Superly Major Questing Adventure Fun Times by john_conder9

[raw]
made by john_conder9 for LD28 (JAM)
I had to Jam it because I worked all friday and a good chunk of Saturday. I used this LD to learn javascript, since browsers games are cool.

I was so close to getting the game to a place I was happy with. Another hour? or two at most. ARGH :( I think it's fully playable right now (I haven't been able to test it actually.. :D) so... um ... have fun my lovely testers! Be sure to leave me feedback via comments for good karma! :D

Ratings

Coolness 65% 3
Overall(Jam) 3.23 201
Audio(Jam) 2.82 279
Fun(Jam) 3.18 157
Graphics(Jam) 2.61 424
Humor(Jam) 3.75 33
Innovation(Jam) 2.82 274
Mood(Jam) 2.87 272
Theme(Jam) 2.87 230

Feedback

ahnt
17. Dec 2013 · 02:25 UTC
Solid game, the voice acting hooked me at the start and the game was explained well. Also a good amount of content
netguy204
17. Dec 2013 · 02:38 UTC
Wonderful! Love the intro "story" and the use of the theme as a mechanic. Very nicely done and enjoyable.

The game crashed on me when I took the north path at the first cross (after I had gone east and ran back screaming "oho noes!")
lucasmaismais
17. Dec 2013 · 02:39 UTC
Good!
Managore
17. Dec 2013 · 02:41 UTC
The combat is a little confusing at first but the game is really fun!
ahnt
17. Dec 2013 · 02:43 UTC
Solid game, the voice acting hooked me at the start and the game was explained well. Also a good amount of content
evilseanbot
17. Dec 2013 · 06:17 UTC
The game froze on the screen to the right of the first crossroads (there's a large building in the center). Could not reproduce; game was too hard. :)
xgeovanni
17. Dec 2013 · 06:24 UTC
Well I'm definitely a fan of your intro.
popogames
17. Dec 2013 · 08:02 UTC
Oops, I backtracked to the start screen in the tutorial and that seem to break it; the sword I need to pick up dissapears :P And Lovely voice acting at the start!
Jgpicatoste
17. Dec 2013 · 08:28 UTC
I liked reading the text boxes the most, to be honest. It was fun to play!
JacksGamesSucks
17. Dec 2013 · 08:44 UTC
good game, i would make enemies smarter though....they kinda move in stupid way decreasing pos.x and pos.y to player :)
the
17. Dec 2013 · 09:12 UTC
Fun game with a lot of little bugs.
fued
17. Dec 2013 · 09:14 UTC
combat sucks, otherwise i like it lol
Strangelander
17. Dec 2013 · 09:45 UTC
Since the game's a bit finicky and hard to control, checkpoints would be nice.
Mnemusyne
17. Dec 2013 · 14:00 UTC
The story is awesome. The narration is incredible. Gameplay is lacking, controls are awkward and the theme, while used, wasn't used creatively. The art could be a lot better, the intro looked better than the game.
BlazingFanfish
18. Dec 2013 · 02:35 UTC
Nice game!
Venks
18. Dec 2013 · 04:49 UTC
Really cool stuff. Loved the intro cut scene and dialogue. Very humorous. As far as gameplay goes I really like the layout, but the collisions are a bit too strict. Having a smaller bounding box then the actual size of the sprite would be much preferred. Like how in a Mario game you can have a spike about 2 pixels inside of you without it killing you. The trees in this game were a bother to get pass because of this.

Still though the humour kept me playing. Really top quality stuff.
cdgugler
18. Dec 2013 · 05:09 UTC
I am also a fan of the intro, got me hooked immediately.
johnfn
18. Dec 2013 · 05:09 UTC
Hilarious but unforgiving. That warrior potato guy holding what looked like pizza got me to crack up. With some checkpoints this could be amazing. But the take on the theme is really neat.
Lacutis
18. Dec 2013 · 05:53 UTC
Love the voice acting, use of theme was cool. Not sure if it was a bug but I was able to stack multiple swords by going back and forth between screens.
Jejeboy
18. Dec 2013 · 06:07 UTC
Hilarious! I wish more games had humor like this. I really like the storytelling.
supremefist
19. Dec 2013 · 10:11 UTC
Well done!!!
Giovanni Cappellotto
19. Dec 2013 · 10:27 UTC
Nice game, great introduction!
stenol
19. Dec 2013 · 20:59 UTC
Superb little game !
Venks
20. Dec 2013 · 06:46 UTC
Oh and sorry about the confusion with my game! I wrote up a guide if you're interested. You weren't the only player to get confused.

http://berathen.com/2013/12/berathen-jam-guide.php
StMatn
20. Dec 2013 · 19:12 UTC
Awesome intro!
It is possible to be stuck in walls after going to another screen. At two points I think the game frozw, after trying to leave the screen (1. from start: ulurrU [2nd screenshot] and 2. from start uluruulL[smashed the stone and went left])
Pretty decent game though!
Nice work :)
Moosefly
21. Dec 2013 · 12:13 UTC
He might have been a potato. :D Brilliant intro. The game itself could use some fixing and polish here and there. Great humor and solid gameplay!
atombrot
30. Dec 2013 · 20:32 UTC
it's nicely done.