Party of One by ydg

[raw]
made by ydg for LD28 (COMPO)
The world needs to be saved from so many evil overlords.
It's a shame your party only gets one hero to defeat them all!

Controls:
Z - Accept
X - Menu/Back
Arrow Keys - Select
Enter - Confirm your name

Each time you defeat an overlord, you get one attribute point and one coin. Spend them wisely... well, or not. The game is quite broken (For example, Speed doesn't work as well as I'd like to).

This game supports leaderboards! Defeat as many overlords as you can so you can tell your friends how good you were at that bad game!

Every 20 overlords, face a powerful boss!
Will you be defeat the Shadowlord that appears after 100 combats? I wasn't.

Ratings

Coolness 96% 2
Overall 3.20 339
Audio 2.96 265
Fun 3.00 389
Graphics 2.88 523
Humor 3.28 136
Innovation 2.57 709
Mood 2.97 351
Theme 3.28 274

Feedback

mcapraro
16. Dec 2013 路 05:12 UTC
cool game! i liked the humor and could see that played up even more
caranha
16. Dec 2013 路 07:00 UTC
Hello from the Dinosaur Brigade!

Thank you for the game! It was surprisingly fun. The menus and the combat all moved smoothly so I could just keep clicking and playing, I liked that. I made it to the First boss before dying :-(

Some suggestions:
- You should make the damage numbers bigger and more colorful - they are the most important feedback from the game right now.
- The victory sound (fireworks?) sounds kinda bad. Maybe you could replace it with something else?
- If you added random sprites for the enemies, this game would be 1.2 times more awesome :-)

Thanks for the game! I had fun!
馃帳 ydg
16. Dec 2013 路 08:06 UTC
Thanks a lot for the feedback!

- I used the same spritefont for the entire game, so yeah, you're completely right, I should have used another one for the numbers.
- I would have liked to put a little fanfare, but time wasn't really on my side and I'm quite bad at making music and sounds, so I just used that sound to indicate that the battle was over. It doesn't feel much as a victory, right?
- I actually planned to! It's a shame I didn't have enough time though. Fighting the same enemy over and over might get quite boring, and that would have spiced up the game.

And thank you for playing it! :D
ncannasse
16. Dec 2013 路 09:54 UTC
A bit repetitive, but quite the style of game I like :)
DanielVF
16. Dec 2013 路 12:05 UTC
Definitely makes you want to keep playing, and the interaction with the UI feels polished. I got up to level 39.
Thingus
16. Dec 2013 路 12:08 UTC
Yep, that was fun :-) The two quick changes I'd recommend are have some way to see your stats on the level up screen, and make it a touch more obvious when the player is damaged.
kyyrma
16. Dec 2013 路 13:09 UTC
A bit underwhelming, but a decent entry nonetheless. I wish you had the time to make the battles more involving, as now the game consists mainly of tapping Z and the enemies don't really pose much risk.

I tried the downloadble version, and was shocked by the filesize. A whopping 55Mb for a game of this scope! Also, I got a login screen for something called Clay.io, apparently it has to do with the development tools you used.

Good use of retro stylings in the graphics, and I'm glad you decided to add music. Generated with autotracker, right?
ExtreLime
16. Dec 2013 路 13:33 UTC
It was so simple while i was beginnig to play... But suddenly, my enemy become much more strong so i died :(
But it was fun to play it. Good retro style graphics! The game is simple but attractive. :D
馃帳 ydg
16. Dec 2013 路 13:58 UTC
@kyyrma
I even thought of adding magic and spells learned by level, the usual rpg stuff. But yeah, time issues.
About the filesize, not much I can do, Construct 2 doesn't handle exporting to exe as well as it should. The Web version is just 2 Mb!
Yes, Clay.io lets you to add achievements, leaderboards (in this case), and such to your game.
Autotracker, indeed! Quite recognizable, but gets the job done :D.

Again, thanks everyone for playing!
SamH
16. Dec 2013 路 17:16 UTC
This game is strangely addictive. 5/5 for fun.
ehtd
17. Dec 2013 路 02:42 UTC
Very simple, yet very fun!
the
17. Dec 2013 路 10:28 UTC
Great one button RPG, addictive and fun. Unfortunately, did not find a way to lose.
nka
17. Dec 2013 路 10:46 UTC
Really great RPG. It's simple but requires tactics and planning. I wish I could see a counter of how many overlords I killed. Failed to beat last boss however :c
馃帳 ydg
17. Dec 2013 路 11:10 UTC
I just did some tweaks so you can reach the final boss a bit more easily, since most people didn't go beyond level 19. I'm quite surprised @the, who actually managed to do it!
SaintHeiser
17. Dec 2013 路 12:55 UTC
Interesting concept, man. Beautiful theme interpretation!
biscuitdough
18. Dec 2013 路 07:55 UTC
Cant believe I played through till the end. Reminded me of cookie clicker/ candy box.
zatyka
20. Dec 2013 路 14:47 UTC
That was fun and strangely addicting. I played it for quite a while. Adding some more variety to battles would give the game a lot more replay value.

Very nicely executed!
CarlsonAndPeeters
27. Dec 2013 路 23:17 UTC
Really solid game. I had a lot of fun and it was quite humorous. Would be nice if I could see what level I was in the various skills (like you can with the equipment) just because I started to forget as I got further into the game. Good stuff.
sykotomy
28. Dec 2013 路 04:41 UTC
This was fun, but seemed a little repetitive to me.
foumart
28. Dec 2013 路 11:40 UTC
Very nice. At first it looked that you need only STR and Swords, but the second boss refutes that theory :) Good job
ViliX
28. Dec 2013 路 14:41 UTC
4/5 for humor :)
Elforama
28. Dec 2013 路 22:27 UTC
Nice game, interesting use of the theme.
thebrainfuse
28. Dec 2013 路 22:27 UTC
good concept, but gets a bit repetitive... does it favor any strategic play? i was blindly button mashing, and i got to 8... the menu could have been modded(?) to fit the game's
look or vice versa...
Xanjos
29. Dec 2013 路 21:06 UTC
Simple but pretty interesting one hero only rpg game and nice take on the theme.
cptalbertwesker
01. Jan 2014 路 12:07 UTC
Awesome game, got all the way to 99 and died against the final boss :( very simple idea that works well with the theme, only downside was the lack of overlord attack animation its absence made me a little sad.