Slime Quest by QuexD
You are a knight who just located an evil wizard. But when you confront him he turns you into a slime and now you must travel though his tower though the teleportation cauldrons he has scatted throughout to regain your original form.
(There is no ending, sorry)
-Controls:-
Left/Right - A/D
Jump - W
Action - S
Dash - Space
Restart - R
CHANGENOTES:
4/17 11:40 PM
Fixed upper bounds glitch
4/18 10:18 PM
Had to remove the level "The Long Haul" For being a poorly designed buggy impossible mess.
4/20 2:52 PM
Fixed the pipes being solid (I do not know how to use or statements apparently)
-----Post Compo-----
Changes:
More Levels
Climbing is not a broken mess
"Custom" climbing controls (see pause menu)
Controls (Post Compo):
Move - A/D
Jump - W
Restart - R
Interact - S
Climb - A/D or W/S (see pause menu)
Pause - Esc
Close - F4
(There is no ending, sorry)
-Controls:-
Left/Right - A/D
Jump - W
Action - S
Dash - Space
Restart - R
CHANGENOTES:
4/17 11:40 PM
Fixed upper bounds glitch
4/18 10:18 PM
Had to remove the level "The Long Haul" For being a poorly designed buggy impossible mess.
4/20 2:52 PM
Fixed the pipes being solid (I do not know how to use or statements apparently)
-----Post Compo-----
Changes:
More Levels
Climbing is not a broken mess
"Custom" climbing controls (see pause menu)
Controls (Post Compo):
Move - A/D
Jump - W
Restart - R
Interact - S
Climb - A/D or W/S (see pause menu)
Pause - Esc
Close - F4
Ratings
| Coolness | 95% | 2 |
| Overall | 3.93 | 54 |
| Audio | 3.38 | 162 |
| Fun | 4.03 | 28 |
| Graphics | 3.63 | 196 |
| Humor | 3.08 | 164 |
| Innovation | 3.57 | 205 |
| Mood | 3.61 | 109 |
| Theme | 3.83 | 159 |
Lot's of mechanics, and some really nice pixel art made it very fun for me :3
Personaly i would've preffer a bigger camera, most of all, because of the rough physics. Still <3
nice
My nitpicks:
You have to be exactly over the box in order to surround it which is quite annoying. Also, having to hold S while surrounding it was annoying too.
Anyways, great entry!
Overall, great job! Had a blast. A slimey blast.
oauhahaouha
I saw the update, just wanted to be fair :)
Well, the game is awesome, really, good concept and gameplay, the controls gave me a hard time but overall it was fun! :)
oh, the music is so annoiyng! D:
If you work hard on the graphics and level design I think you'll have a prety solid game here! :)
It was a little hard to tell which direction the player would rocket in, it would be nice if there was a visual indication of which direction the player is facing.
Well done!
Graphic could use some work. On the other hand I really liked the animation.
Controls are ok, no major bugs found.
My biggest complain is color pallete - too much intensity.
Overall: I enjoyed it. Amazed by number of levels.
Totally enjoyable, mainly because the pixelart and sfx and the cool mechanic fits perfectly. Good job.
The only complaints I have are the repetitive tiles and the length. Everything else is incredible. I love the music and some little details in the level design like forcing use of the chicken to escape from the hole you found it in are things I don't see much in Ludum Dare games. Great work.
Downloading the Post-Compo!
I'll rate this one next.
I keep trying to use up to climb up. If up did not drop down when climbing, the game would be pretty much as good as a Compo game can be.
Great work, and downloading the post-compo.