Miss Red by Daniel Debert

[raw]
made by Daniel Debert for LD28 (COMPO)
In Miss Red you play as Miss Red(of course), you are secret agent hired by secret facility to steal intel out of others. They didn't tell you and you shouldn't ask about what it is for. It's your job so make it done.

They gave you XTZ-2 which slows time a bit and makes you invisible. But the battery is heavy so "You only get one" per mission.

There are 6 short missions and one which was made as tutorial.

Controls:
- Use Arrow keys or WASD to move.
- Button down activates XTZ-2.

I couldn't make the applet working. So sorry for no Web version. I'll try to make it during voting.

This game uses OpenGL 2.0. If your graphics card does not support it then weird things can happen.

Smoke is not a bug. It was to simulate stress of the character, and actually it works in dark places. It is hard to see sometimes. And it is meant to be hard!


SOUND AND MUSIC: This game doesn't have any sounds and music, that's because i couldn't make them good enough. And i didn't wanted to break the rules by adding them from sites like www.freesounds.org.

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# COMMENTS ##############################################
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#I permit you to whine cough and hate this game in comments.
#I actually like negative opinions more than positive ones.
#So feel free to do so.
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Ratings

Coolness 100% 1
Overall 3.09 429
Audio 1.83 712
Fun 2.83 524
Graphics 3.65 179
Humor 2.27 482
Innovation 2.64 668
Mood 2.94 368
Theme 2.34 795

Feedback

AlanZucconi
16. Dec 2013 · 04:40 UTC
That's interesting :D Nice usage of lights! :D
DST
16. Dec 2013 · 12:18 UTC
lovely
TobiasNL
16. Dec 2013 · 12:29 UTC
Indeed nice lighting! I liked the cloaking. I found the tunnels a tad too dark though, but that's me. +1 for the tutorial.
marccspro
16. Dec 2013 · 12:35 UTC
Very nice game but the sounds are missing :/
strong99
16. Dec 2013 · 12:40 UTC
I don't see how being invisible would help. If I become invisible I can't walk and the drones just move to where I was last seen. I like the smoke and light effects. Fun idea.
rincewind_cz
16. Dec 2013 · 12:41 UTC
Nice idea with the lights. It feels like the theme was surrendered to that a little bit. Graphics are nice, but I find character too inconsistent with environment (low on time?). Fix that, add some dark quiet audio and it will be perfect ;-)
ricklesauceur
16. Dec 2013 · 12:52 UTC
Lights of course. Physics too. The character does not match really well with the environment but that's ok :)
sam1373
16. Dec 2013 · 12:57 UTC
Is there no sound or am I just missing something?
kewry
16. Dec 2013 · 13:01 UTC
Love the concept, couldn't beat the last level, I'm terrible :D
Lorenzo Maierú
16. Dec 2013 · 13:20 UTC
The lighting looks gorgeous!
meek
16. Dec 2013 · 13:20 UTC
Solid! Very difficult, though. Loved the lighting system, really added atmosphere.
supremefist
16. Dec 2013 · 13:39 UTC
Really good work with lighting!
tommakesgames
16. Dec 2013 · 13:59 UTC
Graphics are very pretty - lovely shadows and smoke effects. Unfortunately, main mechanic (cloaking) doesn't work in practice and most levels are uncompletable. Solid idea for further development though!
Nighley
16. Dec 2013 · 14:01 UTC
Love the lighting and the overall simplistic look of the environment.
joserodolfofreitas
16. Dec 2013 · 14:16 UTC
I loved the graphics, the 2d red lights gave a really nice aspect for the game.
the gameplay idea is something nice to explore too. I would say that you should go deeper with it. One thing that I didn't like it's that the game gets hard because it's too dark and you can't really see the way you're suppose to get.
Hiku
16. Dec 2013 · 14:25 UTC
Light was good but levels were a bit too long for me :o
TheJackiMonster
16. Dec 2013 · 14:29 UTC
It looks great, but what's about the theme...
I think it's nice, but I miss the special. :|
Tanner
16. Dec 2013 · 15:32 UTC
I definitely like this game! Graphics and all effects are awesome.
vanaficionado
16. Dec 2013 · 18:34 UTC
This games mood/enviroment is truly awsome. But the character doesnt really fit in at all and this doesnt have anything to do with the theme.
doctorscientist
16. Dec 2013 · 18:38 UTC
I like the lighting effects. The gameplay in the darkness is tough though. Maybe a short range flashlight would make it easier but not detract from being in the darkness.
stenol
16. Dec 2013 · 18:39 UTC
Nice little game but if I click twice on button, it's crash. I restarted the game to try it again without clicking twice on button and it's work well. Good light effect.
d_0o_d
16. Dec 2013 · 18:41 UTC
Interesting game. The health bar is a little bit too distracting in this position, maybe put it completely at the top or bottom? But overall, I liked playing it.
🎤 Daniel Debert
16. Dec 2013 · 19:06 UTC
I don't get some people...

("[..]the battery is heavy so "You only get one" per mission." )

It's battery to XTZ-2. And isn't this a theme? You only have one per mission.
Bribz
17. Dec 2013 · 19:09 UTC
Lighting is awesome, audio is nonexistant, and the jumping is a bit wonky.
But the game looks great and is pretty fun.
Toureiro
17. Dec 2013 · 23:36 UTC
Excelent look!
Nichii
18. Dec 2013 · 14:33 UTC
Nice game, nice graphic~! :D
Diptoman
18. Dec 2013 · 17:01 UTC
Nice lighting!
Some atmospheric music/sfx would've been nice though.
Magdev
18. Dec 2013 · 17:43 UTC
this is some intense lighting and physics!
ENDESGA
19. Dec 2013 · 04:08 UTC
Lighting is pretty sweet. I love it.
Game is fun and easy to get used to :)
Very nice!
Venks
20. Dec 2013 · 06:49 UTC
Pretty innovative title. I can dig this.
Nelien
20. Dec 2013 · 15:28 UTC
Really liked the lighting system, dynamic shadows and smoke -- do you do the lighting by additively rendering the lightmaps onto a frame buffer and multiplying it with the scene? Or is it all done in a fragment shader? Gameplay was quite fun as well, but lacked a bit in diversity; I was still tricked into playing all the levels though :)