CopRunner by Prudiiarca
This time everything went quite well. I am really happy with the game I created even if there is no sound and no second moving layer. But these are the only points I could not check, so who cares?
However I do not think there will be problems with linux or mac because the game is written in standard java, but I cannot ensure. Hop you will enjoy...
However I do not think there will be problems with linux or mac because the game is written in standard java, but I cannot ensure. Hop you will enjoy...
Exception in thread "Thread-2" java.lang.IllegalArgumentException: Width (0) and height (0) cannot be <= 0
at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1016)
at sun.java2d.opengl.CGLGraphicsConfig.createCompatibleImage(CGLGraphicsConfig.java:200)
at java.awt.GraphicsConfiguration.createCompatibleImage(GraphicsConfiguration.java:178)
at sun.awt.image.SunVolatileImage.getBackupImage(SunVolatileImage.java:236)
at sun.awt.image.VolatileSurfaceManager.getBackupSurface(VolatileSurfaceManager.java:263)
at sun.awt.image.VolatileSurfaceManager.initialize(VolatileSurfaceManager.java:126)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:88)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:98)
at sun.awt.image.SunVolatileImage.<init>(SunVolatileImage.java:109)
at sun.java2d.opengl.CGLGraphicsConfig.createBackBufferImage(CGLGraphicsConfig.java:356)
at sun.lwawt.LWCanvasPeer.createBuffers(LWCanvasPeer.java:62)
at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:4016)
at java.awt.Component$FlipBufferStrategy.<init>(Component.java:3956)
at java.awt.Component$FlipSubRegionBufferStrategy.<init>(Component.java:4479)
at java.awt.Component.createBufferStrategy(Component.java:3833)
at java.awt.Canvas.createBufferStrategy(Canvas.java:194)
at java.awt.Component.createBufferStrategy(Component.java:3756)
at java.awt.Canvas.createBufferStrategy(Canvas.java:169)
at Framework.Screen.render(Screen.java:52)
at Framework.Screen.run(Screen.java:97)
at java.lang.Thread.run(Thread.java:724)