as fun as it's hard. Well done ! (and I managed only to get one key, I'm really bad with this kind of game ^^)