The blue present by Ayte

[raw]
made by Ayte for LD28 (COMPO)
Catch the maximum falling presents as possible.
You only get one blue present per level,make sure to collect it !

Controls :
Use A - D to move Left-Right
Space to use the bullet time

Ratings

Coolness 84% 2
Overall 2.81 657
Audio 2.94 276
Fun 2.88 478
Graphics 2.68 628
Humor 2.00 597
Innovation 2.07 931
Mood 2.68 555
Theme 2.44 746

Feedback

bodsey
16. Dec 2013 · 14:55 UTC
Nice, simple and effective
yokcos700
16. Dec 2013 · 15:00 UTC
Pretty repetitive; no real difference between the levels as far as I can tell, and the use of the theme is pretty bad. However, this is still a very fun game which I enjoyed for many minutes.
gusanolocovg
16. Dec 2013 · 15:00 UTC
Not bad, would have been nice if bullet time accumulated each round. There were a few times when close to the edges that the game would bug out like bullettime was being toggled very fast but it didn't effect the amount of bullet time you had.
zorfmorf
16. Dec 2013 · 15:01 UTC
The music is really good although it felt a little out of place. The package deflection physics are great!
vrld
16. Dec 2013 · 15:01 UTC
Fun little game, but I think it could be more fun if either the presents would fall slower or the basket would move faster.
CarlsonAndPeeters
16. Dec 2013 · 15:02 UTC
Good execution of a simple concept. Doesn't bring a lot new to the table but is a fun distraction. Audio is great too.
Crolius
16. Dec 2013 · 15:03 UTC
Funny and oldschool nice work for a game made from A to Z! Good idea to base it on christmas and only one blue present to lvl up, it fits well to the theme.
Doubstract
16. Dec 2013 · 15:04 UTC
i liked it. 386 points
mruno
16. Dec 2013 · 15:09 UTC
Simple but effective game with excellent audio!
TheCze
16. Dec 2013 · 15:57 UTC
Very simple, but still fun to play. The music is nice but apparently not made by you so I won't rate it (all assets, including music, must be created by you in the 48 hours).
Sylence
16. Dec 2013 · 18:17 UTC
Nice game, however the basket could move a little bit faster.
Brunodev
16. Dec 2013 · 23:56 UTC
Great audio and fun game!
ambi
17. Dec 2013 · 00:01 UTC
Solid implementation of a very simple basic type of game.
hnjslater
17. Dec 2013 · 00:04 UTC
xmasy
Rikkter Games
17. Dec 2013 · 00:09 UTC
A lot better then I expected it to be! Good job!
ob6160
17. Dec 2013 · 16:07 UTC
It's like a classic game remade :) good job :D The graphics are awesome too :D
acp_ld
18. Dec 2013 · 15:42 UTC
solid effort production, lacking in gameplay but what is there is well polished
Tanser
18. Dec 2013 · 16:46 UTC
Nice game. Maybe put some kind of penalty for missing presents and make them slower at lower levels.
Good job. :)
Nikteddy92
26. Dec 2013 · 13:52 UTC
Nice.
Well done!
ViliX
28. Dec 2013 · 15:16 UTC
Simple games are the best :)
Espyo
31. Dec 2013 · 19:56 UTC
It's pretty sweet and simple, and I like how it ties in with the theme. Though it was a bit repetitive, and I'd like it more with some changes: if collecting a gift would increase the bullet time, instead of it increasing by itself, I'd actually go after the red gifts. And to complement that, moving the box with the mouse would be nice.
Toby Simone
04. Jan 2014 · 15:15 UTC
Very nice! The physics were really nice, and made the game just that more appealing!
patrickgh3
05. Jan 2014 · 06:27 UTC
At level 8 there's a hilarious amount of presents. Pretty fun. Also a minor bug: if you trap a blue present between the side of the box and the edge of the screen, you can keep pushing against it to collect it.