Bullet Spy by HellBlazer
Here is my first attempt at a game jam. You play the role of a spy who infiltrates a building, and he needs to steal documents and get out within one minute. He has a gun, but only one bullet, so use it well. Why would he bring only one bullet, you ask? Well... I'm sure it seemed like a good idea at the time.
WASD/arrows: Move
Space/Mouse 1: Shoot
Alt+F4: Quit ;)
It's a very short game, only three levels. The AI is also admittedly pretty dumb - I had a lot of trouble with the pathfinding. Hopefully I can do better next time.
There was supposed to be music too, but something came up with my composer friend, so the game will have to remain (mostly) silent.
Some freeware assets used (I am worthless at art):
Character sprites from Tokka: http://bekeen.de/
Clock font from Style-7: http://www.fontspace.com/style-7
Triangle font from Malwin Bela Hurkey: http://www.behance.net/malwinbelahuerkey
EDIT: I added OSX and Linux versions built by Unity, by they're untested.
WASD/arrows: Move
Space/Mouse 1: Shoot
Alt+F4: Quit ;)
It's a very short game, only three levels. The AI is also admittedly pretty dumb - I had a lot of trouble with the pathfinding. Hopefully I can do better next time.
There was supposed to be music too, but something came up with my composer friend, so the game will have to remain (mostly) silent.
Some freeware assets used (I am worthless at art):
Character sprites from Tokka: http://bekeen.de/
Clock font from Style-7: http://www.fontspace.com/style-7
Triangle font from Malwin Bela Hurkey: http://www.behance.net/malwinbelahuerkey
EDIT: I added OSX and Linux versions built by Unity, by they're untested.
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.12 | 253 |
| Audio(Jam) | 1.75 | 452 |
| Fun(Jam) | 2.96 | 233 |
| Graphics(Jam) | 2.52 | 446 |
| Humor(Jam) | 1.78 | 411 |
| Innovation(Jam) | 2.52 | 388 |
| Mood(Jam) | 2.46 | 415 |
| Theme(Jam) | 3.07 | 186 |
The text saying 'find all documents' runs by too quickly.
I found the AI to move at a good pace.
Well done, but really needs more graphics and sounds.
Three levels really isn't enough (I only did one more for my game)
@JaymeeMak What do you mean, unable to shoot? One thing that can be confusing is that the bullet is shot in the direction your character sprite is currently facing, which is not necessarily the direction you're going since it takes a bit of time for him to rotate.
@MrTedders Ugh, I'm very sorry to spoil the praise, but as noted in my game description, the characters are actually freeware sprites that I used. I didn't make them myself. :( I probably should have made that clearer? Don't give me a good rating on graphics guys... unless you really like my spinning briefcases. :)
The difficulty curve is a little high - would be nice to have more levels gradually increasing the challenge.
Nice game!
Wasn't thrilled with the turn speed. I ended up missing my targets a lot because I was busy turning.
Overall, not too shabby.
Great job! :)