One at a Time by Elforama

[raw]
made by Elforama for LD28 (COMPO)
An action/puzzle game where you have to plan ahead to win.

One character at a time.
One attack.
One life.

Move left and right with A and D.
You can change characters by pressing C before you spawn. Once you spawn you have to enter the correct door to move onto another character.
You can only change characters before spawning.

Please let me know how hard/easy the last level is for you and if you beat the game =]

Ratings

Coolness 98% 2
Overall 2.93 570
Audio 2.06 667
Fun 2.68 630
Graphics 2.14 862
Humor 1.89 659
Innovation 2.93 493
Mood 2.43 730
Theme 1.89 947

Feedback

patricklorio
16. Dec 2013 · 04:04 UTC
Fun game, however I don't see the connection to the theme. Can you change characters before spawn? If so, how?
ekun
16. Dec 2013 · 04:07 UTC
@patricklorio Press C while in planning mode.

Nice game, I liked the small details such as the platforms moving back a little before moving.
syl
16. Dec 2013 · 04:07 UTC
didnt got it when it was time to change colors with C
some mechanics :)
ThatGuy
16. Dec 2013 · 04:11 UTC
Well done puzzle game, though the physics seem to fight you a bit as you sometimes bounce around.
ENDESGA
16. Dec 2013 · 04:35 UTC
Art is clean and colourful!

I'm not sure how this connects to the theme but, yeah, fun game nonetheless!
Wenzil
16. Dec 2013 · 04:41 UTC
The last level was very difficult!
funktor
16. Dec 2013 · 04:44 UTC
Fun little game. Couldn't figure out the theme connection. I liked the end of level animation.
SilentBunny
16. Dec 2013 · 04:53 UTC
Blistering audio but I like the idea. Reminded me of Thomas Was Alone a little bit.
WhoaConstrictor
16. Dec 2013 · 05:13 UTC
Masterfully executed tutorial. The text "C to swap characters" persisting as a background element after you spawn (and thus can no longer change characters) was a bit hard to understand, though I got it after a while. I like it a lot and it fits the theme very well.
laaph
16. Dec 2013 · 06:52 UTC
I didn't think much of this game... until I started playing it! Awesome game. Takes a little getting in to. The controls are a bit odd - I find for best results, to do a run-and-jump, I run first, and before I completely slow down, I just, otherwise the jump doesn't occur.

This game is rather awesome!
bugninja
16. Dec 2013 · 07:22 UTC
I had a pretty hard time with the controls. The right-control key wouldn't fire, so I had to kind-of adjust my hands to hit the keys, so it took me out of the game a bit, but I think other posters are right, you have to get into a bit, give it a chance, and it's pretty fun.
ncannasse
16. Dec 2013 · 08:53 UTC
Is it me or "C" key was not working?
Sebastian
16. Dec 2013 · 09:00 UTC
I like the effect when you shoot. Nice game ;)
ghosrath
16. Dec 2013 · 09:01 UTC
Fun game, the controls are a bit challenging though
crockid5
16. Dec 2013 · 10:55 UTC
No fun at all, glitchy AF and doesn't fit the theme at all.
Sheep
16. Dec 2013 · 11:11 UTC
The sound effects were a bit annoying. The graphics weren't the best either. The gameplay of going through the level with the mutliple character was interesting.
majorcrampas
16. Dec 2013 · 11:41 UTC
Where is the theme?
chicknstu
16. Dec 2013 · 12:24 UTC
Was going well up until the level where I was told I could push C to change characters. Because I Was pushing C and nothing was happening! (Playing the web version, on a Mac)

I'm a sucker for minimalist art styles too. :)
LatFoued
16. Dec 2013 · 16:50 UTC
The mechanics are neat, i just dont like the sliding movement. And also iw was confusing when changing colors for the first time.
ramgilead
16. Dec 2013 · 17:44 UTC
very clever, it looked easy but proved a real puzzle. The mechanics were well done,however, (physics) inertia was a killer and some of the elevator controls were not too clear, but I took that as part of your puzzle.
Zhrack
16. Dec 2013 · 19:10 UTC
Very nice game!And nice tutorial, integated into the game in a very nice way!
grifdail
16. Dec 2013 · 19:10 UTC
Funny game. However, the physics is very strange and the controls are hard to remembers.
mrjordan
16. Dec 2013 · 21:09 UTC
I wasn't expecting this depth of gameplay from the screenshots, but this is a genuinely *GOOD* concept. With some better assets this could really REALLY be a hit.
Hyde Wyvern
18. Dec 2013 · 03:41 UTC
Well deserved five stars, extremely fun! :D good job
🎤 Elforama
19. Dec 2013 · 02:40 UTC
Thanks for all the feedback guys, it's really encouraging.

I'm aware that the controls are wonky. Sadly I only had saturday to finish and ran out of time to complete them.

I've fixed the controls in a non submitted version since I can't upload a new one and I plan to continue with this concept.

Thanks for the support!
errorage
20. Dec 2013 · 22:26 UTC
This game would have scored really high two ludum dares ago, when the theme was "minimalism", I'm sort of missing its explicit connection to the theme this time tho. That small opinion aside, the game is very well made, and probably one of the better games I've played this ludum dare.
mortus
21. Dec 2013 · 09:40 UTC
The concept is great! But unresponsive controls kinda ruins the fun. If you could give it more time and improve platformer mechanics a bit, it would be a great and fun game!

All levels were quite easy except the last one, which was fun to understand and quite frustrating to actually complete because of hard controls.
GFM
04. Jan 2014 · 13:58 UTC
Controls were too slippery. Otherwise, interesting mechanic.
GaTechGrad
06. Jan 2014 · 02:14 UTC
Neat little platformer. I liked the use of particle effects.
archaeometrician
07. Jan 2014 · 01:04 UTC
Nice game ! I like the idea of one character at the time. The controls are good, the gameplay is challenging ! Great work :)